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	Citra: Print the actual error preventing SDL from working
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					 1 changed files with 3 additions and 3 deletions
				
			
		|  | @ -89,19 +89,19 @@ EmuWindow_SDL2::EmuWindow_SDL2() { | ||||||
|                          SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); |                          SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); | ||||||
| 
 | 
 | ||||||
|     if (render_window == nullptr) { |     if (render_window == nullptr) { | ||||||
|         LOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting..."); |         LOG_CRITICAL(Frontend, "Failed to create SDL2 window: %s", SDL_GetError()); | ||||||
|         exit(1); |         exit(1); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     gl_context = SDL_GL_CreateContext(render_window); |     gl_context = SDL_GL_CreateContext(render_window); | ||||||
| 
 | 
 | ||||||
|     if (gl_context == nullptr) { |     if (gl_context == nullptr) { | ||||||
|         LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! Exiting..."); |         LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context: %s", SDL_GetError()); | ||||||
|         exit(1); |         exit(1); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) { |     if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) { | ||||||
|         LOG_CRITICAL(Frontend, "Failed to initialize GL functions! Exiting..."); |         LOG_CRITICAL(Frontend, "Failed to initialize GL functions: %s", SDL_GetError()); | ||||||
|         exit(1); |         exit(1); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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