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	Qt: Allow any file extension in Open dialog
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					 1 changed files with 3 additions and 2 deletions
				
			
		|  | @ -471,7 +471,8 @@ void GMainWindow::OnMenuLoadFile() { | |||
|     for (const auto& piece : game_list->supported_file_extensions) | ||||
|         extensions += "*." + piece + " "; | ||||
| 
 | ||||
|     QString file_filter = tr("3DS executable") + " (" + extensions + ")"; | ||||
|     QString file_filter = tr("3DS Executable") + " (" + extensions + ")"; | ||||
|     file_filter += ";;" + tr("All Files (*.*)"); | ||||
| 
 | ||||
|     QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), | ||||
|                                                     UISettings::values.roms_path, file_filter); | ||||
|  | @ -484,7 +485,7 @@ void GMainWindow::OnMenuLoadFile() { | |||
| 
 | ||||
| void GMainWindow::OnMenuLoadSymbolMap() { | ||||
|     QString filename = QFileDialog::getOpenFileName( | ||||
|         this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)")); | ||||
|         this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol Map (*.*)")); | ||||
|     if (!filename.isEmpty()) { | ||||
|         UISettings::values.symbols_path = QFileInfo(filename).path(); | ||||
| 
 | ||||
|  |  | |||
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