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	CI: fix recent build issues (#6148)
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
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					 13 changed files with 36 additions and 33 deletions
				
			
		|  | @ -16,8 +16,8 @@ | |||
| 
 | ||||
| namespace Camera { | ||||
| 
 | ||||
| QList<QVideoFrame::PixelFormat> QtCameraSurface::supportedPixelFormats([ | ||||
|     [maybe_unused]] QAbstractVideoBuffer::HandleType handleType) const { | ||||
| QList<QVideoFrame::PixelFormat> QtCameraSurface::supportedPixelFormats( | ||||
|     [[maybe_unused]] QAbstractVideoBuffer::HandleType handleType) const { | ||||
|     return QList<QVideoFrame::PixelFormat>() | ||||
|            << QVideoFrame::Format_ARGB32 << QVideoFrame::Format_ARGB32_Premultiplied | ||||
|            << QVideoFrame::Format_RGB32 << QVideoFrame::Format_RGB24 << QVideoFrame::Format_RGB565 | ||||
|  |  | |||
|  | @ -690,8 +690,8 @@ template <typename T> | |||
| 
 | ||||
| // linear interpolation via float: 0.0=begin, 1.0=end
 | ||||
| template <typename X> | ||||
| [[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end, | ||||
|                                                                      const float t) { | ||||
| [[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) | ||||
|     Lerp(const X& begin, const X& end, const float t) { | ||||
|     return begin * (1.f - t) + end * t; | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -436,8 +436,9 @@ void GSP_GPU::SignalInterruptForThread(InterruptId interrupt_id, u32 thread_id) | |||
|     //               executing any GSP commands, only waiting on the event.
 | ||||
|     // TODO(Subv): The real GSP module triggers PDC0 after updating both the top and bottom
 | ||||
|     // screen, it is currently unknown what PDC1 does.
 | ||||
|     int screen_id = | ||||
|         (interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC1) ? 1 : -1; | ||||
|     int screen_id = (interrupt_id == InterruptId::PDC0)   ? 0 | ||||
|                     : (interrupt_id == InterruptId::PDC1) ? 1 | ||||
|                                                           : -1; | ||||
|     if (screen_id != -1) { | ||||
|         FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id); | ||||
|         if (info->is_dirty) { | ||||
|  |  | |||
|  | @ -190,11 +190,10 @@ void Recorder::MemoryAccessed(const u8* data, u32 size, u32 physical_address) { | |||
| template <typename T> | ||||
| void Recorder::RegisterWritten(u32 physical_address, T value) { | ||||
|     StreamElement element = {{RegisterWrite}}; | ||||
|     element.data.register_write.size = | ||||
|         (sizeof(T) == 1) ? CTRegisterWrite::SIZE_8 | ||||
|                          : (sizeof(T) == 2) ? CTRegisterWrite::SIZE_16 | ||||
|                                             : (sizeof(T) == 4) ? CTRegisterWrite::SIZE_32 | ||||
|                                                                : CTRegisterWrite::SIZE_64; | ||||
|     element.data.register_write.size = (sizeof(T) == 1)   ? CTRegisterWrite::SIZE_8 | ||||
|                                        : (sizeof(T) == 2) ? CTRegisterWrite::SIZE_16 | ||||
|                                        : (sizeof(T) == 4) ? CTRegisterWrite::SIZE_32 | ||||
|                                                           : CTRegisterWrite::SIZE_64; | ||||
|     element.data.register_write.physical_address = physical_address; | ||||
|     element.data.register_write.value = value; | ||||
| 
 | ||||
|  |  | |||
|  | @ -77,9 +77,9 @@ struct PipelineRegs { | |||
|         } | ||||
| 
 | ||||
|         u32 GetElementSizeInBytes(std::size_t n) const { | ||||
|             return (GetFormat(n) == VertexAttributeFormat::FLOAT) | ||||
|                        ? 4 | ||||
|                        : (GetFormat(n) == VertexAttributeFormat::SHORT) ? 2 : 1; | ||||
