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	OpenGL: Remove unused duplicate of IsPassThroughTevStage
This copy was left behind when the shader generation code was moved to a separate file.
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					 1 changed files with 0 additions and 12 deletions
				
			
		|  | @ -28,18 +28,6 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192)); | ||||||
| MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255)); | MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255)); | ||||||
| MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100)); | MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100)); | ||||||
| 
 | 
 | ||||||
| static bool IsPassThroughTevStage(const Pica::TexturingRegs::TevStageConfig& stage) { |  | ||||||
|     using TevStageConfig = Pica::TexturingRegs::TevStageConfig; |  | ||||||
| 
 |  | ||||||
|     return (stage.color_op == TevStageConfig::Operation::Replace && |  | ||||||
|             stage.alpha_op == TevStageConfig::Operation::Replace && |  | ||||||
|             stage.color_source1 == TevStageConfig::Source::Previous && |  | ||||||
|             stage.alpha_source1 == TevStageConfig::Source::Previous && |  | ||||||
|             stage.color_modifier1 == TevStageConfig::ColorModifier::SourceColor && |  | ||||||
|             stage.alpha_modifier1 == TevStageConfig::AlphaModifier::SourceAlpha && |  | ||||||
|             stage.GetColorMultiplier() == 1 && stage.GetAlphaMultiplier() == 1); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { | RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { | ||||||
|     // Create sampler objects
 |     // Create sampler objects
 | ||||||
|     for (size_t i = 0; i < texture_samplers.size(); ++i) { |     for (size_t i = 0; i < texture_samplers.size(); ++i) { | ||||||
|  |  | ||||||
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