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	gl_rasterizer: Use alignas(16) instead of explicit padding.
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					 1 changed files with 6 additions and 13 deletions
				
			
		|  | @ -289,16 +289,11 @@ private: | |||
|     }; | ||||
| 
 | ||||
|     struct LightSrc { | ||||
|         GLvec3 specular_0; | ||||
|         INSERT_PADDING_WORDS(1); | ||||
|         GLvec3 specular_1; | ||||
|         INSERT_PADDING_WORDS(1); | ||||
|         GLvec3 diffuse; | ||||
|         INSERT_PADDING_WORDS(1); | ||||
|         GLvec3 ambient; | ||||
|         INSERT_PADDING_WORDS(1); | ||||
|         GLvec3 position; | ||||
|         INSERT_PADDING_WORDS(1); | ||||
|         alignas(16) GLvec3 specular_0; | ||||
|         alignas(16) GLvec3 specular_1; | ||||
|         alignas(16) GLvec3 diffuse; | ||||
|         alignas(16) GLvec3 ambient; | ||||
|         alignas(16) GLvec3 position; | ||||
|     }; | ||||
| 
 | ||||
|     /// Uniform structure for the Uniform Buffer Object, all members must be 16-byte aligned
 | ||||
|  | @ -308,9 +303,7 @@ private: | |||
|         GLvec4 tev_combiner_buffer_color; | ||||
|         GLint alphatest_ref; | ||||
|         GLfloat depth_offset; | ||||
|         INSERT_PADDING_WORDS(2); | ||||
|         GLvec3 lighting_global_ambient; | ||||
|         INSERT_PADDING_WORDS(1); | ||||
|         alignas(16) GLvec3 lighting_global_ambient; | ||||
|         LightSrc light_src[8]; | ||||
|     }; | ||||
| 
 | ||||
|  |  | |||
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