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	Remove every trailing whitespace from the project (but externals).
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						b1503b2020
					
				
					 65 changed files with 212 additions and 212 deletions
				
			
		|  | @ -89,15 +89,15 @@ if (Qt5_FOUND AND MSVC) | |||
|     ) | ||||
|     set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/") | ||||
|     set(PLATFORMS ${DLL_DEST}platforms/) | ||||
|      | ||||
| 
 | ||||
|     # windows commandline expects the / to be \ so switch them | ||||
|     string(REPLACE "/" "\\" Qt5_DLL_DIR ${Qt5_DLL_DIR}) | ||||
|     string(REPLACE "/" "\\" Qt5_PLATFORMS_DIR ${Qt5_PLATFORMS_DIR}) | ||||
|     string(REPLACE "/" "\\" DLL_DEST ${DLL_DEST}) | ||||
|     string(REPLACE "/" "\\" PLATFORMS ${PLATFORMS}) | ||||
|      | ||||
| 
 | ||||
|     # /NJH /NJS /NDL /NFL /NC /NS /NP - Silence any output | ||||
|     # cmake adds an extra check for command success which doesn't work too well with robocopy  | ||||
|     # cmake adds an extra check for command success which doesn't work too well with robocopy | ||||
|     # so trick it into thinking the command was successful with the || cmd /c "exit /b 0" | ||||
|     add_custom_command(TARGET citra-qt POST_BUILD | ||||
|         COMMAND robocopy ${Qt5_DLL_DIR} ${DLL_DEST} ${Qt5_DLLS} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0" | ||||
|  |  | |||
|  | @ -57,7 +57,7 @@ void EmuThread::run() { | |||
|             Core::SingleStep(); | ||||
|             emit DebugModeEntered(); | ||||
|             yieldCurrentThread(); | ||||
|              | ||||
| 
 | ||||
|             was_active = false; | ||||
|         } else { | ||||
|             std::unique_lock<std::mutex> lock(running_mutex); | ||||
|  |  | |||
|  | @ -80,7 +80,7 @@ signals: | |||
|      * @warning When connecting to this signal from other threads, make sure to specify either Qt::QueuedConnection (invoke slot within the destination object's message thread) or even Qt::BlockingQueuedConnection (additionally block source thread until slot returns) | ||||
|      */ | ||||
|     void DebugModeEntered(); | ||||
|      | ||||
| 
 | ||||
|     /**
 | ||||
|      * Emitted right before the CPU continues execution | ||||
|      * | ||||
|  |  | |||
|  | @ -39,7 +39,7 @@ void CallstackWidget::OnDebugModeEntered() | |||
|     { | ||||
|         ret_addr = Memory::Read32(addr); | ||||
|         call_addr = ret_addr - 4; //get call address???
 | ||||
|          | ||||
| 
 | ||||
|         if (Memory::GetPointer(call_addr) == nullptr) | ||||
|             break; | ||||
| 
 | ||||
|  |  | |||
|  | @ -127,7 +127,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) | |||
| 
 | ||||
|     ui.action_Use_Hardware_Renderer->setChecked(Settings::values.use_hw_renderer); | ||||
|     SetHardwareRendererEnabled(ui.action_Use_Hardware_Renderer->isChecked()); | ||||
|      | ||||
| 
 | ||||
|     ui.action_Single_Window_Mode->setChecked(settings.value("singleWindowMode", true).toBool()); | ||||
|     ToggleWindowMode(); | ||||
| 
 | ||||
|  |  | |||
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