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	DSP/HLE: Implement Source processing
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					 7 changed files with 496 additions and 5 deletions
				
			
		|  | @ -4,6 +4,7 @@ set(SRCS | |||
|             hle/dsp.cpp | ||||
|             hle/filter.cpp | ||||
|             hle/pipe.cpp | ||||
|             hle/source.cpp | ||||
|             interpolate.cpp | ||||
|             sink_details.cpp | ||||
|             ) | ||||
|  | @ -15,6 +16,7 @@ set(HEADERS | |||
|             hle/dsp.h | ||||
|             hle/filter.h | ||||
|             hle/pipe.h | ||||
|             hle/source.h | ||||
|             interpolate.h | ||||
|             null_sink.h | ||||
|             sink.h | ||||
|  |  | |||
|  | @ -27,7 +27,7 @@ using QuadFrame32   = std::array<std::array<s32, 4>, samples_per_frame>; | |||
|  */ | ||||
| template<typename FrameT, typename FilterT> | ||||
| void FilterFrame(FrameT& frame, FilterT& filter) { | ||||
|     std::transform(frame.begin(), frame.end(), frame.begin(), [&filter](const typename FrameT::value_type& sample) { | ||||
|     std::transform(frame.begin(), frame.end(), frame.begin(), [&filter](const auto& sample) { | ||||
|         return filter.ProcessSample(sample); | ||||
|     }); | ||||
| } | ||||
|  |  | |||
|  | @ -2,10 +2,12 @@ | |||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <array> | ||||
| #include <memory> | ||||
| 
 | ||||
| #include "audio_core/hle/dsp.h" | ||||
| #include "audio_core/hle/pipe.h" | ||||
| #include "audio_core/hle/source.h" | ||||
| #include "audio_core/sink.h" | ||||
| 
 | ||||
| namespace DSP { | ||||
|  | @ -38,16 +40,38 @@ static SharedMemory& WriteRegion() { | |||
|     return g_regions[1 - CurrentRegionIndex()]; | ||||
| } | ||||
| 
 | ||||
| static std::array<Source, num_sources> sources = { | ||||
|     Source(0), Source(1), Source(2), Source(3), Source(4), Source(5), | ||||
|     Source(6), Source(7), Source(8), Source(9), Source(10), Source(11), | ||||
|     Source(12), Source(13), Source(14), Source(15), Source(16), Source(17), | ||||
|     Source(18), Source(19), Source(20), Source(21), Source(22), Source(23) | ||||
| }; | ||||
| 
 | ||||
| static std::unique_ptr<AudioCore::Sink> sink; | ||||
| 
 | ||||
| void Init() { | ||||
|     DSP::HLE::ResetPipes(); | ||||
|     for (auto& source : sources) { | ||||
|         source.Reset(); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void Shutdown() { | ||||
| } | ||||
| 
 | ||||
| bool Tick() { | ||||
|     SharedMemory& read = ReadRegion(); | ||||
|     SharedMemory& write = WriteRegion(); | ||||
| 
 | ||||
|     std::array<QuadFrame32, 3> intermediate_mixes = {}; | ||||
| 
 | ||||
|     for (size_t i = 0; i < num_sources; i++) { | ||||
|         write.source_statuses.status[i] = sources[i].Tick(read.source_configurations.config[i], read.adpcm_coefficients.coeff[i]); | ||||
|         for (size_t mix = 0; mix < 3; mix++) { | ||||
|             sources[i].MixInto(intermediate_mixes[mix], mix); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     return true; | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -169,9 +169,9 @@ struct SourceConfiguration { | |||
|         float_le rate_multiplier; | ||||
| 
 | ||||
|         enum class InterpolationMode : u8 { | ||||
|             None = 0, | ||||
|             Polyphase = 0, | ||||
|             Linear = 1, | ||||
|             Polyphase = 2 | ||||
|             None = 2 | ||||
|         }; | ||||
| 
 | ||||
|         InterpolationMode interpolation_mode; | ||||
|  | @ -318,10 +318,10 @@ ASSERT_DSP_STRUCT(SourceConfiguration::Configuration::Buffer, 20); | |||
| struct SourceStatus { | ||||
|     struct Status { | ||||
|         u8 is_enabled;               ///< Is this channel enabled? (Doesn't have to be playing anything.)
 | ||||
|         u8 previous_buffer_id_dirty; ///< Non-zero when previous_buffer_id changes
 | ||||
|         u8 current_buffer_id_dirty;  ///< Non-zero when current_buffer_id changes
 | ||||
|         u16_le sync;                 ///< Is set by the DSP to the value of SourceConfiguration::sync
 | ||||
|         u32_dsp buffer_position;     ///< Number of samples into the current buffer
 | ||||
|         u16_le previous_buffer_id;   ///< Updated when a buffer finishes playing
 | ||||
|         u16_le current_buffer_id;    ///< Updated when a buffer finishes playing
 | ||||
|         INSERT_PADDING_DSPWORDS(1); | ||||
|     }; | ||||
| 
 | ||||
|  |  | |||
|  | @ -16,6 +16,7 @@ namespace HLE { | |||
| 
 | ||||
| /// Preprocessing filters. There is an independent set of filters for each Source.
 | ||||
| class SourceFilters final { | ||||
| public: | ||||
|     SourceFilters() { Reset(); } | ||||
| 
 | ||||
|     /// Reset internal state.
 | ||||
|  |  | |||
							
