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	citra_qt: fix two graphics configuration bugs (#6840)
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					 1 changed files with 4 additions and 2 deletions
				
			
		|  | @ -13,6 +13,7 @@ ConfigureGraphics::ConfigureGraphics(bool is_powered_on, QWidget* parent) | ||||||
|     ui->setupUi(this); |     ui->setupUi(this); | ||||||
| 
 | 
 | ||||||
|     ui->toggle_vsync_new->setEnabled(!is_powered_on); |     ui->toggle_vsync_new->setEnabled(!is_powered_on); | ||||||
|  |     ui->graphics_api_combo->setEnabled(!is_powered_on); | ||||||
|     // Set the index to -1 to ensure the below lambda is called with setCurrentIndex
 |     // Set the index to -1 to ensure the below lambda is called with setCurrentIndex
 | ||||||
|     ui->graphics_api_combo->setCurrentIndex(-1); |     ui->graphics_api_combo->setCurrentIndex(-1); | ||||||
| 
 | 
 | ||||||
|  | @ -28,9 +29,10 @@ ConfigureGraphics::ConfigureGraphics(bool is_powered_on, QWidget* parent) | ||||||
|             }); |             }); | ||||||
| 
 | 
 | ||||||
|     connect(ui->toggle_hw_shader, &QCheckBox::toggled, this, [this] { |     connect(ui->toggle_hw_shader, &QCheckBox::toggled, this, [this] { | ||||||
|  |         const bool enabled = ui->toggle_hw_shader->isEnabled(); | ||||||
|         const bool checked = ui->toggle_hw_shader->isChecked(); |         const bool checked = ui->toggle_hw_shader->isChecked(); | ||||||
|         ui->hw_shader_group->setEnabled(checked); |         ui->hw_shader_group->setEnabled(checked && enabled); | ||||||
|         ui->toggle_disk_shader_cache->setEnabled(checked); |         ui->toggle_disk_shader_cache->setEnabled(checked && enabled); | ||||||
|     }); |     }); | ||||||
| 
 | 
 | ||||||
|     SetupPerGameUI(); |     SetupPerGameUI(); | ||||||
|  |  | ||||||
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