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	Merge pull request #2587 from yuriks/status-bar
Replace built-in Profiler with indicators in status bar
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						b250ce21b9
					
				
					 28 changed files with 321 additions and 449 deletions
				
			
		|  | @ -8,17 +8,13 @@ | |||
| #include "common/color.h" | ||||
| #include "common/common_types.h" | ||||
| #include "common/logging/log.h" | ||||
| #include "common/math_util.h" | ||||
| #include "common/microprofile.h" | ||||
| #include "common/thread.h" | ||||
| #include "common/timer.h" | ||||
| #include "common/vector_math.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "core/hle/service/gsp_gpu.h" | ||||
| #include "core/hw/gpu.h" | ||||
| #include "core/hw/hw.h" | ||||
| #include "core/memory.h" | ||||
| #include "core/settings.h" | ||||
| #include "core/tracer/recorder.h" | ||||
| #include "video_core/command_processor.h" | ||||
| #include "video_core/debug_utils/debug_utils.h" | ||||
|  | @ -32,19 +28,9 @@ namespace GPU { | |||
| Regs g_regs; | ||||
| 
 | ||||
| /// 268MHz CPU clocks / 60Hz frames per second
 | ||||
| const u64 frame_ticks = BASE_CLOCK_RATE_ARM11 / 60; | ||||
| const u64 frame_ticks = BASE_CLOCK_RATE_ARM11 / SCREEN_REFRESH_RATE; | ||||
| /// Event id for CoreTiming
 | ||||
| static int vblank_event; | ||||
| /// Total number of frames drawn
 | ||||
| static u64 frame_count; | ||||
| /// Start clock for frame limiter
 | ||||
| static u32 time_point; | ||||
| /// Total delay caused by slow frames
 | ||||
| static float time_delay; | ||||
| constexpr float FIXED_FRAME_TIME = 1000.0f / 60; | ||||
| // Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
 | ||||
| // values increases time needed to limit frame rate after spikes
 | ||||
| constexpr float MAX_LAG_TIME = 18; | ||||
| 
 | ||||
| template <typename T> | ||||
| inline void Read(T& var, const u32 raw_addr) { | ||||
|  | @ -522,24 +508,8 @@ template void Write<u32>(u32 addr, const u32 data); | |||
| template void Write<u16>(u32 addr, const u16 data); | ||||
| template void Write<u8>(u32 addr, const u8 data); | ||||
| 
 | ||||
| static void FrameLimiter() { | ||||
|     time_delay += FIXED_FRAME_TIME; | ||||
|     time_delay = MathUtil::Clamp(time_delay, -MAX_LAG_TIME, MAX_LAG_TIME); | ||||
|     s32 desired_time = static_cast<s32>(time_delay); | ||||
|     s32 elapsed_time = static_cast<s32>(Common::Timer::GetTimeMs() - time_point); | ||||
| 
 | ||||
|     if (elapsed_time < desired_time) { | ||||
|         Common::SleepCurrentThread(desired_time - elapsed_time); | ||||
|     } | ||||
| 
 | ||||
|     u32 frame_time = Common::Timer::GetTimeMs() - time_point; | ||||
| 
 | ||||
|     time_delay -= frame_time; | ||||
| } | ||||
| 
 | ||||
| /// Update hardware
 | ||||
| static void VBlankCallback(u64 userdata, int cycles_late) { | ||||
|     frame_count++; | ||||
|     VideoCore::g_renderer->SwapBuffers(); | ||||
| 
 | ||||
|     // Signal to GSP that GPU interrupt has occurred
 | ||||
|  | @ -550,12 +520,6 @@ static void VBlankCallback(u64 userdata, int cycles_late) { | |||
|     Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC0); | ||||
|     Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC1); | ||||
| 
 | ||||
|     if (!Settings::values.use_vsync && Settings::values.toggle_framelimit) { | ||||
|         FrameLimiter(); | ||||
|     } | ||||
| 
 | ||||
|     time_point = Common::Timer::GetTimeMs(); | ||||
| 
 | ||||
|     // Reschedule recurrent event
 | ||||
|     CoreTiming::ScheduleEvent(frame_ticks - cycles_late, vblank_event); | ||||
| } | ||||
|  | @ -590,9 +554,6 @@ void Init() { | |||
|     framebuffer_sub.color_format.Assign(Regs::PixelFormat::RGB8); | ||||
|     framebuffer_sub.active_fb = 0; | ||||
| 
 | ||||
|     frame_count = 0; | ||||
|     time_point = Common::Timer::GetTimeMs(); | ||||
| 
 | ||||
|     vblank_event = CoreTiming::RegisterEvent("GPU::VBlankCallback", VBlankCallback); | ||||
|     CoreTiming::ScheduleEvent(frame_ticks, vblank_event); | ||||
| 
 | ||||
|  |  | |||
|  | @ -13,6 +13,8 @@ | |||
| 
 | ||||
| namespace GPU { | ||||
| 
 | ||||
| constexpr float SCREEN_REFRESH_RATE = 60; | ||||
| 
 | ||||
| // Returns index corresponding to the Regs member labeled by field_name
 | ||||
| // TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
 | ||||
| //       when used with array elements (e.g. GPU_REG_INDEX(memory_fill_config[0])).
 | ||||
|  |  | |||
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