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	- added helper function for __KernelCreateThread
- added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue
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					 2 changed files with 76 additions and 4 deletions
				
			
		|  | @ -13,6 +13,8 @@ | |||
| 
 | ||||
| #include "core/core.h" | ||||
| #include "core/mem_map.h" | ||||
| #include "core/hle/hle.h" | ||||
| #include "core/hle/syscall.h" | ||||
| #include "core/hle/kernel/kernel.h" | ||||
| #include "core/hle/kernel/thread.h" | ||||
| 
 | ||||
|  | @ -357,7 +359,7 @@ public: | |||
|     //void Cleanup() {
 | ||||
|     //    // Callbacks are automatically deleted when their owning thread is deleted.
 | ||||
|     //    for (auto it = callbacks.begin(), end = callbacks.end(); it != end; ++it)
 | ||||
|     //        kernelObjects.Destroy<Callback>(*it);
 | ||||
|     //        g_kernel_objects.Destroy<Callback>(*it);
 | ||||
| 
 | ||||
|     //    if (pushed_stacks.size() != 0)
 | ||||
|     //    {
 | ||||
|  | @ -432,7 +434,7 @@ const char* g_hle_current_thread_name   = NULL; | |||
| 
 | ||||
| /// Creates a new thread
 | ||||
| Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 priority,  | ||||
|     u32 entrypoint, u32 arg, u32 stack_top, u32 processor_id, int stack_size) { | ||||
|     u32 entry_point, u32 arg, u32 stack_top, u32 processor_id, int stack_size) { | ||||
| 
 | ||||
|     Thread *t = new Thread; | ||||
|     id = g_kernel_objects.Create(t); | ||||
|  | @ -442,7 +444,7 @@ Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 prior | |||
| 
 | ||||
|     memset(&t->nt, 0xCD, sizeof(t->nt)); | ||||
| 
 | ||||
|     t->nt.entry_point = entrypoint; | ||||
|     t->nt.entry_point = entry_point; | ||||
|     t->nt.native_size = sizeof(t->nt); | ||||
|     t->nt.initial_priority = t->nt.current_priority = priority; | ||||
|     t->nt.status = THREADSTATUS_DORMANT; | ||||
|  | @ -459,6 +461,18 @@ Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 prior | |||
|     return t; | ||||
| } | ||||
| 
 | ||||
| UID __KernelCreateThread(UID module_id, const char* name, u32 priority, u32 entry_point, u32 arg,  | ||||
|     u32 stack_top, u32 processor_id, int stack_size) { | ||||
|     UID id; | ||||
|     __KernelCreateThread(id, module_id, name, priority, entry_point, arg, stack_top, processor_id,  | ||||
|         stack_size); | ||||
|      | ||||
|     HLE::EatCycles(32000); | ||||
|     HLE::ReSchedule("thread created"); | ||||
|      | ||||
|     return id; | ||||
| } | ||||
| 
 | ||||
| /// Resets the specified thread back to initial calling state
 | ||||
| void __KernelResetThread(Thread *t, int lowest_priority) { | ||||
|     t->context.reset(); | ||||
|  | @ -608,6 +622,31 @@ void __KernelSwitchContext(Thread *target, const char *reason) { | |||
|     } | ||||
| } | ||||
| 
 | ||||
| bool __KernelSwitchToThread(UID thread_id, const char *reason) { | ||||
|     if (!reason) { | ||||
|         reason = "switch to thread"; | ||||
|     } | ||||
|     if (g_current_thread == thread_id) { | ||||
|         return false; | ||||
|     } | ||||
|     u32 error; | ||||
|     Thread *t = g_kernel_objects.Get<Thread>(thread_id, error); | ||||
|     if (!t) { | ||||
|         ERROR_LOG(KERNEL, "__KernelSwitchToThread: %x doesn't exist", thread_id); | ||||
|         HLE::ReSchedule("switch to deleted thread"); | ||||
|     } else if (t->IsReady() || t->IsRunning()) { | ||||
|         Thread *current = __GetCurrentThread(); | ||||
|         if (current && current->IsRunning()) { | ||||
|             __KernelChangeReadyState(current, g_current_thread, true); | ||||
|         } | ||||
|         __KernelSwitchContext(t, reason); | ||||
|         return true; | ||||
|     } else { | ||||
|         HLE::ReSchedule("switch to waiting thread"); | ||||
|     } | ||||
|     return false; | ||||
| } | ||||
| 
 | ||||
| /// Sets up the root (primary) thread of execution
 | ||||
| UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size) { | ||||
|     UID id; | ||||
|  | @ -633,7 +672,7 @@ UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size) { | |||
|     // NOTE(bunnei): Not sure this is really correct, ignore args for now...
