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	GPU: Emulate memory fills.
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					 4 changed files with 89 additions and 3 deletions
				
			
		|  | @ -174,6 +174,14 @@ void TriggerCmdReqQueue(Service::Interface* self) { | |||
|         break; | ||||
| 
 | ||||
|     case GXCommandId::SET_MEMORY_FILL: | ||||
|         GPU::Write<u32>(GPU::Registers::MemoryFillStart1, cmd_buff[1] >> 3); | ||||
|         GPU::Write<u32>(GPU::Registers::MemoryFillEnd1, cmd_buff[3] >> 3); | ||||
|         GPU::Write<u32>(GPU::Registers::MemoryFillSize1, cmd_buff[3] - cmd_buff[1]); | ||||
|         GPU::Write<u32>(GPU::Registers::MemoryFillValue1, cmd_buff[2]); | ||||
|         GPU::Write<u32>(GPU::Registers::MemoryFillStart2, cmd_buff[4] >> 3); | ||||
|         GPU::Write<u32>(GPU::Registers::MemoryFillEnd2, cmd_buff[6] >> 3); | ||||
|         GPU::Write<u32>(GPU::Registers::MemoryFillSize2, cmd_buff[6] - cmd_buff[4]); | ||||
|         GPU::Write<u32>(GPU::Registers::MemoryFillValue2, cmd_buff[5]); | ||||
|         break; | ||||
| 
 | ||||
|     // TODO: Check if texture copies are implemented correctly..
 | ||||
|  |  | |||
|  | @ -14,7 +14,7 @@ namespace GSP_GPU { | |||
| enum class GXCommandId : u32 { | ||||
|     REQUEST_DMA            = 0x00000000, | ||||
|     SET_COMMAND_LIST_LAST  = 0x00000001, | ||||
|     SET_MEMORY_FILL        = 0x00000002, // TODO: Confirm? (lictru uses 0x01000102)
 | ||||
|     SET_MEMORY_FILL        = 0x01000102, // TODO: Confirm?
 | ||||
|     SET_DISPLAY_TRANSFER   = 0x00000003, | ||||
|     SET_TEXTURE_COPY       = 0x00000004, | ||||
|     SET_COMMAND_LIST_FIRST = 0x00000005, | ||||
|  |  | |||
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