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	Update comments after hardware testing
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					 1 changed files with 3 additions and 5 deletions
				
			
		|  | @ -47,13 +47,11 @@ void DspHle::serialize(Archive& ar, const unsigned int) { | |||
| } | ||||
| SERIALIZE_IMPL(DspHle) | ||||
| 
 | ||||
| // TODO(xperia64): The value below is the "perfect" mathematical ratio
 | ||||
| // of ARM11 cycles per audio frame, as per merry's suggestion
 | ||||
| // samples per frame * teaklite cycles per sample * 2 ARM11 cycles/teaklite cycle
 | ||||
| // The value below is the "perfect" mathematical ratio of ARM11 cycles per audio frame, samples per
 | ||||
| // frame * teaklite cycles per sample * 2 ARM11 cycles/teaklite cycle
 | ||||
| // (160 * 4096 * 2) = (1310720)
 | ||||
| //
 | ||||
| // As per merry, it may be useful to verify this on hardware with the more recently
 | ||||
| // discovered "correct" ARM11 frequency of 268111856 as opposed to 268123480
 | ||||
| // This value has been verified against a rough hardware test with hardware and LLE
 | ||||
| static constexpr u64 audio_frame_ticks = samples_per_frame * 4096 * 2ull; ///< Units: ARM11 cycles
 | ||||
| 
 | ||||
| struct DspHle::Impl final { | ||||
|  |  | |||
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