|             return (GetFormat(n) == VertexAttributeFormat::FLOAT)   ? 4 | ||||
|                    : (GetFormat(n) == VertexAttributeFormat::SHORT) ? 2 | ||||
|                                                                     : 1; | ||||
|         } | ||||
| 
 | ||||
|         u32 GetStride(std::size_t n) const { | ||||
|  |  | |||
|  | @ -630,9 +630,9 @@ private: | |||
|                 std::string dest_reg = | ||||
|                     (instr.mad.dest.Value() < 0x10) | ||||
|                         ? outputreg_getter(static_cast<u32>(instr.mad.dest.Value().GetIndex())) | ||||
|                         : (instr.mad.dest.Value() < 0x20) | ||||
|                               ? "reg_tmp" + std::to_string(instr.mad.dest.Value().GetIndex()) | ||||
|                               : ""; | ||||
|                     : (instr.mad.dest.Value() < 0x20) | ||||
|                         ? "reg_tmp" + std::to_string(instr.mad.dest.Value().GetIndex()) | ||||
|                         : ""; | ||||
| 
 | ||||
|                 if (sanitize_mul) { | ||||
|                     SetDest(swizzle, dest_reg, | ||||
|  |  | |||
|  | @ -174,9 +174,9 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData | |||
|             float24* dest = | ||||
|                 (instr.common.dest.Value() < 0x10) | ||||
|                     ? &state.registers.output[instr.common.dest.Value().GetIndex()][0] | ||||
|                     : (instr.common.dest.Value() < 0x20) | ||||
|                           ? &state.registers.temporary[instr.common.dest.Value().GetIndex()][0] | ||||
|                           : dummy_vec4_float24; | ||||
|                 : (instr.common.dest.Value() < 0x20) | ||||
|                     ? &state.registers.temporary[instr.common.dest.Value().GetIndex()][0] | ||||
|                     : dummy_vec4_float24; | ||||
| 
 | ||||
|             debug_data.max_opdesc_id = | ||||
|                 std::max<u32>(debug_data.max_opdesc_id, 1 + instr.common.operand_desc_id); | ||||
|  | @ -517,9 +517,9 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData | |||
|                 float24* dest = | ||||
|                     (instr.mad.dest.Value() < 0x10) | ||||
|                         ? &state.registers.output[instr.mad.dest.Value().GetIndex()][0] | ||||
|                         : (instr.mad.dest.Value() < 0x20) | ||||
|                               ? &state.registers.temporary[instr.mad.dest.Value().GetIndex()][0] | ||||
|                               : dummy_vec4_float24; | ||||
|                     : (instr.mad.dest.Value() < 0x20) | ||||
|                         ? &state.registers.temporary[instr.mad.dest.Value().GetIndex()][0] | ||||
|                         : dummy_vec4_float24; | ||||
| 
 | ||||
|                 Record<DebugDataRecord::SRC1>(debug_data, iteration, src1); | ||||
|                 Record<DebugDataRecord::SRC2>(debug_data, iteration, src2); | ||||
|  |  | |||
|  | @ -88,10 +88,10 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, | |||
|                     vertex_attribute_elements[i] * | ||||
|                         ((vertex_attribute_formats[i] == PipelineRegs::VertexAttributeFormat::FLOAT) | ||||
|                              ? 4 | ||||
|                              : (vertex_attribute_formats[i] == | ||||
|                                 PipelineRegs::VertexAttributeFormat::SHORT) | ||||
|                                    ? 2 | ||||
|                                    : 1)); | ||||
|                          : (vertex_attribute_formats[i] == | ||||
|                             PipelineRegs::VertexAttributeFormat::SHORT) | ||||
|                              ? 2 | ||||
|                              : 1)); | ||||
|             } | ||||
| 
 | ||||
|             switch (vertex_attribute_formats[i]) { | ||||
|  |  | |||
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