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	nested folder support + refuse to load incompatibly sized textures + general cleanups
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					 8 changed files with 141 additions and 57 deletions
				
			
		|  | @ -860,26 +860,28 @@ bool CachedSurface::LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_inf | |||
|     bool result = false; | ||||
|     auto& custom_tex_cache = Core::System::GetInstance().CustomTexCache(); | ||||
|     const auto& image_interface = Core::System::GetInstance().GetImageInterface(); | ||||
|     const std::string load_path = | ||||
|         fmt::format("{}textures/{:016X}/tex1_{}x{}_{:016X}_{}.png", | ||||
|                     FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), | ||||
|                     Core::System::GetInstance().Kernel().GetCurrentProcess()->codeset->program_id, | ||||
|                     width, height, tex_hash, static_cast<u32>(pixel_format)); | ||||
| 
 | ||||
|     if (custom_tex_cache.IsTextureCached(tex_hash)) { | ||||
|         tex_info = custom_tex_cache.LookupTexture(tex_hash); | ||||
|         result = true; | ||||
|     } else { | ||||
|         if (FileUtil::Exists(load_path)) { | ||||
|         if (custom_tex_cache.CustomTextureExists(tex_hash)) { | ||||
|             const auto& path_info = custom_tex_cache.LookupTexturePathInfo(tex_hash); | ||||
|             if (image_interface->DecodePNG(tex_info.tex, tex_info.width, tex_info.height, | ||||
|                                            load_path)) { | ||||
|                 LOG_INFO(Render_OpenGL, "Loaded custom texture from {}", load_path); | ||||
|                 Common::FlipRGBA8Texture(tex_info.tex, tex_info.width, tex_info.height); | ||||
|                 custom_tex_cache.CacheTexture(tex_hash, tex_info.tex, tex_info.width, | ||||
|                                               tex_info.height); | ||||
|                 result = true; | ||||
|                                            path_info.path)) { | ||||
|                 // Make sure the texture size is a power of 2
 | ||||
|                 if ((ceil(log2(tex_info.width)) == floor(log2(tex_info.width))) && | ||||
|                     (ceil(log2(tex_info.height)) == floor(log2(tex_info.height)))) { | ||||
|                     LOG_DEBUG(Render_OpenGL, "Loaded custom texture from {}", path_info.path); | ||||
|                     Common::FlipRGBA8Texture(tex_info.tex, tex_info.width, tex_info.height); | ||||
|                     custom_tex_cache.CacheTexture(tex_hash, tex_info.tex, tex_info.width, | ||||
|                                                   tex_info.height); | ||||
|                     result = true; | ||||
|                 } else { | ||||
|                     LOG_ERROR(Render_OpenGL, "Texture {} size is not a power of 2", path_info.path); | ||||
|                 } | ||||
|             } else { | ||||
|                 LOG_CRITICAL(Render_OpenGL, "Failed to load custom texture"); | ||||
|                 LOG_ERROR(Render_OpenGL, "Failed to load custom texture {}", path_info.path); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  |  | |||
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