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						cf1bbe8705
					
				
					 3 changed files with 43 additions and 8 deletions
				
			
		|  | @ -308,6 +308,37 @@ void WaitCurrentThread(WaitType wait_type, Handle wait_handle, VAddr wait_addres | |||
|     GetCurrentThread()->wait_address = wait_address; | ||||
| } | ||||
| 
 | ||||
| /// Event type for the thread wake up event
 | ||||
| static int ThreadWakeupEventType = -1; | ||||
| 
 | ||||
| /// Callback that will wake up the thread it was scheduled for
 | ||||
| static void ThreadWakeupCallback(u64 parameter, int cycles_late) { | ||||
|     Handle handle = static_cast<Handle>(parameter); | ||||
|     Thread* thread = Kernel::g_handle_table.Get<Thread>(handle); | ||||
|     if (thread == nullptr) { | ||||
|         LOG_ERROR(Kernel, "Thread doesn't exist %u", handle); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     Kernel::ResumeThreadFromWait(handle); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| void WakeThreadAfterDelay(Handle handle, s64 nanoseconds) { | ||||
|     // Don't schedule a wakeup if the thread wants to wait forever
 | ||||
|     if (nanoseconds == -1) | ||||
|         return; | ||||
| 
 | ||||
|     Thread* thread = Kernel::g_handle_table.Get<Thread>(handle); | ||||
|     if (thread == nullptr) { | ||||
|         LOG_ERROR(Kernel, "Thread doesn't exist %u", handle); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     u64 microseconds = nanoseconds / 1000; | ||||
|     CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, handle); | ||||
| } | ||||
| 
 | ||||
| /// Resumes a thread from waiting by marking it as "ready"
 | ||||
| void ResumeThreadFromWait(Handle handle) { | ||||
|     Thread* thread = Kernel::g_handle_table.Get<Thread>(handle); | ||||
|  | @ -499,14 +530,6 @@ void Reschedule() { | |||
|                 thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type, thread->wait_handle); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     // TODO(bunnei): Hack - There is no timing mechanism yet to wake up a thread if it has been put
 | ||||
|     // to sleep. So, we'll just immediately set it to "ready" again after an attempted context
 | ||||
|     // switch has occurred. This results in the current thread yielding on a sleep once, and then it
 | ||||
|     // will immediately be placed back in the queue for execution.
 | ||||
| 
 | ||||
|     if (CheckWaitType(prev, WAITTYPE_SLEEP)) | ||||
|         ResumeThreadFromWait(prev->GetHandle()); | ||||
| } | ||||
| 
 | ||||
| bool IsIdleThread(Handle handle) { | ||||
|  | @ -533,6 +556,7 @@ ResultCode GetThreadId(u32* thread_id, Handle handle) { | |||
| 
 | ||||
| void ThreadingInit() { | ||||
|     next_thread_id = INITIAL_THREAD_ID; | ||||
|     ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback); | ||||
| } | ||||
| 
 | ||||
| void ThreadingShutdown() { | ||||
|  |  | |||
|  | @ -87,6 +87,13 @@ Handle GetCurrentThreadHandle(); | |||
|  */ | ||||
| void WaitCurrentThread(WaitType wait_type, Handle wait_handle=GetCurrentThreadHandle()); | ||||
| 
 | ||||
| /**
 | ||||
|  * Schedules an event to wake up the specified thread after the specified delay. | ||||
|  * @param handle The thread handle. | ||||
|  * @param nanoseconds The time this thread will be allowed to sleep for. | ||||
|  */ | ||||
| void WakeThreadAfterDelay(Handle handle, s64 nanoseconds); | ||||
| 
 | ||||
| /**
 | ||||
|  * Puts the current thread in the wait state for the given type | ||||
|  * @param wait_type Type of wait | ||||
|  |  | |||
|  | @ -344,6 +344,10 @@ static void SleepThread(s64 nanoseconds) { | |||
| 
 | ||||
|     // Sleep current thread and check for next thread to schedule
 | ||||
|     Kernel::WaitCurrentThread(WAITTYPE_SLEEP); | ||||
| 
 | ||||
|     // Create an event to wake the thread up after the specified nanosecond delay has passed
 | ||||
|     Kernel::WakeThreadAfterDelay(Kernel::GetCurrentThreadHandle(), nanoseconds); | ||||
| 
 | ||||
|     HLE::Reschedule(__func__); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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