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	SVC: Removed a Sleep that made no sense
- Would deadlock the calling thread - Code would never get hit anyways
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					 1 changed files with 1 additions and 6 deletions
				
			
		|  | @ -103,12 +103,7 @@ static Result SendSyncRequest(Handle handle) { | |||
| 
 | ||||
|     LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str()); | ||||
| 
 | ||||
|     ResultVal<bool> wait = session->SyncRequest(); | ||||
|     if (wait.Succeeded() && *wait) { | ||||
|         Kernel::WaitCurrentThread_Sleep(); // TODO(bunnei): Is this correct?
 | ||||
|     } | ||||
| 
 | ||||
|     return wait.Code().raw; | ||||
|     return session->SyncRequest().Code().raw; | ||||
| } | ||||
| 
 | ||||
| /// Close a handle
 | ||||
|  |  | |||
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