								
								
									
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								src/audio_core/hle/source.cpp
									
										
									
									
									
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								src/audio_core/hle/source.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,320 @@ | |||
| // Copyright 2016 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <algorithm> | ||||
| #include <array> | ||||
| 
 | ||||
| #include "audio_core/codec.h" | ||||
| #include "audio_core/hle/common.h" | ||||
| #include "audio_core/hle/source.h" | ||||
| #include "audio_core/interpolate.h" | ||||
| 
 | ||||
| #include "common/assert.h" | ||||
| #include "common/logging/log.h" | ||||
| 
 | ||||
| #include "core/memory.h" | ||||
| 
 | ||||
| namespace DSP { | ||||
| namespace HLE { | ||||
| 
 | ||||
| SourceStatus::Status Source::Tick(SourceConfiguration::Configuration& config, const s16_le (&adpcm_coeffs)[16]) { | ||||
|     ParseConfig(config, adpcm_coeffs); | ||||
| 
 | ||||
|     if (state.enabled) { | ||||
|         GenerateFrame(); | ||||
|     } | ||||
| 
 | ||||
|     return GetCurrentStatus(); | ||||
| } | ||||
| 
 | ||||
| void Source::MixInto(QuadFrame32& dest, size_t intermediate_mix_id) const { | ||||
|     if (!state.enabled) | ||||
|         return; | ||||
| 
 | ||||
|     const std::array<float, 4>& gains = state.gain.at(intermediate_mix_id); | ||||
|     for (size_t samplei = 0; samplei < samples_per_frame; samplei++) { | ||||
|         // Conversion from stereo (current_frame) to quadraphonic (dest) occurs here.
 | ||||
|         dest[samplei][0] += static_cast<s32>(gains[0] * current_frame[samplei][0]); | ||||
|         dest[samplei][1] += static_cast<s32>(gains[1] * current_frame[samplei][1]); | ||||
|         dest[samplei][2] += static_cast<s32>(gains[2] * current_frame[samplei][0]); | ||||
|         dest[samplei][3] += static_cast<s32>(gains[3] * current_frame[samplei][1]); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void Source::Reset() { | ||||
|     current_frame.fill({}); | ||||
|     state = {}; | ||||
| } | ||||
| 
 | ||||
| void Source::ParseConfig(SourceConfiguration::Configuration& config, const s16_le (&adpcm_coeffs)[16]) { | ||||
|     if (!config.dirty_raw) { | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     if (config.reset_flag) { | ||||
|         config.reset_flag.Assign(0); | ||||
|         Reset(); | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu reset", source_id); | ||||
|     } | ||||
| 
 | ||||
|     if (config.partial_reset_flag) { | ||||
|         config.partial_reset_flag.Assign(0); | ||||
|         state.input_queue = std::priority_queue<Buffer, std::vector<Buffer>, BufferOrder>{}; | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu partial_reset", source_id); | ||||
|     } | ||||
| 
 | ||||
|     if (config.enable_dirty) { | ||||
|         config.enable_dirty.Assign(0); | ||||
|         state.enabled = config.enable != 0; | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu enable=%d", source_id, state.enabled); | ||||
|     } | ||||
| 
 | ||||
|     if (config.sync_dirty) { | ||||
|         config.sync_dirty.Assign(0); | ||||
|         state.sync = config.sync; | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu sync=%u", source_id, state.sync); | ||||
|     } | ||||
| 
 | ||||
|     if (config.rate_multiplier_dirty) { | ||||
|         config.rate_multiplier_dirty.Assign(0); | ||||
|         state.rate_multiplier = config.rate_multiplier; | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu rate=%f", source_id, state.rate_multiplier); | ||||
| 
 | ||||
|         if (state.rate_multiplier <= 0) { | ||||
|             LOG_ERROR(Audio_DSP, "Was given an invalid rate multiplier: source_id=%zu rate=%f", source_id, state.rate_multiplier); | ||||
