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	Merge pull request #3307 from Subv/gsp_new_frame
HLE: Convert GSP_GPU to ServiceFramework.
This commit is contained in:
		
						commit
						ae42267cc7
					
				
					 11 changed files with 655 additions and 519 deletions
				
			
		
							
								
								
									
										35
									
								
								src/core/hle/service/gsp/gsp.cpp
									
										
									
									
									
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										35
									
								
								src/core/hle/service/gsp/gsp.cpp
									
										
									
									
									
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			@ -0,0 +1,35 @@
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <vector>
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/service/gsp/gsp.h"
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namespace Service {
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namespace GSP {
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static std::weak_ptr<GSP_GPU> gsp_gpu;
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FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
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    auto gpu = gsp_gpu.lock();
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    ASSERT(gpu != nullptr);
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    return gpu->GetFrameBufferInfo(thread_id, screen_index);
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}
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void SignalInterrupt(InterruptId interrupt_id) {
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    auto gpu = gsp_gpu.lock();
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    ASSERT(gpu != nullptr);
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    return gpu->SignalInterrupt(interrupt_id);
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}
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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    auto gpu = std::make_shared<GSP_GPU>();
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    gpu->InstallAsService(service_manager);
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    gsp_gpu = gpu;
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}
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} // namespace GSP
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} // namespace Service
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										32
									
								
								src/core/hle/service/gsp/gsp.h
									
										
									
									
									
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										32
									
								
								src/core/hle/service/gsp/gsp.h
									
										
									
									
									
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			@ -0,0 +1,32 @@
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include <string>
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#include "common/common_types.h"
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#include "core/hle/result.h"
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#include "core/hle/service/gsp/gsp_gpu.h"
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namespace Service {
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namespace GSP {
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/**
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 * Retrieves the framebuffer info stored in the GSP shared memory for the
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 * specified screen index and thread id.
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 * @param thread_id GSP thread id of the process that accesses the structure that we are requesting.
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 * @param screen_index Index of the screen we are requesting (Top = 0, Bottom = 1).
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 * @returns FramebufferUpdate Information about the specified framebuffer.
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 */
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FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index);
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/**
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 * Signals that the specified interrupt type has occurred to userland code
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 * @param interrupt_id ID of interrupt that is being signalled
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 */
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void SignalInterrupt(InterruptId interrupt_id);
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void InstallInterfaces(SM::ServiceManager& service_manager);
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} // namespace GSP
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} // namespace Service
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						 | 
				
			
			@ -2,15 +2,18 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <vector>
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#include "common/bit_field.h"
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#include "common/microprofile.h"
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#include "common/swap.h"
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#include "core/core.h"
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#include "core/hle/ipc.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/result.h"
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#include "core/hle/service/gsp_gpu.h"
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#include "core/hle/service/gsp/gsp_gpu.h"
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#include "core/hw/gpu.h"
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#include "core/hw/hw.h"
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#include "core/hw/lcd.h"
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			@ -48,32 +51,25 @@ constexpr ResultCode ERR_REGS_INVALID_SIZE(ErrorDescription::InvalidSize, ErrorM
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                                           ErrorSummary::InvalidArgument,
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                                           ErrorLevel::Usage); // 0xE0E02BEC
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/// Event triggered when GSP interrupt has been signalled
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Kernel::SharedPtr<Kernel::Event> g_interrupt_event;
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/// GSP shared memoryings
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Kernel::SharedPtr<Kernel::SharedMemory> g_shared_memory;
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/// Thread index into interrupt relay queue
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u32 g_thread_id = 0;
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static bool gpu_right_acquired = false;
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static bool first_initialization = true;
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/// Gets a pointer to a thread command buffer in GSP shared memory
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static inline u8* GetCommandBuffer(u32 thread_id) {
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    return g_shared_memory->GetPointer(0x800 + (thread_id * sizeof(CommandBuffer)));
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static inline u8* GetCommandBuffer(Kernel::SharedPtr<Kernel::SharedMemory> shared_memory,
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                                   u32 thread_id) {
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    return shared_memory->GetPointer(0x800 + (thread_id * sizeof(CommandBuffer)));
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}
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FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
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FrameBufferUpdate* GSP_GPU::GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
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    DEBUG_ASSERT_MSG(screen_index < 2, "Invalid screen index");
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    // For each thread there are two FrameBufferUpdate fields
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    u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate);
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    u8* ptr = g_shared_memory->GetPointer(offset);
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    u8* ptr = shared_memory->GetPointer(offset);
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    return reinterpret_cast<FrameBufferUpdate*>(ptr);
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}
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/// Gets a pointer to the interrupt relay queue for a given thread index
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static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) {
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    u8* ptr = g_shared_memory->GetPointer(sizeof(InterruptRelayQueue) * thread_id);
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static inline InterruptRelayQueue* GetInterruptRelayQueue(
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    Kernel::SharedPtr<Kernel::SharedMemory> shared_memory, u32 thread_id) {
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    u8* ptr = shared_memory->GetPointer(sizeof(InterruptRelayQueue) * thread_id);
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    return reinterpret_cast<InterruptRelayQueue*>(ptr);
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}
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			@ -95,10 +91,10 @@ static void WriteSingleHWReg(u32 base_address, u32 data) {
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 *
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 * @param base_address The address of the first register in the sequence
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 * @param size_in_bytes The number of registers to update (size of data)
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 * @param data_vaddr A pointer to the source data
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 * @param data A vector containing the source data
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 * @return RESULT_SUCCESS if the parameters are valid, error code otherwise
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 */
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static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_vaddr) {
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static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, const std::vector<u8>& data) {
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    // This magic number is verified to be done by the gsp module
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    const u32 max_size_in_bytes = 0x80;
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						 | 
				
