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	video_core: Disable disk shader cache when GL_ARB_get_program_binary is unsupported (#5785)
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					 2 changed files with 6 additions and 4 deletions
				
			
		|  | @ -365,10 +365,6 @@ void ShaderDiskCache::SaveDecompiled(u64 unique_identifier, | |||
| void ShaderDiskCache::SaveDump(u64 unique_identifier, GLuint program) { | ||||
|     if (!IsUsable()) | ||||
|         return; | ||||
|     if (!GLAD_GL_ARB_get_program_binary) { | ||||
|         LOG_WARNING(Render_OpenGL, "ARB_get_program_binary is not supported. Problems may occur if " | ||||
|                                    "use_disk_shader_cache is ON."); | ||||
|     } | ||||
| 
 | ||||
|     GLint binary_length{}; | ||||
|     glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH, &binary_length); | ||||
|  |  | |||
|  | @ -442,6 +442,12 @@ void ShaderProgramManager::LoadDiskCache(const std::atomic_bool& stop_loading, | |||
|                   "Cannot load disk cache as separate shader programs are unsupported!"); | ||||
|         return; | ||||
|     } | ||||
|     if (!GLAD_GL_ARB_get_program_binary) { | ||||
|         LOG_ERROR(Render_OpenGL, | ||||
|                   "Cannot load disk cache as ARB_get_program_binary is not supported!"); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     auto& disk_cache = impl->disk_cache; | ||||
|     const auto transferable = disk_cache.LoadTransferable(); | ||||
|     if (!transferable) { | ||||
|  |  | |||
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