|             state.rate_multiplier = 1.0f; | ||||
|             // Note: Actual firmware starts producing garbage if this occurs.
 | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     if (config.adpcm_coefficients_dirty) { | ||||
|         config.adpcm_coefficients_dirty.Assign(0); | ||||
|         std::transform(adpcm_coeffs, adpcm_coeffs + state.adpcm_coeffs.size(), state.adpcm_coeffs.begin(), | ||||
|             [](const auto& coeff) { return static_cast<s16>(coeff); }); | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu adpcm update", source_id); | ||||
|     } | ||||
| 
 | ||||
|     if (config.gain_0_dirty) { | ||||
|         config.gain_0_dirty.Assign(0); | ||||
|         std::transform(config.gain[0], config.gain[0] + state.gain[0].size(), state.gain[0].begin(), | ||||
|             [](const auto& coeff) { return static_cast<float>(coeff); }); | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu gain 0 update", source_id); | ||||
|     } | ||||
| 
 | ||||
|     if (config.gain_1_dirty) { | ||||
|         config.gain_1_dirty.Assign(0); | ||||
|         std::transform(config.gain[1], config.gain[1] + state.gain[1].size(), state.gain[1].begin(), | ||||
|             [](const auto& coeff) { return static_cast<float>(coeff); }); | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu gain 1 update", source_id); | ||||
|     } | ||||
| 
 | ||||
|     if (config.gain_2_dirty) { | ||||
|         config.gain_2_dirty.Assign(0); | ||||
|         std::transform(config.gain[2], config.gain[2] + state.gain[2].size(), state.gain[2].begin(), | ||||
|             [](const auto& coeff) { return static_cast<float>(coeff); }); | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu gain 2 update", source_id); | ||||
|     } | ||||
| 
 | ||||
|     if (config.filters_enabled_dirty) { | ||||
|         config.filters_enabled_dirty.Assign(0); | ||||
|         state.filters.Enable(config.simple_filter_enabled.ToBool(), config.biquad_filter_enabled.ToBool()); | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu enable_simple=%hu enable_biquad=%hu", | ||||
|                   source_id, config.simple_filter_enabled.Value(), config.biquad_filter_enabled.Value()); | ||||
|     } | ||||
| 
 | ||||
|     if (config.simple_filter_dirty) { | ||||
|         config.simple_filter_dirty.Assign(0); | ||||
|         state.filters.Configure(config.simple_filter); | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu simple filter update"); | ||||
|     } | ||||
| 
 | ||||
|     if (config.biquad_filter_dirty) { | ||||
|         config.biquad_filter_dirty.Assign(0); | ||||
|         state.filters.Configure(config.biquad_filter); | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu biquad filter update"); | ||||
|     } | ||||
| 
 | ||||
|     if (config.interpolation_dirty) { | ||||
|         config.interpolation_dirty.Assign(0); | ||||
|         state.interpolation_mode = config.interpolation_mode; | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu interpolation_mode=%zu", source_id, static_cast<size_t>(state.interpolation_mode)); | ||||
|     } | ||||
| 
 | ||||
|     if (config.format_dirty || config.embedded_buffer_dirty) { | ||||
|         config.format_dirty.Assign(0); | ||||
|         state.format = config.format; | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu format=%zu", source_id, static_cast<size_t>(state.format)); | ||||
|     } | ||||
| 
 | ||||
|     if (config.mono_or_stereo_dirty || config.embedded_buffer_dirty) { | ||||
|         config.mono_or_stereo_dirty.Assign(0); | ||||
|         state.mono_or_stereo = config.mono_or_stereo; | ||||
