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	video_core: Fix fragment shader interlock usage on OpenGL. (#7144)
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							|  | @ -3,3 +3,9 @@ These files were generated by the [glad](https://github.com/Dav1dde/glad) OpenGL | |||
| ``` | ||||
| python -m glad --profile core --out-path glad/ --api "gl=4.3,gles2=3.2" --generator=c | ||||
| ``` | ||||
| 
 | ||||
| You can also generate the source using [this site](https://glad.dav1d.de/): | ||||
| 1. Select '4.3' for GL, '3.2' for GLES2, and 'Core' for Profile. | ||||
| 2. Input the currently supported extensions from [here](https://github.com/citra-emu/citra/blob/master/externals/glad/include/glad/glad.h#L9), plus any new required extensions. | ||||
| 3. Click Generate and download the generated source zip. | ||||
| 4. Unzip the new source over the current glad source files. | ||||
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