common/log: Move Log namespace into the Common namespace

Forgot to move this over when I moved the rest of the source files with
lacking namespaces over.
This commit is contained in:
Lioncash 2023-06-24 01:51:16 +03:00 committed by GPUCode
parent 4fd0cbebdb
commit b4c38372d1
18 changed files with 66 additions and 54 deletions

View file

@ -56,22 +56,22 @@ inline std::string_view GetType(GLenum type) {
static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severity,
GLsizei length, const GLchar* message, const void* user_param) {
Log::Level level = Log::Level::Info;
auto level = Common::Log::Level::Info;
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH:
level = Log::Level::Critical;
level = Common::Log::Level::Critical;
break;
case GL_DEBUG_SEVERITY_MEDIUM:
level = Log::Level::Warning;
level = Common::Log::Level::Warning;
break;
case GL_DEBUG_SEVERITY_NOTIFICATION:
case GL_DEBUG_SEVERITY_LOW:
level = Log::Level::Debug;
level = Common::Log::Level::Debug;
break;
}
LOG_GENERIC(Log::Class::Render_OpenGL, level, "{} {} {}: {}", GetSource(source), GetType(type),
id, message);
LOG_GENERIC(Common::Log::Class::Render_OpenGL, level, "{} {} {}: {}", GetSource(source),
GetType(type), id, message);
}
Driver::Driver(Core::TelemetrySession& telemetry_session_)