|         LOG_TRACE(Audio_DSP, "source_id=%zu mono_or_stereo=%zu", source_id, static_cast<size_t>(state.mono_or_stereo)); | ||||
|     } | ||||
| 
 | ||||
|     if (config.embedded_buffer_dirty) { | ||||
|         config.embedded_buffer_dirty.Assign(0); | ||||
|         state.input_queue.emplace(Buffer{ | ||||
|             config.physical_address, | ||||
|             config.length, | ||||
|             static_cast<u8>(config.adpcm_ps), | ||||
|             { config.adpcm_yn[0], config.adpcm_yn[1] }, | ||||
|             config.adpcm_dirty.ToBool(), | ||||
|             config.is_looping.ToBool(), | ||||
|             config.buffer_id, | ||||
|             state.mono_or_stereo, | ||||
|             state.format, | ||||
|             false | ||||
|         }); | ||||
|         LOG_TRACE(Audio_DSP, "enqueuing embedded addr=0x%08x len=%u id=%hu", config.physical_address, config.length, config.buffer_id); | ||||
|     } | ||||
| 
 | ||||
|     if (config.buffer_queue_dirty) { | ||||
|         config.buffer_queue_dirty.Assign(0); | ||||
|         for (size_t i = 0; i < 4; i++) { | ||||
|             if (config.buffers_dirty & (1 << i)) { | ||||
|                 const auto& b = config.buffers[i]; | ||||
|                 state.input_queue.emplace(Buffer{ | ||||
|                     b.physical_address, | ||||
|                     b.length, | ||||
|                     static_cast<u8>(b.adpcm_ps), | ||||
|                     { b.adpcm_yn[0], b.adpcm_yn[1] }, | ||||
|                     b.adpcm_dirty != 0, | ||||
|                     b.is_looping != 0, | ||||
|                     b.buffer_id, | ||||
|                     state.mono_or_stereo, | ||||
|                     state.format, | ||||
|                     true | ||||
|                 }); | ||||
|                 LOG_TRACE(Audio_DSP, "enqueuing queued %zu addr=0x%08x len=%u id=%hu", i, b.physical_address, b.length, b.buffer_id); | ||||
|             } | ||||
|         } | ||||
|         config.buffers_dirty = 0; | ||||
|     } | ||||
| 
 | ||||
|     if (config.dirty_raw) { | ||||
|         LOG_DEBUG(Audio_DSP, "source_id=%zu remaining_dirty=%x", source_id, config.dirty_raw); | ||||
|     } | ||||
| 
 | ||||
|     config.dirty_raw = 0; | ||||
| } | ||||
| 
 | ||||
| void Source::GenerateFrame() { | ||||
|     current_frame.fill({}); | ||||
| 
 | ||||
|     if (state.current_buffer.empty() && !DequeueBuffer()) { | ||||
|         state.enabled = false; | ||||
|         state.buffer_update = true; | ||||
|         state.current_buffer_id = 0; | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     size_t frame_position = 0; | ||||
| 
 | ||||
|     state.current_sample_number = state.next_sample_number; | ||||
|     while (frame_position < current_frame.size()) { | ||||
|         if (state.current_buffer.empty() && !DequeueBuffer()) { | ||||
|             break; | ||||
|         } | ||||
| 
 | ||||
|         const size_t size_to_copy = std::min(state.current_buffer.size(), current_frame.size() - frame_position); | ||||
| 
 | ||||
|         std::copy(state.current_buffer.begin(), state.current_buffer.begin() + size_to_copy, current_frame.begin() + frame_position); | ||||
|         state.current_buffer.erase(state.current_buffer.begin(), state.current_buffer.begin() + size_to_copy); | ||||
| 
 | ||||
|         frame_position += size_to_copy; | ||||
|         state.next_sample_number += static_cast<u32>(size_to_copy); | ||||
|     } | ||||
| 
 | ||||
|     state.filters.ProcessFrame(current_frame); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| bool Source::DequeueBuffer() { | ||||
|     ASSERT_MSG(state.current_buffer.empty(), "Shouldn't dequeue; we still have data in current_buffer"); | ||||
| 
 | ||||
|     if (state.input_queue.empty()) | ||||
|         return false; | ||||
