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	DSP: Create backing memory for entire DSP RAM
Also move address space mapping out of video_core.
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					 5 changed files with 42 additions and 32 deletions
				
			
		|  | @ -16,31 +16,33 @@ namespace HLE { | |||
| 
 | ||||
| // Region management
 | ||||
| 
 | ||||
| std::array<SharedMemory, 2> g_regions; | ||||
| DspMemory g_dsp_memory; | ||||
| 
 | ||||
| static size_t CurrentRegionIndex() { | ||||
|     // The region with the higher frame counter is chosen unless there is wraparound.
 | ||||
|     // This function only returns a 0 or 1.
 | ||||
|     u16 frame_counter_0 = g_dsp_memory.region_0.frame_counter; | ||||
|     u16 frame_counter_1 = g_dsp_memory.region_1.frame_counter; | ||||
| 
 | ||||
|     if (g_regions[0].frame_counter == 0xFFFFu && g_regions[1].frame_counter != 0xFFFEu) { | ||||
|     if (frame_counter_0 == 0xFFFFu && frame_counter_1 != 0xFFFEu) { | ||||
|         // Wraparound has occurred.
 | ||||
|         return 1; | ||||
|     } | ||||
| 
 | ||||
|     if (g_regions[1].frame_counter == 0xFFFFu && g_regions[0].frame_counter != 0xFFFEu) { | ||||
|     if (frame_counter_1 == 0xFFFFu && frame_counter_0 != 0xFFFEu) { | ||||
|         // Wraparound has occurred.
 | ||||
|         return 0; | ||||
|     } | ||||
| 
 | ||||
|     return (g_regions[0].frame_counter > g_regions[1].frame_counter) ? 0 : 1; | ||||
|     return (frame_counter_0 > frame_counter_1) ? 0 : 1; | ||||
| } | ||||
| 
 | ||||
| static SharedMemory& ReadRegion() { | ||||
|     return g_regions[CurrentRegionIndex()]; | ||||
|     return CurrentRegionIndex() == 0 ? g_dsp_memory.region_0 : g_dsp_memory.region_1; | ||||
| } | ||||
| 
 | ||||
| static SharedMemory& WriteRegion() { | ||||
|     return g_regions[1 - CurrentRegionIndex()]; | ||||
|     return CurrentRegionIndex() != 0 ? g_dsp_memory.region_0 : g_dsp_memory.region_1; | ||||
| } | ||||
| 
 | ||||
| // Audio processing and mixing
 | ||||
|  |  | |||
|  | @ -31,8 +31,8 @@ namespace HLE { | |||
| // double-buffer. The frame counter is located as the very last u16 of each region and is
 | ||||
| // incremented each audio tick.
 | ||||
| 
 | ||||
| constexpr VAddr region0_base = 0x1FF50000; | ||||
| constexpr VAddr region1_base = 0x1FF70000; | ||||
| constexpr u32 region0_offset = 0x50000; | ||||
| constexpr u32 region1_offset = 0x70000; | ||||
| 
 | ||||
| /**
 | ||||
|  * The DSP is native 16-bit. The DSP also appears to be big-endian. When reading 32-bit numbers from | ||||
|  | @ -512,7 +512,22 @@ struct SharedMemory { | |||
| }; | ||||
| ASSERT_DSP_STRUCT(SharedMemory, 0x8000); | ||||
| 
 | ||||
| extern std::array<SharedMemory, 2> g_regions; | ||||
| union DspMemory { | ||||
|     std::array<u8, 0x80000> raw_memory; | ||||
|     struct { | ||||
|         u8 unused_0[0x50000]; | ||||
|         SharedMemory region_0; | ||||
|         u8 unused_1[0x18000]; | ||||
|         SharedMemory region_1; | ||||
|         u8 unused_2[0x8000]; | ||||
|     }; | ||||
| }; | ||||
| static_assert(offsetof(DspMemory, region_0) == region0_offset, | ||||
|               "DSP region 0 is at the wrong offset"); | ||||
| static_assert(offsetof(DspMemory, region_1) == region1_offset, | ||||
|               "DSP region 1 is at the wrong offset"); | ||||
| 
 | ||||
| extern DspMemory g_dsp_memory; | ||||
| 
 | ||||
| // Structures must have an offset that is a multiple of two.
 | ||||
| static_assert(offsetof(SharedMemory, frame_counter) % 2 == 0, | ||||
|  |  | |||
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