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	citra_qt/game_list: Disable uniform row heights
This option was intended for enabling optimizations when all rows are granted to have the same height. In our case this is not true, and therefore the behavior is actually undefined. Different versions of Qt handle this differently. Newer versions of Qt tend to hide contents that are too big in height, which goes against our wishes. Thus, it's probably the best to disable this option so that things don't go wrong if we ever decide to update Qt.
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		|  | @ -285,7 +285,6 @@ GameList::GameList(GMainWindow* parent) : QWidget{parent} { | ||||||
|     tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); |     tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); | ||||||
|     tree_view->setSortingEnabled(true); |     tree_view->setSortingEnabled(true); | ||||||
|     tree_view->setEditTriggers(QHeaderView::NoEditTriggers); |     tree_view->setEditTriggers(QHeaderView::NoEditTriggers); | ||||||
|     tree_view->setUniformRowHeights(true); |  | ||||||
|     tree_view->setContextMenuPolicy(Qt::CustomContextMenu); |     tree_view->setContextMenuPolicy(Qt::CustomContextMenu); | ||||||
|     tree_view->setStyleSheet("QTreeView{ border: none; }"); |     tree_view->setStyleSheet("QTreeView{ border: none; }"); | ||||||
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