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	HLE: Rename namespaces to match move & fix initialization order
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					 10 changed files with 43 additions and 49 deletions
				
			
		|  | @ -157,12 +157,6 @@ void GMainWindow::BootGame(std::string filename) | |||
|     LOG_INFO(Frontend, "Citra starting...\n"); | ||||
|     System::Init(render_window); | ||||
| 
 | ||||
|     if (Core::Init()) { | ||||
|         LOG_CRITICAL(Frontend, "Core initialization failed, exiting..."); | ||||
|         Core::Stop(); | ||||
|         exit(1); | ||||
|     } | ||||
| 
 | ||||
|     // Load a game or die...
 | ||||
|     if (Loader::ResultStatus::Success != Loader::LoadFile(filename)) { | ||||
|         LOG_CRITICAL(Frontend, "Failed to load ROM!"); | ||||
|  |  | |||
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