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	Merge pull request #1467 from LittleWhite-tb/bug-shader-object
Set the appropriate locale to get float conversion working using to_string
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					 1 changed files with 4 additions and 0 deletions
				
			
		|  | @ -2,6 +2,7 @@ | ||||||
| // Licensed under GPLv2 or any later version
 | // Licensed under GPLv2 or any later version
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
|  | #include <clocale> | ||||||
| #include <thread> | #include <thread> | ||||||
| 
 | 
 | ||||||
| #include <QDesktopWidget> | #include <QDesktopWidget> | ||||||
|  | @ -563,6 +564,9 @@ int main(int argc, char* argv[]) { | ||||||
|     QApplication::setAttribute(Qt::AA_X11InitThreads); |     QApplication::setAttribute(Qt::AA_X11InitThreads); | ||||||
|     QApplication app(argc, argv); |     QApplication app(argc, argv); | ||||||
| 
 | 
 | ||||||
|  |     // Qt changes the locale and causes issues in float conversion using std::to_string() when generating shaders
 | ||||||
|  |     setlocale(LC_ALL, "C"); | ||||||
|  | 
 | ||||||
|     GMainWindow main_window; |     GMainWindow main_window; | ||||||
|     // After settings have been loaded by GMainWindow, apply the filter
 |     // After settings have been loaded by GMainWindow, apply the filter
 | ||||||
|     log_filter.ParseFilterString(Settings::values.log_filter); |     log_filter.ParseFilterString(Settings::values.log_filter); | ||||||
|  |  | ||||||
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