 | ||||
|     //Core::g_app_core->SetReg(0, args); 
 | ||||
|     //Core::g_app_core->SetReg(13, (args + 0xf) & ~0xf); // Setup SP - probably not correct
 | ||||
|     //u32 location = Core::g_app_core->GetReg(13); // SP
 | ||||
|     //u32 location = Core::g_app_core->GetReg(13); // SP 
 | ||||
|     //Core::g_app_core->SetReg(1, location);
 | ||||
|      | ||||
|     //if (argp)
 | ||||
|  | @ -644,6 +683,33 @@ UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size) { | |||
|     return id; | ||||
| } | ||||
| 
 | ||||
| int __KernelRotateThreadReadyQueue(int priority) { | ||||
|     Thread *cur = __GetCurrentThread(); | ||||
| 
 | ||||
|     // 0 is special, it means "my current priority."
 | ||||
|     if (priority == 0) { | ||||
|         priority = cur->nt.current_priority; | ||||
|     } | ||||
|     //if (priority <= 0x07 || priority > 0x77)
 | ||||
|     //    return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY;
 | ||||
| 
 | ||||
|     if (!g_thread_ready_queue.empty(priority)) { | ||||
|         // In other words, yield to everyone else.
 | ||||
|         if (cur->nt.current_priority == priority) { | ||||
|             g_thread_ready_queue.push_back(priority, g_current_thread); | ||||
|             cur->nt.status = (cur->nt.status & ~THREADSTATUS_RUNNING) | THREADSTATUS_READY; | ||||
| 
 | ||||
|         // Yield the next thread of this priority to all other threads of same priority.
 | ||||
|         } else { | ||||
|             g_thread_ready_queue.rotate(priority); | ||||
|         } | ||||
|     } | ||||
|     HLE::EatCycles(250); | ||||
|     HLE::ReSchedule("rotatethreadreadyqueue"); | ||||
| 
 | ||||
|     return 0; | ||||
| } | ||||
| 
 | ||||
| void __KernelThreadingInit() { | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -30,6 +30,10 @@ class Thread; | |||
| 
 | ||||
| Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 priority, u32 entrypoint, | ||||
|     u32 arg, u32 stack_top, u32 processor_id, int stack_size=0x4000); | ||||
| 
 | ||||
| UID __KernelCreateThread(UID module_id, const char* name, u32 priority, u32 entry_point, u32 arg,  | ||||
|     u32 stack_top, u32 processor_id, int stack_size=0x4000); | ||||
| 
 | ||||
| void __KernelResetThread(Thread *t, int lowest_priority); | ||||
| void __KernelChangeReadyState(Thread *thread, UID thread_id, bool ready); | ||||
| void __KernelChangeReadyState(UID thread_id, bool ready); | ||||
|  | @ -37,7 +41,9 @@ Thread* __KernelNextThread(); | |||
| void __KernelSaveContext(ThreadContext *ctx); | ||||
| void __KernelLoadContext(ThreadContext *ctx); | ||||
| void __KernelSwitchContext(Thread *target, const char *reason); | ||||
| bool __KernelSwitchToThread(UID thread_id, const char *reason); | ||||
| UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size=0x4000); | ||||
| int __KernelRotateThreadReadyQueue(int priority=0); | ||||
| 
 | ||||
| void __KernelThreadingInit(); | ||||
| void __KernelThreadingShutdown(); | ||||
|  |  | |||
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