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					 15 changed files with 87 additions and 56 deletions
				
			
		|  | @ -8,8 +8,8 @@ add_executable(citra | |||
|     default_ini.h | ||||
|     emu_window/emu_window_sdl2.cpp | ||||
|     emu_window/emu_window_sdl2.h | ||||
|     generic_image_interface.cpp | ||||
|     generic_image_interface.h | ||||
|     lodepng_image_interface.cpp | ||||
|     lodepng_image_interface.h | ||||
|     resource.h | ||||
| ) | ||||
| 
 | ||||
|  |  | |||
|  | @ -20,6 +20,7 @@ | |||
| 
 | ||||
| #include "citra/config.h" | ||||
| #include "citra/emu_window/emu_window_sdl2.h" | ||||
| #include "citra/lodepng_image_interface.h" | ||||
| #include "common/common_paths.h" | ||||
| #include "common/detached_tasks.h" | ||||
| #include "common/file_util.h" | ||||
|  | @ -40,7 +41,6 @@ | |||
| #include "core/loader/loader.h" | ||||
| #include "core/movie.h" | ||||
| #include "core/settings.h" | ||||
| #include "generic_image_interface.h" | ||||
| #include "network/network.h" | ||||
| #include "video_core/video_core.h" | ||||
| 
 | ||||
|  | @ -344,7 +344,7 @@ int main(int argc, char** argv) { | |||
|     Frontend::RegisterDefaultApplets(); | ||||
| 
 | ||||
|     // Register generic image interface
 | ||||
|     Core::System::GetInstance().RegisterImageInterface(std::make_shared<GenericImageInterface>()); | ||||
|     Core::System::GetInstance().RegisterImageInterface(std::make_shared<LodePNGImageInterface>()); | ||||
| 
 | ||||
|     std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2>(fullscreen)}; | ||||
| 
 | ||||
|  |  | |||
|  | @ -4,9 +4,9 @@ | |||
| 
 | ||||
| #include <lodepng.h> | ||||
| #include "common/logging/log.h" | ||||
| #include "generic_image_interface.h" | ||||
| #include "lodepng_image_interface.h" | ||||
| 
 | ||||
| bool GenericImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height, | ||||
| bool LodePNGImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height, | ||||
|                                       const std::string& path) { | ||||
|     u32 lodepng_ret = lodepng::decode(dst, width, height, path); | ||||
|     if (lodepng_ret) { | ||||
|  | @ -17,7 +17,7 @@ bool GenericImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& hei | |||
|     return true; | ||||
| } | ||||
| 
 | ||||
| bool GenericImageInterface::EncodePNG(const std::string& path, const std::vector<u8>& src, | ||||
| bool LodePNGImageInterface::EncodePNG(const std::string& path, const std::vector<u8>& src, | ||||
|                                       u32 width, u32 height) { | ||||
|     u32 lodepng_ret = lodepng::encode(path, src, width, height); | ||||
|     if (lodepng_ret) { | ||||
|  | @ -6,7 +6,7 @@ | |||
| 
 | ||||
| #include "core/frontend/image_interface.h" | ||||
| 
 | ||||
| class GenericImageInterface final : public Frontend::ImageInterface { | ||||
| class LodePNGImageInterface final : public Frontend::ImageInterface { | ||||
| public: | ||||
|     bool DecodePNG(std::vector<u8>& dst, u32& width, u32& height, const std::string& path) override; | ||||
|     bool EncodePNG(const std::string& path, const std::vector<u8>& src, u32 width, | ||||
|  | @ -140,7 +140,7 @@ | |||
|    <header>configuration/configure_graphics.h</header> | ||||
|    <container>1</container> | ||||
|   </customwidget> | ||||
|     <customwidget> | ||||
|   <customwidget> | ||||
|    <class>ConfigureEnhancements</class> | ||||
|    <extends>QWidget</extends> | ||||
|    <header>configuration/configure_enhancements.h</header> | ||||
|  |  | |||
|  | @ -458,6 +458,9 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra | |||
|     QAction* open_extdata_location = context_menu.addAction(tr("Open Extra Data Location")); | ||||
|     QAction* open_application_location = context_menu.addAction(tr("Open Application Location")); | ||||
|     QAction* open_update_location = context_menu.addAction(tr("Open Update Data Location")); | ||||
