From b3f227e51c0ed1b801967d51513586f95aa34b91 Mon Sep 17 00:00:00 2001 From: Wunkolo Date: Thu, 18 Apr 2024 07:24:00 -0700 Subject: [PATCH] shader/tests: Fix Nested Loop generator expressions --- src/tests/video_core/shader.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/tests/video_core/shader.cpp b/src/tests/video_core/shader.cpp index a98e1fa51..28cb1ec44 100644 --- a/src/tests/video_core/shader.cpp +++ b/src/tests/video_core/shader.cpp @@ -655,8 +655,8 @@ TEMPLATE_TEST_CASE("Nested Loop", "[video_core][shader]", ShaderJitTest) { }); { - shader_test.shader_setup->uniforms.i[0] = {GENERATE(4, 9), 0, GENERATE(1, 2), 0}; - shader_test.shader_setup->uniforms.i[1] = {GENERATE(4, 7), 0, GENERATE(1, 1), 0}; + shader_test.shader_setup->uniforms.i[0] = {(u8)GENERATE(4, 9), 0, (u8)GENERATE(1, 2), 0}; + shader_test.shader_setup->uniforms.i[1] = {(u8)GENERATE(4, 7), 0, (u8)GENERATE(1, 1), 0}; Common::Vec4 loop_parms{shader_test.shader_setup->uniforms.i[0]}; const int expected_aL = loop_parms[1] + ((loop_parms[0] + 1) * loop_parms[2]);