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	Fix crash when no files are selected
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					 1 changed files with 6 additions and 6 deletions
				
			
		|  | @ -1565,12 +1565,12 @@ void GMainWindow::OnCaptureScreenshot() { | |||
|                            tr("PNG Image (*.png)")); | ||||
|     png_dialog.setAcceptMode(QFileDialog::AcceptSave); | ||||
|     png_dialog.setDefaultSuffix("png"); | ||||
|     png_dialog.exec(); | ||||
| 
 | ||||
|     const QString path = png_dialog.selectedFiles().first(); | ||||
|     if (!path.isEmpty()) { | ||||
|         UISettings::values.screenshot_path = QFileInfo(path).path(); | ||||
|         render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path); | ||||
|     if (png_dialog.exec()) { | ||||
|         const QString path = png_dialog.selectedFiles().first(); | ||||
|         if (!path.isEmpty()) { | ||||
|             UISettings::values.screenshot_path = QFileInfo(path).path(); | ||||
|             render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path); | ||||
|         } | ||||
|     } | ||||
|     OnStartGame(); | ||||
| } | ||||
|  |  | |||
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