|     QAction* open_texture_dump_location = context_menu.addAction(tr("Open Texture Dump Location")); | ||||
|     QAction* open_texture_load_location = | ||||
|         context_menu.addAction(tr("Open Custom Texture Location")); | ||||
|     QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); | ||||
| 
 | ||||
|     const bool is_application = | ||||
|  | @ -484,6 +487,10 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra | |||
|                                                                      program_id + 0xe00000000) + | ||||
|                                            "content/")); | ||||
|     auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); | ||||
| 
 | ||||
|     open_texture_dump_location->setVisible(is_application); | ||||
|     open_texture_load_location->setVisible(is_application); | ||||
| 
 | ||||
|     navigate_to_gamedb_entry->setVisible(it != compatibility_list.end()); | ||||
| 
 | ||||
|     connect(open_save_location, &QAction::triggered, [this, program_id] { | ||||
|  | @ -498,6 +505,18 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra | |||
|     connect(open_update_location, &QAction::triggered, [this, program_id] { | ||||
|         emit OpenFolderRequested(program_id, GameListOpenTarget::UPDATE_DATA); | ||||
|     }); | ||||
|     connect(open_texture_dump_location, &QAction::triggered, [this, program_id] { | ||||
|         if (FileUtil::CreateFullPath(fmt::format("{}textures/{:016X}/", | ||||
|                                                  FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), | ||||
|                                                  program_id))) | ||||
|             emit OpenFolderRequested(program_id, GameListOpenTarget::TEXTURE_DUMP); | ||||
|     }); | ||||
|     connect(open_texture_load_location, &QAction::triggered, [this, program_id] { | ||||
|         if (FileUtil::CreateFullPath(fmt::format("{}textures/{:016X}/", | ||||
|                                                  FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), | ||||
|                                                  program_id))) | ||||
|             emit OpenFolderRequested(program_id, GameListOpenTarget::TEXTURE_LOAD); | ||||
|     }); | ||||
|     connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() { | ||||
|         emit NavigateToGamedbEntryRequested(program_id, compatibility_list); | ||||
|     }); | ||||
|  |  | |||
|  | @ -29,7 +29,14 @@ class QTreeView; | |||
| class QToolButton; | ||||
| class QVBoxLayout; | ||||
| 
 | ||||
| enum class GameListOpenTarget { SAVE_DATA = 0, EXT_DATA = 1, APPLICATION = 2, UPDATE_DATA = 3 }; | ||||
| enum class GameListOpenTarget { | ||||
|     SAVE_DATA = 0, | ||||
|     EXT_DATA = 1, | ||||
|     APPLICATION = 2, | ||||
|     UPDATE_DATA = 3, | ||||
|     TEXTURE_DUMP = 4, | ||||
|     TEXTURE_LOAD = 5 | ||||
| }; | ||||
| 
 | ||||
| class GameList : public QWidget { | ||||
|     Q_OBJECT | ||||
|  |  | |||
|  | @ -1081,6 +1081,16 @@ void GMainWindow::OnGameListOpenFolder(u64 data_id, GameListOpenTarget target) { | |||
|         path = Service::AM::GetTitlePath(Service::FS::MediaType::SDMC, data_id + 0xe00000000) + | ||||
|                "content/"; | ||||
|         break; | ||||
|     case GameListOpenTarget::TEXTURE_DUMP: | ||||
|         open_target = "Dumped Textures"; | ||||
|         path = fmt::format("{}textures/{:016X}/", | ||||
|                            FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), data_id); | ||||
|         break; | ||||
|     case GameListOpenTarget::TEXTURE_LOAD: | ||||
|         open_target = "Custom Textures"; | ||||
|         path = fmt::format("{}textures/{:016X}/", | ||||
|                            FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), data_id); | ||||
|         break; | ||||
|     default: | ||||
