code: Use std::span where appropriate (#6658)

* code: Use std::span when possible

* code: Prefix memcpy and memcmp with std::
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GPUCode 2023-07-07 01:52:40 +03:00 committed by GitHub
parent 4ccd9f24fb
commit cf9bb90ae3
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106 changed files with 362 additions and 329 deletions

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@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <span>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
@ -17,7 +18,7 @@ namespace Loader {
* @param smdh_data data buffer to test
* @return bool test result
*/
bool IsValidSMDH(const std::vector<u8>& smdh_data);
bool IsValidSMDH(std::span<const u8> smdh_data);
/// SMDH data structure that contains titles, icons etc. See https://www.3dbrew.org/wiki/SMDH
struct SMDH {