| 
 | ||||
|     const Buffer buf = state.input_queue.top(); | ||||
|     state.input_queue.pop(); | ||||
| 
 | ||||
|     if (buf.adpcm_dirty) { | ||||
|         state.adpcm_state.yn1 = buf.adpcm_yn[0]; | ||||
|         state.adpcm_state.yn2 = buf.adpcm_yn[1]; | ||||
|     } | ||||
| 
 | ||||
|     if (buf.is_looping) { | ||||
|         LOG_ERROR(Audio_DSP, "Looped buffers are unimplemented at the moment"); | ||||
|     } | ||||
| 
 | ||||
|     const u8* const memory = Memory::GetPhysicalPointer(buf.physical_address); | ||||
|     if (memory) { | ||||
|         const unsigned num_channels = buf.mono_or_stereo == MonoOrStereo::Stereo ? 2 : 1; | ||||
|         switch (buf.format) { | ||||
|         case Format::PCM8: | ||||
|             state.current_buffer = Codec::DecodePCM8(num_channels, memory, buf.length); | ||||
|             break; | ||||
|         case Format::PCM16: | ||||
|             state.current_buffer = Codec::DecodePCM16(num_channels, memory, buf.length); | ||||
|             break; | ||||
|         case Format::ADPCM: | ||||
|             DEBUG_ASSERT(num_channels == 1); | ||||
|             state.current_buffer = Codec::DecodeADPCM(memory, buf.length, state.adpcm_coeffs, state.adpcm_state); | ||||
|             break; | ||||
|         default: | ||||
|             UNIMPLEMENTED(); | ||||
|             break; | ||||
|         } | ||||
|     } else { | ||||
|         LOG_WARNING(Audio_DSP, "source_id=%zu buffer_id=%hu length=%u: Invalid physical address 0x%08X", | ||||
|                                source_id, buf.buffer_id, buf.length, buf.physical_address); | ||||
|         state.current_buffer.clear(); | ||||
|         return true; | ||||
|     } | ||||
| 
 | ||||
|     switch (state.interpolation_mode) { | ||||
|     case InterpolationMode::None: | ||||
|         state.current_buffer = AudioInterp::None(state.interp_state, state.current_buffer, state.rate_multiplier); | ||||
|         break; | ||||
|     case InterpolationMode::Linear: | ||||
|         state.current_buffer = AudioInterp::Linear(state.interp_state, state.current_buffer, state.rate_multiplier); | ||||
|         break; | ||||
|     case InterpolationMode::Polyphase: | ||||
|         // TODO(merry): Implement polyphase interpolation
 | ||||
|         state.current_buffer = AudioInterp::Linear(state.interp_state, state.current_buffer, state.rate_multiplier); | ||||
|         break; | ||||
|     default: | ||||
|         UNIMPLEMENTED(); | ||||
|         break; | ||||
|     } | ||||
| 
 | ||||
|     state.current_sample_number = 0; | ||||
|     state.next_sample_number = 0; | ||||
|     state.current_buffer_id = buf.buffer_id; | ||||
|     state.buffer_update = buf.from_queue; | ||||
| 
 | ||||
|     LOG_TRACE(Audio_DSP, "source_id=%zu buffer_id=%hu from_queue=%s current_buffer.size()=%zu", | ||||
|                          source_id, buf.buffer_id, buf.from_queue ? "true" : "false", state.current_buffer.size()); | ||||
|     return true; | ||||
| } | ||||
| 
 | ||||
| SourceStatus::Status Source::GetCurrentStatus() { | ||||
|     SourceStatus::Status ret; | ||||
| 
 | ||||
|     // Applications depend on the correct emulation of
 | ||||
|     // current_buffer_id_dirty and current_buffer_id to synchronise
 | ||||
|     // audio with video.
 | ||||
|     ret.is_enabled = state.enabled; | ||||
|     ret.current_buffer_id_dirty = state.buffer_update ? 1 : 0; | ||||
|     state.buffer_update = false; | ||||
|     ret.current_buffer_id = state.current_buffer_id; | ||||
|     ret.buffer_position = state.current_sample_number; | ||||
|     ret.sync = state.sync; | ||||
| 
 | ||||
|     return ret; | ||||
| } | ||||
| 
 | ||||
| } // namespace HLE
 | ||||
| } // namespace DSP
 | ||||
							
