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	Fix destructor order in rasterizer cache (#5725)
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					 1 changed files with 6 additions and 4 deletions
				
			
		|  | @ -317,6 +317,12 @@ public: | ||||||
|     /// Clear all cached resources tracked by this cache manager
 |     /// Clear all cached resources tracked by this cache manager
 | ||||||
|     void ClearAll(bool flush); |     void ClearAll(bool flush); | ||||||
| 
 | 
 | ||||||
|  |     // Textures from destroyed surfaces are stored here to be recyled to reduce allocation overhead
 | ||||||
|  |     // in the driver
 | ||||||
|  |     // this must be placed above the surface_cache to ensure all cached surfaces are destroyed
 | ||||||
|  |     // before destroying the recycler
 | ||||||
|  |     std::unordered_multimap<HostTextureTag, OGLTexture> host_texture_recycler; | ||||||
|  | 
 | ||||||
| private: | private: | ||||||
|     void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface); |     void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface); | ||||||
| 
 | 
 | ||||||
|  | @ -362,10 +368,6 @@ private: | ||||||
| public: | public: | ||||||
|     OGLTexture AllocateSurfaceTexture(const FormatTuple& format_tuple, u32 width, u32 height); |     OGLTexture AllocateSurfaceTexture(const FormatTuple& format_tuple, u32 width, u32 height); | ||||||
| 
 | 
 | ||||||
|     // Textures from destroyed surfaces are stored here to be recyled to reduce allocation overhead
 |  | ||||||
|     // in the driver
 |  | ||||||
|     std::unordered_multimap<HostTextureTag, OGLTexture> host_texture_recycler; |  | ||||||
| 
 |  | ||||||
|     std::unique_ptr<TextureFilterer> texture_filterer; |     std::unique_ptr<TextureFilterer> texture_filterer; | ||||||
|     std::unique_ptr<FormatReinterpreterOpenGL> format_reinterpreter; |     std::unique_ptr<FormatReinterpreterOpenGL> format_reinterpreter; | ||||||
| }; | }; | ||||||
|  |  | ||||||
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