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	Core: Make PerfStats internally locked
More ergonomic to use and will be required for upcoming changes.
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					 7 changed files with 25 additions and 16 deletions
				
			
		|  | @ -104,7 +104,7 @@ void EmuWindow::AccelerometerChanged(float x, float y, float z) { | |||
| void EmuWindow::GyroscopeChanged(float x, float y, float z) { | ||||
|     constexpr float FULL_FPS = 60; | ||||
|     float coef = GetGyroscopeRawToDpsCoefficient(); | ||||
|     float stretch = Core::System::GetInstance().perf_stats.Lock()->GetLastFrameTimeScale(); | ||||
|     float stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale(); | ||||
|     std::lock_guard<std::mutex> lock(gyro_mutex); | ||||
|     gyro_x = static_cast<s16>(x * coef * stretch); | ||||
|     gyro_y = static_cast<s16>(y * coef * stretch); | ||||
|  |  | |||
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