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	rasterizer: separate TextureCopy from DisplayTransfer
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					 3 changed files with 12 additions and 6 deletions
				
			
		|  | @ -42,11 +42,16 @@ public: | ||||||
|     /// and invalidated
 |     /// and invalidated
 | ||||||
|     virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0; |     virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0; | ||||||
| 
 | 
 | ||||||
|     /// Attempt to use a faster method to perform a display transfer
 |     /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
 | ||||||
|     virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) { |     virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) { | ||||||
|         return false; |         return false; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1
 | ||||||
|  |     virtual bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) { | ||||||
|  |         return false; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     /// Attempt to use a faster method to fill a region
 |     /// Attempt to use a faster method to fill a region
 | ||||||
|     virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) { |     virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) { | ||||||
|         return false; |         return false; | ||||||
|  |  | ||||||
|  | @ -692,11 +692,6 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe | ||||||
|     using PixelFormat = CachedSurface::PixelFormat; |     using PixelFormat = CachedSurface::PixelFormat; | ||||||
|     using SurfaceType = CachedSurface::SurfaceType; |     using SurfaceType = CachedSurface::SurfaceType; | ||||||
| 
 | 
 | ||||||
|     if (config.is_texture_copy) { |  | ||||||
|         // TODO(tfarley): Try to hardware accelerate this
 |  | ||||||
|         return false; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     CachedSurface src_params; |     CachedSurface src_params; | ||||||
|     src_params.addr = config.GetPhysicalInputAddress(); |     src_params.addr = config.GetPhysicalInputAddress(); | ||||||
|     src_params.width = config.output_width; |     src_params.width = config.output_width; | ||||||
|  | @ -751,6 +746,11 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe | ||||||
|     return true; |     return true; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) { | ||||||
|  |     // TODO(tfarley): Try to hardware accelerate this
 | ||||||
|  |     return false; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| bool RasterizerOpenGL::AccelerateFill(const GPU::Regs::MemoryFillConfig& config) { | bool RasterizerOpenGL::AccelerateFill(const GPU::Regs::MemoryFillConfig& config) { | ||||||
|     using PixelFormat = CachedSurface::PixelFormat; |     using PixelFormat = CachedSurface::PixelFormat; | ||||||
|     using SurfaceType = CachedSurface::SurfaceType; |     using SurfaceType = CachedSurface::SurfaceType; | ||||||
|  |  | ||||||
|  | @ -238,6 +238,7 @@ public: | ||||||
|     void FlushRegion(PAddr addr, u32 size) override; |     void FlushRegion(PAddr addr, u32 size) override; | ||||||
|     void FlushAndInvalidateRegion(PAddr addr, u32 size) override; |     void FlushAndInvalidateRegion(PAddr addr, u32 size) override; | ||||||
|     bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) override; |     bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) override; | ||||||
|  |     bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) override; | ||||||
|     bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) override; |     bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) override; | ||||||
|     bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config, PAddr framebuffer_addr, |     bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config, PAddr framebuffer_addr, | ||||||
|                            u32 pixel_stride, ScreenInfo& screen_info) override; |                            u32 pixel_stride, ScreenInfo& screen_info) override; | ||||||
|  |  | ||||||
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