mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-30 21:30:04 +00:00 
			
		
		
		
	glsl_shader_gen: Increase z=0 epsillon (#7408)
This commit is contained in:
		
							parent
							
								
									8afa27718c
								
							
						
					
					
						commit
						d5a1bd07f3
					
				
					 1 changed files with 1 additions and 1 deletions
				
			
		|  | @ -40,7 +40,7 @@ layout (binding = 1, std140) uniform vs_data { | |||
|     vec4 clip_coef; | ||||
| }; | ||||
| 
 | ||||
| const vec2 EPSILON_Z = vec2(0.00000001f, -1.00001f); | ||||
| const vec2 EPSILON_Z = vec2(0.000001f, -1.00001f); | ||||
| 
 | ||||
| vec4 SanitizeVertex(vec4 vtx_pos) { | ||||
|     float ndc_z = vtx_pos.z / vtx_pos.w; | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue