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	GPU debugger: Const correctness and build fix.
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					 1 changed files with 3 additions and 3 deletions
				
			
		|  | @ -20,9 +20,9 @@ public: | ||||||
|     // A vector of commands represented by their raw byte sequence
 |     // A vector of commands represented by their raw byte sequence
 | ||||||
|     struct PicaCommand : public std::vector<u32> |     struct PicaCommand : public std::vector<u32> | ||||||
|     { |     { | ||||||
|         Pica::CommandHeader& GetHeader() |         const Pica::CommandHeader& GetHeader() const | ||||||
|         { |         { | ||||||
|             u32& val = at(1); |             const u32& val = at(1); | ||||||
|             return *(Pica::CommandHeader*)&val; |             return *(Pica::CommandHeader*)&val; | ||||||
|         } |         } | ||||||
|     }; |     }; | ||||||
|  | @ -64,7 +64,7 @@ public: | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|     protected: |     protected: | ||||||
|         GraphicsDebugger* GetDebugger() |         const GraphicsDebugger* GetDebugger() const | ||||||
|         { |         { | ||||||
|             return observed; |             return observed; | ||||||
|         } |         } | ||||||
|  |  | ||||||
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