			
			@ -112,11 +108,14 @@ static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_va
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            LOG_ERROR(Service_GSP, "Misaligned size 0x%08x", size_in_bytes);
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            return ERR_REGS_MISALIGNED;
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        } else {
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            size_t offset = 0;
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            while (size_in_bytes > 0) {
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                WriteSingleHWReg(base_address, Memory::Read32(data_vaddr));
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                u32 value;
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                std::memcpy(&value, &data[offset], sizeof(u32));
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                WriteSingleHWReg(base_address, value);
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                size_in_bytes -= 4;
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                data_vaddr += 4;
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                offset += 4;
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                base_address += 4;
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            }
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            return RESULT_SUCCESS;
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			@ -134,12 +133,12 @@ static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_va
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 *
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 * @param base_address  The address of the first register in the sequence
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 * @param size_in_bytes The number of registers to update (size of data)
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 * @param data_vaddr    A virtual address to the source data to use for updates
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 * @param masks_vaddr   A virtual address to the masks
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 * @param data    A vector containing the data to write
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 * @param masks   A vector containing the masks
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 * @return RESULT_SUCCESS if the parameters are valid, error code otherwise
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 */
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static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr data_vaddr,
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                                      VAddr masks_vaddr) {
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static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes,
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                                      const std::vector<u8>& data, const std::vector<u8>& masks) {
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    // This magic number is verified to be done by the gsp module
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    const u32 max_size_in_bytes = 0x80;
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						 | 
				
			
			@ -153,23 +152,24 @@ static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr
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            LOG_ERROR(Service_GSP, "Misaligned size 0x%08x", size_in_bytes);
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            return ERR_REGS_MISALIGNED;
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        } else {
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            size_t offset = 0;
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            while (size_in_bytes > 0) {
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                const u32 reg_address = base_address + REGS_BEGIN;
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                u32 reg_value;
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                HW::Read<u32>(reg_value, reg_address);
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                u32 data = Memory::Read32(data_vaddr);
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                u32 mask = Memory::Read32(masks_vaddr);
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                u32 value, mask;
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                std::memcpy(&value, &data[offset], sizeof(u32));
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                std::memcpy(&mask, &masks[offset], sizeof(u32));
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                // Update the current value of the register only for set mask bits
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                reg_value = (reg_value & ~mask) | (data & mask);
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                reg_value = (reg_value & ~mask) | (value & mask);
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                WriteSingleHWReg(base_address, reg_value);
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                size_in_bytes -= 4;
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                data_vaddr += 4;
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                masks_vaddr += 4;
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                offset += 4;
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                base_address += 4;
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            }
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            return RESULT_SUCCESS;
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| 
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			@ -181,78 +181,59 @@ static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr
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    }
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}
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/**
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 * GSP_GPU::WriteHWRegs service function
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 *
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 * Writes sequential GSP GPU hardware registers
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 *
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 *  Inputs:
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 *      1 : address of first GPU register
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 *      2 : number of registers to write sequentially
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 *      4 : pointer to source data array
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 */
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static void WriteHWRegs(Interface* self) {
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    u32* cmd_buff = Kernel::GetCommandBuffer();
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    u32 reg_addr = cmd_buff[1];
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    u32 size = cmd_buff[2];
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    VAddr src = cmd_buff[4];
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void GSP_GPU::WriteHWRegs(Kernel::HLERequestContext& ctx) {
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    IPC::RequestParser rp(ctx, 0x1, 2, 2);
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    u32 reg_addr = rp.Pop<u32>();
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    u32 size = rp.Pop<u32>();
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    std::vector<u8> src_data = rp.PopStaticBuffer();
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    cmd_buff[1] = WriteHWRegs(reg_addr, size, src).raw;
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    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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    rb.Push(GSP::WriteHWRegs(reg_addr, size, src_data));
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}
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/**
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 * GSP_GPU::WriteHWRegsWithMask service function
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 *
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 * Updates sequential GSP GPU hardware registers using masks
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 *
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 *  Inputs:
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 *      1 : address of first GPU register
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 *      2 : number of registers to update sequentially
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 *      4 : pointer to source data array
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 *      6 : pointer to mask array
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 */
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static void WriteHWRegsWithMask(Interface* self) {
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    u32* cmd_buff = Kernel::GetCommandBuffer();
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    u32 reg_addr = cmd_buff[1];
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    u32 size = cmd_buff[2];
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void GSP_GPU::WriteHWRegsWithMask(Kernel::HLERequestContext& ctx) {
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    IPC::RequestParser rp(ctx, 0x2, 2, 4);
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    u32 reg_addr = rp.Pop<u32>();
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    u32 size = rp.Pop<u32>();
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    VAddr src_data = cmd_buff[4];
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    VAddr mask_data = cmd_buff[6];
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    std::vector<u8> src_data = rp.PopStaticBuffer();
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    std::vector<u8> mask_data = rp.PopStaticBuffer();
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    cmd_buff[1] = WriteHWRegsWithMask(reg_addr, size, src_data, mask_data).raw;
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    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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		||||
    rb.Push(GSP::WriteHWRegsWithMask(reg_addr, size, src_data, mask_data));
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}
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/// Read a GSP GPU hardware register
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static void ReadHWRegs(Interface* self) {
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    u32* cmd_buff = Kernel::GetCommandBuffer();
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		||||
    u32 reg_addr = cmd_buff[1];
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		||||
    u32 size = cmd_buff[2];
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		||||
void GSP_GPU::ReadHWRegs(Kernel::HLERequestContext& ctx) {
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		||||
    IPC::RequestParser rp(ctx, 0x4, 2, 0);
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		||||
    u32 reg_addr = rp.Pop<u32>();
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		||||
    u32 input_size = rp.Pop<u32>();
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		||||
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		||||
    // TODO: Return proper error codes
 | 
			
		||||
    if (reg_addr + size >= 0x420000) {
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		||||
        LOG_ERROR(Service_GSP, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr,
 | 
			
		||||
                  size);
 | 
			
		||||
    static constexpr u32 MaxReadSize = 0x80;
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		||||
    u32 size = std::min(input_size, MaxReadSize);
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		||||
 | 
			
		||||
    if ((reg_addr % 4) != 0 || reg_addr >= 0x420000) {
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		||||
        IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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		||||
        rb.Push(ERR_REGS_OUTOFRANGE_OR_MISALIGNED);
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		||||
        LOG_ERROR(Service_GSP, "Invalid address 0x%08x", reg_addr);
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		||||
        return;
 | 
			
		||||
    }
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		||||
 | 
			
		||||
    // size should be word-aligned
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		||||
    if ((size % 4) != 0) {
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		||||
        IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
 | 
			
		||||
        rb.Push(ERR_REGS_MISALIGNED);
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		||||
        LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size);
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		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    VAddr dst_vaddr = cmd_buff[0x41];
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		||||
 | 
			
		||||
    while (size > 0) {
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		||||
        u32 value;
 | 
			
		||||
        HW::Read<u32>(value, reg_addr + REGS_BEGIN);
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		||||
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		||||
        Memory::Write32(dst_vaddr, value);
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		||||
 | 
			
		||||
        size -= 4;
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		||||
        dst_vaddr += 4;
 | 
			
		||||
        reg_addr += 4;
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		||||
    std::vector<u8> buffer(size);
 | 
			
		||||
    for (u32 offset = 0; offset < size; ++offset) {
 | 
			
		||||
        HW::Read<u8>(buffer[offset], REGS_BEGIN + reg_addr + offset);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
 | 
			
		||||
    rb.Push(RESULT_SUCCESS);
 | 
			
		||||
    rb.PushStaticBuffer(std::move(buffer), 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
 | 
			
