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	OpenGL: Keep stencil-test and framebuffer.depth_format in sync
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		|  | @ -271,6 +271,7 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) { | |||
|     // Stencil test
 | ||||
|     case PICA_REG_INDEX(output_merger.stencil_test.raw_func): | ||||
|     case PICA_REG_INDEX(output_merger.stencil_test.raw_op): | ||||
|     case PICA_REG_INDEX(framebuffer.depth_format): | ||||
|         SyncStencilTest(); | ||||
|         break; | ||||
| 
 | ||||
|  |  | |||
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