mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 05:40:04 +00:00 
			
		
		
		
	HID: use TouchDevice for touch pad
This commit is contained in:
		
							parent
							
								
									61442d6afb
								
							
						
					
					
						commit
						c84e60b470
					
				
					 3 changed files with 15 additions and 4 deletions
				
			
		|  | @ -126,4 +126,10 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>; | |||
|  */ | ||||
| using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>; | ||||
| 
 | ||||
| /**
 | ||||
|  * A touch device is an input device that returns a tuple of two floats and a bool. The floats are | ||||
|  * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed. | ||||
|  */ | ||||
| using TouchDevice = InputDevice<std::tuple<float, float, bool>>; | ||||
| 
 | ||||
| } // namespace Input
 | ||||
|  |  | |||
|  | @ -7,9 +7,9 @@ | |||
| #include <cmath> | ||||
| #include <memory> | ||||
| #include "common/logging/log.h" | ||||
| #include "core/3ds.h" | ||||
| #include "core/core.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "core/frontend/emu_window.h" | ||||
| #include "core/frontend/input.h" | ||||
| #include "core/hle/ipc.h" | ||||
| #include "core/hle/kernel/event.h" | ||||
|  | @ -19,7 +19,6 @@ | |||
| #include "core/hle/service/hid/hid_spvr.h" | ||||
| #include "core/hle/service/hid/hid_user.h" | ||||
| #include "core/hle/service/service.h" | ||||
| #include "video_core/video_core.h" | ||||
| 
 | ||||
| namespace Service { | ||||
| namespace HID { | ||||
|  | @ -59,6 +58,7 @@ static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton:: | |||
|     buttons; | ||||
| static std::unique_ptr<Input::AnalogDevice> circle_pad; | ||||
| static std::unique_ptr<Input::MotionDevice> motion_device; | ||||
| static std::unique_ptr<Input::TouchDevice> touch_device; | ||||
| 
 | ||||
| DirectionState GetStickDirectionState(s16 circle_pad_x, s16 circle_pad_y) { | ||||
|     // 30 degree and 60 degree are angular thresholds for directions
 | ||||
|  | @ -96,6 +96,7 @@ static void LoadInputDevices() { | |||
|     circle_pad = Input::CreateDevice<Input::AnalogDevice>( | ||||
|         Settings::values.analogs[Settings::NativeAnalog::CirclePad]); | ||||
|     motion_device = Input::CreateDevice<Input::MotionDevice>(Settings::values.motion_device); | ||||
|     touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device); | ||||
| } | ||||
| 
 | ||||
| static void UnloadInputDevices() { | ||||
|  | @ -104,6 +105,7 @@ static void UnloadInputDevices() { | |||
|     } | ||||
|     circle_pad.reset(); | ||||
|     motion_device.reset(); | ||||
|     touch_device.reset(); | ||||
| } | ||||
| 
 | ||||
| static void UpdatePadCallback(u64 userdata, int cycles_late) { | ||||
|  | @ -172,8 +174,10 @@ static void UpdatePadCallback(u64 userdata, int cycles_late) { | |||
|     // Get the current touch entry
 | ||||
|     TouchDataEntry& touch_entry = mem->touch.entries[mem->touch.index]; | ||||
|     bool pressed = false; | ||||
| 
 | ||||
|     std::tie(touch_entry.x, touch_entry.y, pressed) = VideoCore::g_emu_window->GetTouchState(); | ||||
|     float x, y; | ||||
|     std::tie(x, y, pressed) = touch_device->GetStatus(); | ||||
|     touch_entry.x = static_cast<u16>(x * Core::kScreenBottomWidth); | ||||
|     touch_entry.y = static_cast<u16>(y * Core::kScreenBottomHeight); | ||||
|     touch_entry.valid.Assign(pressed ? 1 : 0); | ||||
| 
 | ||||
|     // TODO(bunnei): We're not doing anything with offset 0xA8 + 0x18 of HID SharedMemory, which
 | ||||
|  |  | |||
|  | @ -80,6 +80,7 @@ struct Values { | |||
|     std::array<std::string, NativeButton::NumButtons> buttons; | ||||
|     std::array<std::string, NativeAnalog::NumAnalogs> analogs; | ||||
|     std::string motion_device; | ||||
|     std::string touch_device; | ||||
| 
 | ||||
|     // Core
 | ||||
|     bool use_cpu_jit; | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue