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	cfg: Update preferred region data on-demand. (#7206)
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					 11 changed files with 66 additions and 59 deletions
				
			
		|  | @ -293,16 +293,11 @@ void ConfigureSystem::SetConfiguration() { | |||
|     QTime time = QTime::fromMSecsSinceStartOfDay(static_cast<int>(time_offset * 1000)); | ||||
|     ui->edit_init_time_offset_time->setTime(time); | ||||
| 
 | ||||
|     if (!enabled) { | ||||
|         cfg = Service::CFG::GetModule(system); | ||||
|         ASSERT_MSG(cfg, "CFG Module missing!"); | ||||
|         ReadSystemSettings(); | ||||
|         ui->group_system_settings->setEnabled(false); | ||||
|     } else { | ||||
|         // This tab is enabled only when game is not running (i.e. all service are not initialized).
 | ||||
|         cfg = std::make_shared<Service::CFG::Module>(); | ||||
|         ReadSystemSettings(); | ||||
|     cfg = Service::CFG::GetModule(system); | ||||
|     ReadSystemSettings(); | ||||
| 
 | ||||
|     ui->group_system_settings->setEnabled(enabled); | ||||
|     if (enabled) { | ||||
|         ui->label_disable_info->hide(); | ||||
|     } | ||||
| 
 | ||||
|  |  | |||
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