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	Thread: Moved position of * in arguments.
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					 1 changed files with 2 additions and 2 deletions
				
			
		|  | @ -145,7 +145,7 @@ void ChangeReadyState(Thread* t, bool ready) { | |||
| /// Verify that a thread has not been released from waiting
 | ||||
| inline bool VerifyWait(const Handle& thread, WaitType type, Handle handle) { | ||||
|     Handle wait_id = 0; | ||||
|     Thread *t = g_object_pool.GetFast<Thread>(thread); | ||||
|     Thread* t = g_object_pool.GetFast<Thread>(thread); | ||||
|     if (t != nullptr && type == t->wait_type && handle == t->wait_handle) { | ||||
|         return true; | ||||
|     } else { | ||||
|  | @ -158,7 +158,7 @@ inline bool VerifyWait(const Handle& thread, WaitType type, Handle handle) { | |||
| /// Stops the current thread
 | ||||
| void StopThread(Handle thread, const char* reason) { | ||||
|     u32 error; | ||||
|     Thread *t = g_object_pool.Get<Thread>(thread, error); | ||||
|     Thread* t = g_object_pool.Get<Thread>(thread, error); | ||||
|     if (t) { | ||||
|         ChangeReadyState(t, false); | ||||
|         t->status = THREADSTATUS_DORMANT; | ||||
|  |  | |||
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