|         LOG_ERROR(Frontend, "Unexpected target {}", static_cast<int>(target)); | ||||
|         return; | ||||
|  |  | |||
|  | @ -2,12 +2,10 @@ | |||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <QBuffer> | ||||
| #include <QImage> | ||||
| #include <QString> | ||||
| #include "citra_qt/qt_image_interface.h" | ||||
| #include "common/logging/log.h" | ||||
| #include "core/frontend/image_interface.h" | ||||
| #include "qt_image_interface.h" | ||||
| 
 | ||||
| bool QtImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height, | ||||
|                                  const std::string& path) { | ||||
|  | @ -20,16 +18,10 @@ bool QtImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height, | |||
|     width = image.width(); | ||||
|     height = image.height(); | ||||
| 
 | ||||
|     image = image.convertToFormat(QImage::Format_RGBA8888); | ||||
| 
 | ||||
|     // Write RGBA8 to vector
 | ||||
|     for (int y = 0; y < image.height(); y++) { | ||||
|         for (int x = 0; x < image.width(); x++) { | ||||
|             const QColor pixel(image.pixelColor(x, y)); | ||||
|             dst.push_back(pixel.red()); | ||||
|             dst.push_back(pixel.green()); | ||||
|             dst.push_back(pixel.blue()); | ||||
|             dst.push_back(pixel.alpha()); | ||||
|         } | ||||
|     } | ||||
|     dst = std::vector<u8>(image.constBits(), image.constBits() + (width * height * 4)); | ||||
| 
 | ||||
|     return true; | ||||
| } | ||||
|  |  | |||
|  | @ -196,10 +196,11 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st | |||
|     } | ||||
|     perf_stats = std::make_unique<PerfStats>(title_id); | ||||
|     custom_tex_cache = std::make_unique<Core::CustomTexCache>(); | ||||
|     if (Settings::values.custom_textures) | ||||
|     if (Settings::values.custom_textures) { | ||||
|         FileUtil::CreateFullPath(fmt::format("{}textures/{:016X}/", | ||||
|                                              FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), | ||||
|                                              Kernel().GetCurrentProcess()->codeset->program_id)); | ||||
|     } | ||||
|     if (Settings::values.preload_textures) | ||||
|         PreloadCustomTextures(); | ||||
|     status = ResultStatus::Success; | ||||
|  |  | |||
|  | @ -2,10 +2,7 @@ | |||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <stdexcept> | ||||
| #include <vector> | ||||
| #include "common/common_types.h" | ||||
| #include "custom_tex_cache.h" | ||||
| #include "core/custom_tex_cache.h" | ||||
| 
 | ||||
| namespace Core { | ||||
| CustomTexCache::CustomTexCache() = default; | ||||
|  | @ -13,18 +10,18 @@ CustomTexCache::CustomTexCache() = default; | |||
| CustomTexCache::~CustomTexCache() = default; | ||||
| 
 | ||||
| bool CustomTexCache::IsTextureDumped(u64 hash) const { | ||||
|     return dumped_textures.find(hash) != dumped_textures.end(); | ||||
|     return dumped_textures.count(hash); | ||||
| } | ||||
| 
 | ||||
| void CustomTexCache::SetTextureDumped(const u64 hash) { | ||||
|     dumped_textures[hash] = true; | ||||
|     dumped_textures.insert(hash); | ||||
| } | ||||
| 
 | ||||
| bool CustomTexCache::IsTextureCached(u64 hash) const { | ||||
|     return custom_textures.find(hash) != custom_textures.end(); | ||||
|     return custom_textures.count(hash); | ||||
| } | ||||
| 
 | ||||
| const CustomTexInfo& CustomTexCache::LookupTexture(u64 hash) { | ||||
| const CustomTexInfo& CustomTexCache::LookupTexture(u64 hash) const { | ||||
|     return custom_textures.at(hash); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -5,6 +5,7 @@ | |||
| #pragma once | ||||
| 
 | ||||
| #include <unordered_map> | ||||
| #include <unordered_set> | ||||
| #include <vector> | ||||
| #include "common/common_types.h" | ||||
| 
 | ||||
|  | @ -25,11 +26,11 @@ public: | |||
|     void SetTextureDumped(u64 hash); | ||||
