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					 15 changed files with 87 additions and 56 deletions
				
			
		|  | @ -866,7 +866,10 @@ bool CachedSurface::LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_inf | |||
|                     Core::System::GetInstance().Kernel().GetCurrentProcess()->codeset->program_id, | ||||
|                     width, height, tex_hash, static_cast<u32>(pixel_format)); | ||||
| 
 | ||||
|     if (!custom_tex_cache.IsTextureCached(tex_hash)) { | ||||
|     if (custom_tex_cache.IsTextureCached(tex_hash)) { | ||||
|         tex_info = custom_tex_cache.LookupTexture(tex_hash); | ||||
|         result = true; | ||||
|     } else { | ||||
|         if (FileUtil::Exists(load_path)) { | ||||
|             if (image_interface->DecodePNG(tex_info.tex, tex_info.width, tex_info.height, | ||||
|                                            load_path)) { | ||||
|  | @ -879,9 +882,6 @@ bool CachedSurface::LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_inf | |||
|                 LOG_CRITICAL(Render_OpenGL, "Failed to load custom texture"); | ||||
|             } | ||||
|         } | ||||
|     } else { | ||||
|         tex_info = custom_tex_cache.LookupTexture(tex_hash); | ||||
|         result = true; | ||||
|     } | ||||
| 
 | ||||
|     if (result) { | ||||
|  | @ -915,9 +915,23 @@ std::optional<std::string> CachedSurface::GetDumpPath(u64 tex_hash) { | |||
|     return {}; | ||||
| } | ||||
| 
 | ||||
| void CachedSurface::DumpTexture(GLuint target_tex, const std::string& dump_path) { | ||||
| void CachedSurface::DumpTexture(GLuint target_tex, u64 tex_hash) { | ||||
|     // Dump texture to RGBA8 and encode as PNG
 | ||||
|     const auto& image_interface = Core::System::GetInstance().GetImageInterface(); | ||||
|     auto& custom_tex_cache = Core::System::GetInstance().CustomTexCache(); | ||||
|     std::string dump_path = | ||||
|         fmt::format("{}textures/{:016X}/", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), | ||||
|                     Core::System::GetInstance().Kernel().GetCurrentProcess()->codeset->program_id); | ||||
|     if (!FileUtil::CreateFullPath(dump_path)) { | ||||
|         LOG_ERROR(Render, "Unable to create {}", dump_path); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     dump_path += fmt::format("tex1_{}x{}_{:016X}_{}.png", width, height, tex_hash, | ||||
|                              static_cast<u32>(pixel_format)); | ||||
|     if (!custom_tex_cache.IsTextureDumped(tex_hash) && !FileUtil::Exists(dump_path)) | ||||
|         custom_tex_cache.SetTextureDumped(tex_hash); | ||||
| 
 | ||||
|     LOG_INFO(Render_OpenGL, "Dumping texture to {}", dump_path); | ||||
|     std::vector<u8> decoded_texture; | ||||
|     decoded_texture.resize(width * height * 4); | ||||
|  | @ -930,7 +944,7 @@ void CachedSurface::DumpTexture(GLuint target_tex, const std::string& dump_path) | |||
|     glBindTexture(GL_TEXTURE_2D, 0); | ||||
|     Common::FlipRGBA8Texture(decoded_texture, width, height); | ||||
|     if (!image_interface->EncodePNG(dump_path, decoded_texture, width, height)) | ||||
|         LOG_CRITICAL(Render_OpenGL, "Failed to save decoded texture"); | ||||
|         LOG_ERROR(Render_OpenGL, "Failed to save decoded texture"); | ||||
| } | ||||
| 
 | ||||
| MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64)); | ||||
|  | @ -945,12 +959,11 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r | |||
| 
 | ||||
|     // Read custom texture
 | ||||
|     auto& custom_tex_cache = Core::System::GetInstance().CustomTexCache(); | ||||
|     bool dump_tex = false; | ||||
|     bool use_custom_tex = false; | ||||
|     std::string dump_path; // Has to be declared here for logging later
 | ||||
|     u64 tex_hash = 0; | ||||
|     Common::Rectangle custom_rect = | ||||
|         rect; // Required for rect to function properly with custom textures
 | ||||
|     // Required for rect to function properly with custom textures
 | ||||
|     Common::Rectangle custom_rect = rect; | ||||
| 
 | ||||
|     if (Settings::values.dump_textures || Settings::values.custom_textures) | ||||
|         tex_hash = Common::ComputeHash64(gl_buffer.get(), gl_buffer_size); | ||||
|  | @ -958,14 +971,6 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r | |||
|     if (Settings::values.custom_textures) | ||||
|         is_custom = use_custom_tex = LoadCustomTexture(tex_hash, custom_tex_info, custom_rect); | ||||
| 
 | ||||
|     if (Settings::values.dump_textures && !use_custom_tex) { | ||||
|         auto temp_dump_path = GetDumpPath(tex_hash); | ||||
|         if (temp_dump_path.has_value()) { | ||||
|             dump_path = *temp_dump_path; | ||||
|             dump_tex = true; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     // Load data from memory to the surface
 | ||||
|     GLint x0 = static_cast<GLint>(custom_rect.left); | ||||
|     GLint y0 = static_cast<GLint>(custom_rect.bottom); | ||||
|  | @ -982,7 +987,7 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r | |||
|         y0 = 0; | ||||
| 
 | ||||
|         unscaled_tex.Create(); | ||||
|         if (use_custom_tex) { | ||||
|         if (is_custom) { | ||||
|             AllocateSurfaceTexture(unscaled_tex.handle, GetFormatTuple(PixelFormat::RGBA8), | ||||
|                                    custom_tex_info.width, custom_tex_info.height); | ||||
|         } else { | ||||
|  | @ -1000,7 +1005,7 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r | |||
| 
 | ||||
|     // Ensure no bad interactions with GL_UNPACK_ALIGNMENT
 | ||||
|     ASSERT(stride * GetGLBytesPerPixel(pixel_format) % 4 == 0); | ||||
|     if (use_custom_tex) { | ||||
|     if (is_custom) { | ||||
|         if (res_scale == 1) { | ||||
|             AllocateSurfaceTexture(texture.handle, GetFormatTuple(PixelFormat::RGBA8), | ||||
|                                    custom_tex_info.width, custom_tex_info.height); | ||||
|  | @ -1023,8 +1028,8 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r | |||
|     } | ||||
| 
 | ||||
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); | ||||
|     if (dump_tex) | ||||
|         DumpTexture(target_tex, dump_path); | ||||
|     if (Settings::values.dump_textures) | ||||
|         DumpTexture(target_tex, tex_hash); | ||||
| 
 | ||||
|     cur_state.texture_units[0].texture_2d = old_tex; | ||||
|     cur_state.Apply(); | ||||
|  |  | |||
|  | @ -385,7 +385,7 @@ struct CachedSurface : SurfaceParams, std::enable_shared_from_this<CachedSurface | |||
|     bool LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_info, | ||||
|                            Common::Rectangle<u32>& custom_rect); | ||||
|     std::optional<std::string> GetDumpPath(u64 tex_hash); | ||||
|     void DumpTexture(GLuint target_tex, const std::string& dump_path); | ||||
|     void DumpTexture(GLuint target_tex, u64 tex_hash); | ||||
| 
 | ||||
|     // Upload/Download data in gl_buffer in/to this surface's texture
 | ||||
|     void UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint read_fb_handle, | ||||
|  |  | |||
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