								
								
									
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								src/audio_core/hle/source.h
									
										
									
									
									
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								src/audio_core/hle/source.h
									
										
									
									
									
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							|  | @ -0,0 +1,144 @@ | |||
| // Copyright 2016 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <array> | ||||
| #include <queue> | ||||
| #include <vector> | ||||
| 
 | ||||
| #include "audio_core/codec.h" | ||||
| #include "audio_core/hle/common.h" | ||||
| #include "audio_core/hle/dsp.h" | ||||
| #include "audio_core/hle/filter.h" | ||||
| #include "audio_core/interpolate.h" | ||||
| 
 | ||||
| #include "common/common_types.h" | ||||
| 
 | ||||
| namespace DSP { | ||||
| namespace HLE { | ||||
| 
 | ||||
| /**
 | ||||
|  * This module performs: | ||||
|  * - Buffer management | ||||
|  * - Decoding of buffers | ||||
|  * - Buffer resampling and interpolation | ||||
|  * - Per-source filtering (SimpleFilter, BiquadFilter) | ||||
|  * - Per-source gain | ||||
|  * - Other per-source processing | ||||
|  */ | ||||
| class Source final { | ||||
| public: | ||||
|     explicit Source(size_t source_id_) : source_id(source_id_) { | ||||
|         Reset(); | ||||
|     } | ||||
| 
 | ||||
|     /// Resets internal state.
 | ||||
|     void Reset(); | ||||
| 
 | ||||
|     /**
 | ||||
|      * This is called once every audio frame. This performs per-source processing every frame. | ||||
|      * @param config The new configuration we've got for this Source from the application. | ||||
|      * @param adpcm_coeffs ADPCM coefficients to use if config tells us to use them (may contain invalid values otherwise). | ||||
|      * @return The current status of this Source. This is given back to the emulated application via SharedMemory. | ||||
|      */ | ||||
|     SourceStatus::Status Tick(SourceConfiguration::Configuration& config, const s16_le (&adpcm_coeffs)[16]); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Mix this source's output into dest, using the gains for the `intermediate_mix_id`-th intermediate mixer. | ||||
|      * @param dest The QuadFrame32 to mix into. | ||||
|      * @param intermediate_mix_id The id of the intermediate mix whose gains we are using. | ||||
|      */ | ||||
|     void MixInto(QuadFrame32& dest, size_t intermediate_mix_id) const; | ||||
| 
 | ||||
| private: | ||||
|     const size_t source_id; | ||||
|     StereoFrame16 current_frame; | ||||
| 
 | ||||
|     using Format = SourceConfiguration::Configuration::Format; | ||||
|     using InterpolationMode = SourceConfiguration::Configuration::InterpolationMode; | ||||
|     using MonoOrStereo = SourceConfiguration::Configuration::MonoOrStereo; | ||||
| 
 | ||||
|     /// Internal representation of a buffer for our buffer queue
 | ||||
|     struct Buffer { | ||||
|         PAddr physical_address; | ||||
|         u32 length; | ||||
|         u8 adpcm_ps; | ||||
|         std::array<u16, 2> adpcm_yn; | ||||
|         bool adpcm_dirty; | ||||
|         bool is_looping; | ||||
|         u16 buffer_id; | ||||
| 
 | ||||
|         MonoOrStereo mono_or_stereo; | ||||
|         Format format; | ||||
| 
 | ||||
|         bool from_queue; | ||||
|     }; | ||||
| 
 | ||||
|     struct BufferOrder { | ||||
|         bool operator() (const Buffer& a, const Buffer& b) const { | ||||
|             // Lower buffer_id comes first.
 | ||||
|             return a.buffer_id > b.buffer_id; | ||||
|         } | ||||
|     }; | ||||
| 
 | ||||
|     struct { | ||||
| 
 | ||||
|         // State variables
 | ||||
| 
 | ||||
|         bool enabled = false; | ||||
|         u16 sync = 0; | ||||
| 
 | ||||
|         // Mixing
 | ||||
| 
 | ||||
|         std::array<std::array<float, 4>, 3> gain = {}; | ||||
| 
 | ||||
|         // Buffer queue
 | ||||
| 
 | ||||
|         std::priority_queue<Buffer, std::vector<Buffer>, BufferOrder> input_queue; | ||||
|         MonoOrStereo mono_or_stereo = MonoOrStereo::Mono; | ||||
|         Format format = Format::ADPCM; | ||||
| 
 | ||||
|         // Current buffer
 | ||||
| 
 | ||||
|         u32 current_sample_number = 0; | ||||
|         u32 next_sample_number = 0; | ||||
|         std::vector<std::array<s16, 2>> current_buffer; | ||||
| 
 | ||||
|         // buffer_id state
 | ||||
| 
 | ||||
|         bool buffer_update = false; | ||||
|         u32 current_buffer_id = 0; | ||||
| 
 | ||||
|         // Decoding state
 | ||||
| 
 | ||||
|         std::array<s16, 16> adpcm_coeffs = {}; | ||||
|         Codec::ADPCMState adpcm_state = {}; | ||||
| 
 | ||||
|         // Resampling state
 | ||||
| 
 | ||||
|         float rate_multiplier = 1.0; | ||||
|         InterpolationMode interpolation_mode = InterpolationMode::Polyphase; | ||||
|         AudioInterp::State interp_state = {}; | ||||
| 
 | ||||
|         // Filter state
 | ||||
| 
 | ||||
|         SourceFilters filters; | ||||
| 
 | ||||
|     } state; | ||||
| 
 | ||||
|     // Internal functions
 | ||||
| 
 | ||||
|     /// INTERNAL: Update our internal state based on the current config.
 | ||||
|     void ParseConfig(SourceConfiguration::Configuration& config, const s16_le (&adpcm_coeffs)[16]); | ||||
|     /// INTERNAL: Generate the current audio output for this frame based on our internal state.
 | ||||
|     void GenerateFrame(); | ||||
|     /// INTERNAL: Dequeues a buffer and does preprocessing on it (decoding, resampling). Puts it into current_buffer.
 | ||||
|     bool DequeueBuffer(); | ||||
|     /// INTERNAL: Generates a SourceStatus::Status based on our internal state.
 | ||||
|     SourceStatus::Status GetCurrentStatus(); | ||||
| }; | ||||
| 
 | ||||
| } // namespace HLE
 | ||||
| } // namespace DSP
 | ||||
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