| 
 | ||||
|     bool IsTextureCached(u64 hash) const; | ||||
|     const CustomTexInfo& LookupTexture(const u64 hash); | ||||
|     const CustomTexInfo& LookupTexture(u64 hash) const; | ||||
|     void CacheTexture(u64 hash, const std::vector<u8>& tex, u32 width, u32 height); | ||||
| 
 | ||||
| private: | ||||
|     std::unordered_map<u64, bool> dumped_textures; | ||||
|     std::unordered_set<u64> dumped_textures; | ||||
|     std::unordered_map<u64, CustomTexInfo> custom_textures; | ||||
| }; | ||||
| } // namespace Core
 | ||||
|  | @ -7,7 +7,6 @@ | |||
| #include <string> | ||||
| #include <vector> | ||||
| #include "common/common_types.h" | ||||
| #include "common/logging/log.h" | ||||
| 
 | ||||
| namespace Frontend { | ||||
| 
 | ||||
|  |  | |||
|  | @ -866,7 +866,10 @@ bool CachedSurface::LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_inf | |||
|                     Core::System::GetInstance().Kernel().GetCurrentProcess()->codeset->program_id, | ||||
|                     width, height, tex_hash, static_cast<u32>(pixel_format)); | ||||
| 
 | ||||
|     if (!custom_tex_cache.IsTextureCached(tex_hash)) { | ||||
|     if (custom_tex_cache.IsTextureCached(tex_hash)) { | ||||
|         tex_info = custom_tex_cache.LookupTexture(tex_hash); | ||||
|         result = true; | ||||
|     } else { | ||||
|         if (FileUtil::Exists(load_path)) { | ||||
|             if (image_interface->DecodePNG(tex_info.tex, tex_info.width, tex_info.height, | ||||
|                                            load_path)) { | ||||
|  | @ -879,9 +882,6 @@ bool CachedSurface::LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_inf | |||
|                 LOG_CRITICAL(Render_OpenGL, "Failed to load custom texture"); | ||||
|             } | ||||
|         } | ||||
|     } else { | ||||
|         tex_info = custom_tex_cache.LookupTexture(tex_hash); | ||||
|         result = true; | ||||
|     } | ||||
| 
 | ||||
|     if (result) { | ||||
|  | @ -915,9 +915,23 @@ std::optional<std::string> CachedSurface::GetDumpPath(u64 tex_hash) { | |||
|     return {}; | ||||
| } | ||||
| 
 | ||||
| void CachedSurface::DumpTexture(GLuint target_tex, const std::string& dump_path) { | ||||
| void CachedSurface::DumpTexture(GLuint target_tex, u64 tex_hash) { | ||||
|     // Dump texture to RGBA8 and encode as PNG
 | ||||
|     const auto& image_interface = Core::System::GetInstance().GetImageInterface(); | ||||
|     auto& custom_tex_cache = Core::System::GetInstance().CustomTexCache(); | ||||
|     std::string dump_path = | ||||
|         fmt::format("{}textures/{:016X}/", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), | ||||
|                     Core::System::GetInstance().Kernel().GetCurrentProcess()->codeset->program_id); | ||||
|     if (!FileUtil::CreateFullPath(dump_path)) { | ||||
|         LOG_ERROR(Render, "Unable to create {}", dump_path); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     dump_path += fmt::format("tex1_{}x{}_{:016X}_{}.png", width, height, tex_hash, | ||||
|                              static_cast<u32>(pixel_format)); | ||||
|     if (!custom_tex_cache.IsTextureDumped(tex_hash) && !FileUtil::Exists(dump_path)) | ||||
|         custom_tex_cache.SetTextureDumped(tex_hash); | ||||
| 
 | ||||
|     LOG_INFO(Render_OpenGL, "Dumping texture to {}", dump_path); | ||||
|     std::vector<u8> decoded_texture; | ||||
|     decoded_texture.resize(width * height * 4); | ||||
|  | @ -930,7 +944,7 @@ void CachedSurface::DumpTexture(GLuint target_tex, const std::string& dump_path) | |||
|     glBindTexture(GL_TEXTURE_2D, 0); | ||||
|     Common::FlipRGBA8Texture(decoded_texture, width, height); | ||||
|     if (!image_interface->EncodePNG(dump_path, decoded_texture, width, height)) | ||||
|         LOG_CRITICAL(Render_OpenGL, "Failed to save decoded texture"); | ||||
|         LOG_ERROR(Render_OpenGL, "Failed to save decoded texture"); | ||||
