mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 05:40:04 +00:00 
			
		
		
		
	Thread: Added functions to resume threads from address arbitration.
Thread: Cleaned up arbitrate address functions. Thread: Cleaned up ArbitrateAllThreads function.
This commit is contained in:
		
							parent
							
								
									59f2750482
								
							
						
					
					
						commit
						ba840d3200
					
				
					 2 changed files with 44 additions and 0 deletions
				
			
		|  | @ -188,6 +188,43 @@ void ChangeThreadState(Thread* t, ThreadStatus new_status) { | |||
|     } | ||||
| } | ||||
| 
 | ||||
| /// Arbitrate the highest priority thread that is waiting
 | ||||
| Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) { | ||||
|     Handle highest_priority_thread = 0; | ||||
|     s32 priority = THREADPRIO_LOWEST; | ||||
| 
 | ||||
|     // Iterate through threads, find highest priority thread that is waiting to be arbitrated...
 | ||||
|     for (const auto& handle : g_thread_queue) { | ||||
| 
 | ||||
|         // TODO(bunnei): Verify arbiter address...
 | ||||
|         if (!VerifyWait(handle, WAITTYPE_ARB, arbiter)) | ||||
|             continue; | ||||
| 
 | ||||
|         Thread* thread = g_object_pool.GetFast<Thread>(handle); | ||||
|         if(thread->current_priority <= priority) { | ||||
|             highest_priority_thread = handle; | ||||
|             priority = thread->current_priority; | ||||
|         } | ||||
|     } | ||||
|     // If a thread was arbitrated, resume it
 | ||||
|     if (0 != highest_priority_thread) | ||||
|         ResumeThreadFromWait(highest_priority_thread); | ||||
| 
 | ||||
|     return highest_priority_thread; | ||||
| } | ||||
| 
 | ||||
| /// Arbitrate all threads currently waiting
 | ||||
| void ArbitrateAllThreads(u32 arbiter, u32 address) { | ||||
|      | ||||
|     // Iterate through threads, find highest priority thread that is waiting to be arbitrated...
 | ||||
|     for (const auto& handle : g_thread_queue) { | ||||
| 
 | ||||
|         // TODO(bunnei): Verify arbiter address...
 | ||||
|         if (VerifyWait(handle, WAITTYPE_ARB, arbiter)) | ||||
|             ResumeThreadFromWait(handle); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| /// Calls a thread by marking it as "ready" (note: will not actually execute until current thread yields)
 | ||||
| void CallThread(Thread* t) { | ||||
|     // Stop waiting
 | ||||
|  |  | |||
|  | @ -39,6 +39,7 @@ enum WaitType { | |||
|     WAITTYPE_VBLANK, | ||||
|     WAITTYPE_MUTEX, | ||||
|     WAITTYPE_SYNCH, | ||||
|     WAITTYPE_ARB, | ||||
| }; | ||||
| 
 | ||||
| namespace Kernel { | ||||
|  | @ -59,6 +60,12 @@ void StopThread(Handle thread, const char* reason); | |||
| /// Resumes a thread from waiting by marking it as "ready"
 | ||||
| void ResumeThreadFromWait(Handle handle); | ||||
| 
 | ||||
| /// Arbitrate the highest priority thread that is waiting
 | ||||
| Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address); | ||||
| 
 | ||||
| /// Arbitrate all threads currently waiting...
 | ||||
| void ArbitrateAllThreads(u32 arbiter, u32 address); | ||||
| 
 | ||||
| /// Gets the current thread handle
 | ||||
| Handle GetCurrentThreadHandle(); | ||||
| 
 | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue