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	debugger/shader: print the invert flag for JMPU
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		|  | @ -263,6 +263,10 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con | |||
| 
 | ||||
|                         output << ") "; | ||||
|                     } else if (opcode_info.subtype & OpCode::Info::HasUniformIndex) { | ||||
|                         if (opcode.EffectiveOpCode() == OpCode::Id::JMPU && | ||||
|                             (instr.flow_control.num_instructions & 1) == 1) { | ||||
|                             output << '!'; | ||||
|                         } | ||||
|                         output << 'b' << instr.flow_control.bool_uniform_id << ' '; | ||||
|                     } | ||||
| 
 | ||||
|  |  | |||
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