mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-30 21:30:04 +00:00 
			
		
		
		
	(gl/vk)_shader_gen: Use floor instead of int cast (#6885)
This commit is contained in:
		
							parent
							
								
									1d3bf64f13
								
							
						
					
					
						commit
						bc0bf4d3d2
					
				
					 3 changed files with 10 additions and 8 deletions
				
			
		|  | @ -1246,13 +1246,13 @@ float LookupLightingLUT(int lut_index, int index, float delta) { | |||
| } | ||||
| 
 | ||||
| float LookupLightingLUTUnsigned(int lut_index, float pos) { | ||||
|     int index = clamp(int(pos * 256.0), 0, 255); | ||||
|     int index = int(clamp(floor(pos * 256.0), 0.f, 255.f)); | ||||
|     float delta = pos * 256.0 - float(index); | ||||
|     return LookupLightingLUT(lut_index, index, delta); | ||||
| } | ||||
| 
 | ||||
| float LookupLightingLUTSigned(int lut_index, float pos) { | ||||
|     int index = clamp(int(pos * 128.0), -128, 127); | ||||
|     int index = int(clamp(floor(pos * 128.0), -128.f, 127.f)); | ||||
|     float delta = pos * 128.0 - float(index); | ||||
|     if (index < 0) index += 256; | ||||
|     return LookupLightingLUT(lut_index, index, delta); | ||||
|  |  | |||
|  | @ -1247,13 +1247,13 @@ float LookupLightingLUT(int lut_index, int index, float delta) { | |||
| } | ||||
| 
 | ||||
| float LookupLightingLUTUnsigned(int lut_index, float pos) { | ||||
|     int index = clamp(int(pos * 256.0), 0, 255); | ||||
|     int index = int(clamp(floor(pos * 256.0), 0.f, 255.f)); | ||||
|     float delta = pos * 256.0 - float(index); | ||||
|     return LookupLightingLUT(lut_index, index, delta); | ||||
| } | ||||
| 
 | ||||
| float LookupLightingLUTSigned(int lut_index, float pos) { | ||||
|     int index = clamp(int(pos * 128.0), -128, 127); | ||||
|     int index = int(clamp(floor(pos * 128.0), -128.f, 127.f)); | ||||
|     float delta = pos * 128.0 - float(index); | ||||
|     if (index < 0) index += 256; | ||||
|     return LookupLightingLUT(lut_index, index, delta); | ||||
|  |  | |||
|  | @ -291,16 +291,18 @@ void FragmentModule::WriteLighting() { | |||
|     } | ||||
| 
 | ||||
|     const auto lookup_lighting_lut_unsigned = [this](Id lut_index, Id pos) -> Id { | ||||
|         const Id pos_int{OpConvertFToS(i32_id, OpFMul(f32_id, pos, ConstF32(256.f)))}; | ||||
|         const Id index{OpSClamp(i32_id, pos_int, ConstS32(0), ConstS32(255))}; | ||||
|         const Id pos_floor{OpFloor(f32_id, OpFMul(f32_id, pos, ConstF32(256.f)))}; | ||||
|         const Id index_float{OpFClamp(f32_id, pos_floor, ConstF32(0.f), ConstF32(255.f))}; | ||||
|         const Id index{OpConvertFToS(i32_id, index_float)}; | ||||
|         const Id neg_index{OpFNegate(f32_id, OpConvertSToF(f32_id, index))}; | ||||
|         const Id delta{OpFma(f32_id, pos, ConstF32(256.f), neg_index)}; | ||||
|         return LookupLightingLUT(lut_index, index, delta); | ||||
|     }; | ||||
| 
 | ||||
|     const auto lookup_lighting_lut_signed = [this](Id lut_index, Id pos) -> Id { | ||||
|         const Id pos_int{OpConvertFToS(i32_id, OpFMul(f32_id, pos, ConstF32(128.f)))}; | ||||
|         const Id index{OpSClamp(i32_id, pos_int, ConstS32(-128), ConstS32(127))}; | ||||
|         const Id pos_floor{OpFloor(f32_id, OpFMul(f32_id, pos, ConstF32(128.f)))}; | ||||
|         const Id index_float{OpFClamp(f32_id, pos_floor, ConstF32(-128.f), ConstF32(127.f))}; | ||||
|         const Id index{OpConvertFToS(i32_id, index_float)}; | ||||
|         const Id neg_index{OpFNegate(f32_id, OpConvertSToF(f32_id, index))}; | ||||
|         const Id delta{OpFma(f32_id, pos, ConstF32(128.f), neg_index)}; | ||||
|         const Id increment{ | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue