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	system: Get rid of an unnecessary enum typedef
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					 1 changed files with 10 additions and 10 deletions
				
			
		|  | @ -11,7 +11,7 @@ | |||
| namespace System { | ||||
| 
 | ||||
| // State of the full emulator
 | ||||
| typedef enum { | ||||
| enum State { | ||||
| 	STATE_NULL = 0, ///< System is in null state, nothing initialized
 | ||||
| 	STATE_IDLE,     ///< System is in an initialized state, but not running
 | ||||
| 	STATE_RUNNING,  ///< System is running
 | ||||
|  | @ -20,7 +20,7 @@ typedef enum { | |||
| 	STATE_STALLED,  ///< System is stalled (unused)
 | ||||
| 	STATE_DEBUG,    ///< System is in a special debug mode (unused)
 | ||||
| 	STATE_DIE       ///< System is shutting down
 | ||||
| } State; | ||||
| }; | ||||
| 
 | ||||
| extern volatile State g_state; | ||||
| 
 | ||||
|  |  | |||
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