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	frontend: Fix missing persistence for texture sampling setting. (#7305)
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					 3 changed files with 4 additions and 0 deletions
				
			
		|  | @ -146,6 +146,7 @@ void Config::ReadValues() { | |||
|     ReadSetting("Renderer", Settings::values.use_disk_shader_cache); | ||||
|     ReadSetting("Renderer", Settings::values.use_vsync_new); | ||||
|     ReadSetting("Renderer", Settings::values.texture_filter); | ||||
|     ReadSetting("Renderer", Settings::values.texture_sampling); | ||||
| 
 | ||||
|     // Work around to map Android setting for enabling the frame limiter to the format Citra expects
 | ||||
|     if (sdl2_config->GetBoolean("Renderer", "use_frame_limit", true)) { | ||||
|  |  | |||
|  | @ -146,6 +146,7 @@ void Config::ReadValues() { | |||
|     ReadSetting("Renderer", Settings::values.frame_limit); | ||||
|     ReadSetting("Renderer", Settings::values.use_vsync_new); | ||||
|     ReadSetting("Renderer", Settings::values.texture_filter); | ||||
|     ReadSetting("Renderer", Settings::values.texture_sampling); | ||||
| 
 | ||||
|     ReadSetting("Renderer", Settings::values.mono_render_option); | ||||
|     ReadSetting("Renderer", Settings::values.render_3d); | ||||
|  |  | |||
|  | @ -645,6 +645,7 @@ void Config::ReadRendererValues() { | |||
|     ReadGlobalSetting(Settings::values.bg_blue); | ||||
| 
 | ||||
|     ReadGlobalSetting(Settings::values.texture_filter); | ||||
|     ReadGlobalSetting(Settings::values.texture_sampling); | ||||
| 
 | ||||
|     if (global) { | ||||
|         ReadBasicSetting(Settings::values.use_shader_jit); | ||||
|  | @ -1130,6 +1131,7 @@ void Config::SaveRendererValues() { | |||
|     WriteGlobalSetting(Settings::values.bg_blue); | ||||
| 
 | ||||
|     WriteGlobalSetting(Settings::values.texture_filter); | ||||
|     WriteGlobalSetting(Settings::values.texture_sampling); | ||||
| 
 | ||||
|     if (global) { | ||||
|         WriteSetting(QStringLiteral("use_shader_jit"), Settings::values.use_shader_jit.GetValue(), | ||||
|  |  | |||
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