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	Add settings for disk shader cache
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					 3 changed files with 4 additions and 0 deletions
				
			
		|  | @ -239,6 +239,7 @@ void Config::ReadUtilityValues() { | |||
|     Settings::values.dump_textures = ReadSetting("dump_textures", false).toBool(); | ||||
|     Settings::values.custom_textures = ReadSetting("custom_textures", false).toBool(); | ||||
|     Settings::values.preload_textures = ReadSetting("preload_textures", false).toBool(); | ||||
|     Settings::values.use_disk_shader_cache = ReadSetting("use_disk_shader_cache", false).toBool(); | ||||
| 
 | ||||
|     qt_config->endGroup(); | ||||
| } | ||||
|  | @ -713,6 +714,7 @@ void Config::SaveUtilityValues() { | |||
|     WriteSetting("dump_textures", Settings::values.dump_textures, false); | ||||
|     WriteSetting("custom_textures", Settings::values.custom_textures, false); | ||||
|     WriteSetting("preload_textures", Settings::values.preload_textures, false); | ||||
|     WriteSetting("use_disk_shader_cache", Settings::values.use_disk_shader_cache, false); | ||||
| 
 | ||||
|     qt_config->endGroup(); | ||||
| } | ||||
|  |  | |||
|  | @ -28,6 +28,7 @@ void Apply() { | |||
|     VideoCore::g_shader_jit_enabled = values.use_shader_jit; | ||||
|     VideoCore::g_hw_shader_enabled = values.use_hw_shader; | ||||
|     VideoCore::g_hw_shader_accurate_mul = values.shaders_accurate_mul; | ||||
|     VideoCore::g_use_disk_shader_cache = values.use_disk_shader_cache; | ||||
| 
 | ||||
|     if (VideoCore::g_renderer) { | ||||
|         VideoCore::g_renderer->UpdateCurrentFramebufferLayout(); | ||||
|  |  | |||
|  | @ -141,6 +141,7 @@ struct Values { | |||
|     bool use_gles; | ||||
|     bool use_hw_renderer; | ||||
|     bool use_hw_shader; | ||||
|     bool use_disk_shader_cache; | ||||
|     bool shaders_accurate_mul; | ||||
|     bool use_shader_jit; | ||||
|     u16 resolution_factor; | ||||
|  |  | |||
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