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	Merge pull request #1792 from JayFoxRox/avoid-uninitialised
Avoid uninitialised in hw renderer + Only sync depth if necessary
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						commit
						bd9ac24631
					
				
					 2 changed files with 24 additions and 11 deletions
				
			
		|  | @ -104,7 +104,6 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { | ||||||
| 
 | 
 | ||||||
|     // Sync fixed function OpenGL state
 |     // Sync fixed function OpenGL state
 | ||||||
|     SyncCullMode(); |     SyncCullMode(); | ||||||
|     SyncDepthModifiers(); |  | ||||||
|     SyncBlendEnabled(); |     SyncBlendEnabled(); | ||||||
|     SyncBlendFuncs(); |     SyncBlendFuncs(); | ||||||
|     SyncBlendColor(); |     SyncBlendColor(); | ||||||
|  | @ -259,8 +258,10 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) { | ||||||
| 
 | 
 | ||||||
|     // Depth modifiers
 |     // Depth modifiers
 | ||||||
|     case PICA_REG_INDEX(viewport_depth_range): |     case PICA_REG_INDEX(viewport_depth_range): | ||||||
|  |         SyncDepthScale(); | ||||||
|  |         break; | ||||||
|     case PICA_REG_INDEX(viewport_depth_near_plane): |     case PICA_REG_INDEX(viewport_depth_near_plane): | ||||||
|         SyncDepthModifiers(); |         SyncDepthOffset(); | ||||||
|         break; |         break; | ||||||
| 
 | 
 | ||||||
|     // Depth buffering
 |     // Depth buffering
 | ||||||
|  | @ -880,6 +881,8 @@ void RasterizerOpenGL::SetShader() { | ||||||
|         glUniformBlockBinding(current_shader->shader.handle, block_index, 0); |         glUniformBlockBinding(current_shader->shader.handle, block_index, 0); | ||||||
| 
 | 
 | ||||||
|         // Update uniforms
 |         // Update uniforms
 | ||||||
|  |         SyncDepthScale(); | ||||||
|  |         SyncDepthOffset(); | ||||||
|         SyncAlphaTest(); |         SyncAlphaTest(); | ||||||
|         SyncCombinerColor(); |         SyncCombinerColor(); | ||||||
|         auto& tev_stages = Pica::g_state.regs.GetTevStages(); |         auto& tev_stages = Pica::g_state.regs.GetTevStages(); | ||||||
|  | @ -922,14 +925,21 @@ void RasterizerOpenGL::SyncCullMode() { | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void RasterizerOpenGL::SyncDepthModifiers() { | void RasterizerOpenGL::SyncDepthScale() { | ||||||
|     float depth_scale = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_range).ToFloat32(); |     float depth_scale = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_range).ToFloat32(); | ||||||
|     float depth_offset = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_near_plane).ToFloat32(); |     if (depth_scale != uniform_block_data.data.depth_scale) { | ||||||
| 
 |  | ||||||
|         uniform_block_data.data.depth_scale = depth_scale; |         uniform_block_data.data.depth_scale = depth_scale; | ||||||
|  |         uniform_block_data.dirty = true; | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void RasterizerOpenGL::SyncDepthOffset() { | ||||||
|  |     float depth_offset = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_near_plane).ToFloat32(); | ||||||
|  |     if (depth_offset != uniform_block_data.data.depth_offset) { | ||||||
|         uniform_block_data.data.depth_offset = depth_offset; |         uniform_block_data.data.depth_offset = depth_offset; | ||||||
|         uniform_block_data.dirty = true; |         uniform_block_data.dirty = true; | ||||||
|     } |     } | ||||||
|  | } | ||||||
| 
 | 
 | ||||||
| void RasterizerOpenGL::SyncBlendEnabled() { | void RasterizerOpenGL::SyncBlendEnabled() { | ||||||
|     state.blend.enabled = (Pica::g_state.regs.output_merger.alphablend_enable == 1); |     state.blend.enabled = (Pica::g_state.regs.output_merger.alphablend_enable == 1); | ||||||
|  |  | ||||||
|  | @ -339,8 +339,11 @@ private: | ||||||
|     /// Syncs the cull mode to match the PICA register
 |     /// Syncs the cull mode to match the PICA register
 | ||||||
|     void SyncCullMode(); |     void SyncCullMode(); | ||||||
| 
 | 
 | ||||||
|     /// Syncs the depth scale and offset to match the PICA registers
 |     /// Syncs the depth scale to match the PICA register
 | ||||||
|     void SyncDepthModifiers(); |     void SyncDepthScale(); | ||||||
|  | 
 | ||||||
|  |     /// Syncs the depth offset to match the PICA register
 | ||||||
|  |     void SyncDepthOffset(); | ||||||
| 
 | 
 | ||||||
|     /// Syncs the blend enabled status to match the PICA register
 |     /// Syncs the blend enabled status to match the PICA register
 | ||||||
|     void SyncBlendEnabled(); |     void SyncBlendEnabled(); | ||||||
|  | @ -413,7 +416,7 @@ private: | ||||||
|         UniformData data; |         UniformData data; | ||||||
|         bool lut_dirty[6]; |         bool lut_dirty[6]; | ||||||
|         bool dirty; |         bool dirty; | ||||||
|     } uniform_block_data; |     } uniform_block_data = {}; | ||||||
| 
 | 
 | ||||||
|     std::array<SamplerInfo, 3> texture_samplers; |     std::array<SamplerInfo, 3> texture_samplers; | ||||||
|     OGLVertexArray vertex_array; |     OGLVertexArray vertex_array; | ||||||
|  | @ -422,5 +425,5 @@ private: | ||||||
|     OGLFramebuffer framebuffer; |     OGLFramebuffer framebuffer; | ||||||
| 
 | 
 | ||||||
|     std::array<OGLTexture, 6> lighting_luts; |     std::array<OGLTexture, 6> lighting_luts; | ||||||
|     std::array<std::array<GLvec4, 256>, 6> lighting_lut_data; |     std::array<std::array<GLvec4, 256>, 6> lighting_lut_data{}; | ||||||
| }; | }; | ||||||
|  |  | ||||||
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