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	gl_shader_disk_cache: std::move entries in LoadTransferable() (#5249)
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		|  | @ -165,7 +165,7 @@ std::optional<std::vector<ShaderDiskCacheRaw>> ShaderDiskCache::LoadTransferable | |||
|     } | ||||
| 
 | ||||
|     LOG_INFO(Render_OpenGL, "Found a transferable disk cache with {} entries", raws.size()); | ||||
|     return {raws}; | ||||
|     return {std::move(raws)}; | ||||
| } | ||||
| 
 | ||||
| std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, ShaderDumpsMap> | ||||
|  |  | |||
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