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	added helper functions to mem_map to convert physical addresses to virtual addresses
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					 2 changed files with 15 additions and 1 deletions
				
			
		|  | @ -53,7 +53,9 @@ enum { | |||
|     HARDWARE_IO_PADDR_END   = (HARDWARE_IO_PADDR + HARDWARE_IO_SIZE), | ||||
|     HARDWARE_IO_VADDR_END   = (HARDWARE_IO_VADDR + HARDWARE_IO_SIZE), | ||||
| 
 | ||||
|     VRAM_PADDR              = 0x18000000, | ||||
|     VRAM_VADDR              = 0x1F000000, | ||||
|     VRAM_PADDR_END          = (VRAM_PADDR + VRAM_SIZE), | ||||
|     VRAM_VADDR_END          = (VRAM_VADDR + VRAM_SIZE), | ||||
| 
 | ||||
|     SCRATCHPAD_VADDR_END    = 0x10000000, | ||||
|  | @ -141,4 +143,16 @@ inline const char* GetCharPointer(const u32 address) { | |||
|     return (const char *)GetPointer(address); | ||||
| } | ||||
| 
 | ||||
| inline const u32 VirtualAddressFromPhysical_FCRAM(const u32 address) { | ||||
|     return ((address & FCRAM_MASK) | FCRAM_VADDR); | ||||
| } | ||||
| 
 | ||||
| inline const u32 VirtualAddressFromPhysical_IO(const u32 address) { | ||||
|     return (address + 0x0EB00000); | ||||
| } | ||||
| 
 | ||||
| inline const u32 VirtualAddressFromPhysical_VRAM(const u32 address) { | ||||
|     return (address + 0x07000000); | ||||
| } | ||||
| 
 | ||||
| } // namespace
 | ||||
|  |  | |||
|  | @ -22,7 +22,7 @@ u32 _AddressPhysicalToVirtual(const u32 addr) { | |||
|     // to virtual address translations here. This is obviously quite hacky... But we're not doing 
 | ||||
|     // any MMU emulation yet or anything
 | ||||
|     if ((addr >= FCRAM_PADDR) && (addr < FCRAM_PADDR_END)) { | ||||
|         return (addr & FCRAM_MASK) | FCRAM_VADDR; | ||||
|         return VirtualAddressFromPhysical_FCRAM(addr); | ||||
| 
 | ||||
|     // Hardware IO
 | ||||
|     // TODO(bunnei): FixMe
 | ||||
|  |  | |||
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