common/log: Move Log namespace into the Common namespace

Forgot to move this over when I moved the rest of the source files with
lacking namespaces over.
This commit is contained in:
Lioncash 2023-06-24 01:51:16 +03:00 committed by GPUCode
parent 4fd0cbebdb
commit b4c38372d1
18 changed files with 66 additions and 54 deletions

View file

@ -89,9 +89,9 @@ void ConfigureDebug::ApplyConfiguration() {
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Debugger::ToggleConsole();
Log::Filter filter;
Common::Log::Filter filter;
filter.ParseFilterString(Settings::values.log_filter.GetValue());
Log::SetGlobalFilter(filter);
Common::Log::SetGlobalFilter(filter);
Settings::values.use_cpu_jit = ui->toggle_cpu_jit->isChecked();
Settings::values.renderer_debug = ui->toggle_renderer_debug->isChecked();

View file

@ -29,13 +29,13 @@ void ToggleConsole() {
freopen_s(&temp, "CONIN$", "r", stdin);
freopen_s(&temp, "CONOUT$", "w", stdout);
freopen_s(&temp, "CONOUT$", "w", stderr);
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
}
} else {
if (FreeConsole()) {
// In order to close the console, we have to also detach the streams on it.
// Just redirect them to NUL if there is no console window
Log::RemoveBackend(Log::ColorConsoleBackend::Name());
Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
freopen_s(&temp, "NUL", "r", stdin);
freopen_s(&temp, "NUL", "w", stdout);
freopen_s(&temp, "NUL", "w", stderr);

View file

@ -147,6 +147,8 @@ void GMainWindow::ShowTelemetryCallout() {
const int GMainWindow::max_recent_files_item;
static void InitializeLogging() {
using namespace Common;
Log::Filter log_filter;
log_filter.ParseFilterString(Settings::values.log_filter.GetValue());
Log::SetGlobalFilter(log_filter);