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	Change GameListText order to improve configuration compatibility
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					 3 changed files with 9 additions and 7 deletions
				
			
		|  | @ -307,13 +307,13 @@ void Config::ReadValues() { | |||
|     UISettings::values.game_list_icon_size = UISettings::GameListIconSize{icon_size}; | ||||
| 
 | ||||
|     int row_1 = ReadSetting("row1", 2).toInt(); | ||||
|     if (row_1 < 0 || row_1 > 3) { | ||||
|     if (row_1 < 0 || row_1 >= UISettings::GAME_LIST_TEXT_LENGTH) { | ||||
|         row_1 = 2; | ||||
|     } | ||||
|     UISettings::values.game_list_row_1 = UISettings::GameListText{row_1}; | ||||
| 
 | ||||
|     int row_2 = ReadSetting("row2", 0).toInt(); | ||||
|     if (row_2 < -1 || row_2 > 3) { | ||||
|     if (row_2 < -1 || row_2 >= UISettings::GAME_LIST_TEXT_LENGTH) { | ||||
|         row_2 = 0; | ||||
|     } | ||||
|     UISettings::values.game_list_row_2 = UISettings::GameListText{row_2}; | ||||
|  |  | |||
|  | @ -131,12 +131,12 @@ | |||
|             </item> | ||||
|             <item> | ||||
|              <property name="text"> | ||||
|               <string>Title Name (long)</string> | ||||
|               <string>Title ID</string> | ||||
|              </property> | ||||
|             </item> | ||||
|             <item> | ||||
|              <property name="text"> | ||||
|               <string>Title ID</string> | ||||
|               <string>Title Name (long)</string> | ||||
|              </property> | ||||
|             </item> | ||||
|            </widget> | ||||
|  | @ -176,12 +176,12 @@ | |||
|             </item> | ||||
|             <item> | ||||
|              <property name="text"> | ||||
|               <string>Title Name (long)</string> | ||||
|               <string>Title ID</string> | ||||
|              </property> | ||||
|             </item> | ||||
|             <item> | ||||
|              <property name="text"> | ||||
|               <string>Title ID</string> | ||||
|               <string>Title Name (long)</string> | ||||
|              </property> | ||||
|             </item> | ||||
|            </widget> | ||||
|  |  | |||
|  | @ -50,9 +50,11 @@ enum class GameListText { | |||
|     FileName,    ///< Display the file name of the entry
 | ||||
|     FullPath,    ///< Display the full path of the entry
 | ||||
|     TitleName,   ///< Display the name of the title
 | ||||
|     LongTitleName,   ///< Display the long name of the title
 | ||||
|     TitleID,     ///< Display the title ID
 | ||||
|     LongTitleName, ///< Display the long name of the title
 | ||||
| }; | ||||
| // The length of the GameListText, excluding NoText
 | ||||
| constexpr int GAME_LIST_TEXT_LENGTH = 5; | ||||
| 
 | ||||
| struct Values { | ||||
|     QByteArray geometry; | ||||
|  |  | |||
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