| } | ||||
| 
 | ||||
| MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64)); | ||||
|  | @ -945,12 +959,11 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r | |||
| 
 | ||||
|     // Read custom texture
 | ||||
|     auto& custom_tex_cache = Core::System::GetInstance().CustomTexCache(); | ||||
|     bool dump_tex = false; | ||||
|     bool use_custom_tex = false; | ||||
|     std::string dump_path; // Has to be declared here for logging later
 | ||||
|     u64 tex_hash = 0; | ||||
|     Common::Rectangle custom_rect = | ||||
|         rect; // Required for rect to function properly with custom textures
 | ||||
|     // Required for rect to function properly with custom textures
 | ||||
|     Common::Rectangle custom_rect = rect; | ||||
| 
 | ||||
|     if (Settings::values.dump_textures || Settings::values.custom_textures) | ||||
|         tex_hash = Common::ComputeHash64(gl_buffer.get(), gl_buffer_size); | ||||
|  | @ -958,14 +971,6 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r | |||
|     if (Settings::values.custom_textures) | ||||
|         is_custom = use_custom_tex = LoadCustomTexture(tex_hash, custom_tex_info, custom_rect); | ||||
| 
 | ||||
|     if (Settings::values.dump_textures && !use_custom_tex) { | ||||
|         auto temp_dump_path = GetDumpPath(tex_hash); | ||||
|         if (temp_dump_path.has_value()) { | ||||
|             dump_path = *temp_dump_path; | ||||
|             dump_tex = true; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     // Load data from memory to the surface
 | ||||
|     GLint x0 = static_cast<GLint>(custom_rect.left); | ||||
|     GLint y0 = static_cast<GLint>(custom_rect.bottom); | ||||
|  | @ -982,7 +987,7 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r | |||
|         y0 = 0; | ||||
| 
 | ||||
|         unscaled_tex.Create(); | ||||
|         if (use_custom_tex) { | ||||
|         if (is_custom) { | ||||
|             AllocateSurfaceTexture(unscaled_tex.handle, GetFormatTuple(PixelFormat::RGBA8), | ||||
|                                    custom_tex_info.width, custom_tex_info.height); | ||||
|         } else { | ||||
|  | @ -1000,7 +1005,7 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r | |||
| 
 | ||||
|     // Ensure no bad interactions with GL_UNPACK_ALIGNMENT
 | ||||
|     ASSERT(stride * GetGLBytesPerPixel(pixel_format) % 4 == 0); | ||||
|     if (use_custom_tex) { | ||||
|     if (is_custom) { | ||||
|         if (res_scale == 1) { | ||||
|             AllocateSurfaceTexture(texture.handle, GetFormatTuple(PixelFormat::RGBA8), | ||||
|                                    custom_tex_info.width, custom_tex_info.height); | ||||
|  | @ -1023,8 +1028,8 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r | |||
|     } | ||||
| 
 | ||||
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); | ||||
|     if (dump_tex) | ||||
|         DumpTexture(target_tex, dump_path); | ||||
|     if (Settings::values.dump_textures) | ||||
|         DumpTexture(target_tex, tex_hash); | ||||
| 
 | ||||
|     cur_state.texture_units[0].texture_2d = old_tex; | ||||
|     cur_state.Apply(); | ||||
|  |  | |||
|  | @ -385,7 +385,7 @@ struct CachedSurface : SurfaceParams, std::enable_shared_from_this<CachedSurface | |||
|     bool LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_info, | ||||
|                            Common::Rectangle<u32>& custom_rect); | ||||
|     std::optional<std::string> GetDumpPath(u64 tex_hash); | ||||
|     void DumpTexture(GLuint target_tex, const std::string& dump_path); | ||||
|     void DumpTexture(GLuint target_tex, u64 tex_hash); | ||||
| 
 | ||||
|     // Upload/Download data in gl_buffer in/to this surface's texture
 | ||||
|     void UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint read_fb_handle, | ||||
|  |  | |||
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