code: Use std::span where appropriate (#6658)

* code: Use std::span when possible

* code: Prefix memcpy and memcmp with std::
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GPUCode 2023-07-07 01:52:40 +03:00 committed by GitHub
parent 4ccd9f24fb
commit cf9bb90ae3
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106 changed files with 362 additions and 329 deletions

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@ -30,13 +30,13 @@ public:
void SetSemaphore(u16 semaphore_value) override;
std::vector<u8> PipeRead(DspPipe pipe_number, std::size_t length) override;
std::size_t GetPipeReadableSize(DspPipe pipe_number) const override;
void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) override;
void PipeWrite(DspPipe pipe_number, std::span<const u8> buffer) override;
std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() override;
void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) override;
void LoadComponent(const std::vector<u8>& buffer) override;
void LoadComponent(std::span<const u8> buffer) override;
void UnloadComponent() override;
private: