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	EmuThread: Remove unused filename attribute.
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					 3 changed files with 2 additions and 18 deletions
				
			
		|  | @ -28,15 +28,9 @@ | ||||||
| #define COPYRIGHT       "Copyright (C) 2013-2014 Citra Team" | #define COPYRIGHT       "Copyright (C) 2013-2014 Citra Team" | ||||||
| 
 | 
 | ||||||
| EmuThread::EmuThread(GRenderWindow* render_window) : | EmuThread::EmuThread(GRenderWindow* render_window) : | ||||||
|     filename(""), exec_cpu_step(false), cpu_running(false), |     exec_cpu_step(false), cpu_running(false), stop_run(false), render_window(render_window) { | ||||||
|     stop_run(false), render_window(render_window) |  | ||||||
| { |  | ||||||
|     connect(this, SIGNAL(started()), render_window, SLOT(moveContext())); |  | ||||||
| } |  | ||||||
| 
 | 
 | ||||||
| void EmuThread::SetFilename(std::string filename) |     connect(this, SIGNAL(started()), render_window, SLOT(moveContext())); | ||||||
| { |  | ||||||
|     this->filename = filename; |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void EmuThread::run() | void EmuThread::run() | ||||||
|  |  | ||||||
|  | @ -21,13 +21,6 @@ class EmuThread : public QThread | ||||||
|     Q_OBJECT |     Q_OBJECT | ||||||
| 
 | 
 | ||||||
| public: | public: | ||||||
|     /**
 |  | ||||||
|      * Set image filename |  | ||||||
|      * |  | ||||||
|      * @param filename |  | ||||||
|      * @warning Only call when not running! |  | ||||||
|      */ |  | ||||||
|     void SetFilename(std::string filename); |  | ||||||
| 
 | 
 | ||||||
|     /**
 |     /**
 | ||||||
|      * Start emulation (on new thread) |      * Start emulation (on new thread) | ||||||
|  | @ -72,8 +65,6 @@ private: | ||||||
| 
 | 
 | ||||||
|     EmuThread(GRenderWindow* render_window); |     EmuThread(GRenderWindow* render_window); | ||||||
| 
 | 
 | ||||||
|     std::string filename; |  | ||||||
| 
 |  | ||||||
|     bool exec_cpu_step; |     bool exec_cpu_step; | ||||||
|     bool cpu_running; |     bool cpu_running; | ||||||
|     std::atomic<bool> stop_run; |     std::atomic<bool> stop_run; | ||||||
|  |  | ||||||
|  | @ -211,7 +211,6 @@ void GMainWindow::BootGame(std::string filename) | ||||||
|     registersWidget->OnDebugModeEntered(); |     registersWidget->OnDebugModeEntered(); | ||||||
|     callstackWidget->OnDebugModeEntered(); |     callstackWidget->OnDebugModeEntered(); | ||||||
| 
 | 
 | ||||||
|     emu_thread->SetFilename(filename); |  | ||||||
|     emu_thread->start(); |     emu_thread->start(); | ||||||
| 
 | 
 | ||||||
|     render_window->show(); |     render_window->show(); | ||||||
|  |  | ||||||
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