		||||
| 
						 | 
				
			
			@ -300,115 +281,77 @@ ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
 | 
			
		|||
    return RESULT_SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * GSP_GPU::SetBufferSwap service function
 | 
			
		||||
 *
 | 
			
		||||
 * Updates GPU display framebuffer configuration using the specified parameters.
 | 
			
		||||
 *
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      1 : Screen ID (0 = top screen, 1 = bottom screen)
 | 
			
		||||
 *      2-7 : FrameBufferInfo structure
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1: Result code
 | 
			
		||||
 */
 | 
			
		||||
static void SetBufferSwap(Interface* self) {
 | 
			
		||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
			
		||||
    u32 screen_id = cmd_buff[1];
 | 
			
		||||
    FrameBufferInfo* fb_info = (FrameBufferInfo*)&cmd_buff[2];
 | 
			
		||||
void GSP_GPU::SetBufferSwap(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    IPC::RequestParser rp(ctx, 0x5, 8, 0);
 | 
			
		||||
    u32 screen_id = rp.Pop<u32>();
 | 
			
		||||
    auto fb_info = rp.PopRaw<FrameBufferInfo>();
 | 
			
		||||
 | 
			
		||||
    cmd_buff[1] = SetBufferSwap(screen_id, *fb_info).raw;
 | 
			
		||||
    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
 | 
			
		||||
    rb.Push(GSP::SetBufferSwap(screen_id, fb_info));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * GSP_GPU::FlushDataCache service function
 | 
			
		||||
 *
 | 
			
		||||
 * This Function is a no-op, We aren't emulating the CPU cache any time soon.
 | 
			
		||||
 *
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      1 : Address
 | 
			
		||||
 *      2 : Size
 | 
			
		||||
 *      3 : Value 0, some descriptor for the KProcess Handle
 | 
			
		||||
 *      4 : KProcess handle
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
 */
 | 
			
		||||
static void FlushDataCache(Interface* self) {
 | 
			
		||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
			
		||||
    u32 address = cmd_buff[1];
 | 
			
		||||
    u32 size = cmd_buff[2];
 | 
			
		||||
    u32 process = cmd_buff[4];
 | 
			
		||||
void GSP_GPU::FlushDataCache(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    IPC::RequestParser rp(ctx, 0x9, 2, 2);
 | 
			
		||||
    u32 address = rp.Pop<u32>();
 | 
			
		||||
    u32 size = rp.Pop<u32>();
 | 
			
		||||
    auto process = rp.PopObject<Kernel::Process>();
 | 
			
		||||
 | 
			
		||||
    // TODO(purpasmart96): Verify return header on HW
 | 
			
		||||
 | 
			
		||||
    cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 | 
			
		||||
    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
 | 
			
		||||
    rb.Push(RESULT_SUCCESS);
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address,
 | 
			
		||||
              size, process);
 | 
			
		||||
    LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=%u", address,
 | 
			
		||||
              size, process->process_id);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * GSP_GPU::SetAxiConfigQoSMode service function
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      1 : Mode, unused in emulator
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
 */
 | 
			
		||||
static void SetAxiConfigQoSMode(Interface* self) {
 | 
			
		||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
			
		||||
    u32 mode = cmd_buff[1];
 | 
			
		||||
void GSP_GPU::SetAxiConfigQoSMode(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    IPC::RequestParser rp(ctx, 0x10, 1, 0);
 | 
			
		||||
    u32 mode = rp.Pop<u32>();
 | 
			
		||||
 | 
			
		||||
    cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 | 
			
		||||
    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
 | 
			
		||||
    rb.Push(RESULT_SUCCESS);
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_GSP, "(STUBBED) called mode=0x%08X", mode);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * GSP_GPU::RegisterInterruptRelayQueue service function
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      1 : "Flags" field, purpose is unknown
 | 
			
		||||
 *      3 : Handle to GSP synchronization event
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1 : Result of function, 0x2A07 on success, otherwise error code
 | 
			
		||||
 *      2 : Thread index into GSP command buffer
 | 
			
		||||
 *      4 : Handle to GSP shared memory
 | 
			
		||||
 */
 | 
			
		||||
static void RegisterInterruptRelayQueue(Interface* self) {
 | 
			
		||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
			
		||||
    u32 flags = cmd_buff[1];
 | 
			
		||||
void GSP_GPU::RegisterInterruptRelayQueue(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    IPC::RequestParser rp(ctx, 0x13, 1, 2);
 | 
			
		||||
    u32 flags = rp.Pop<u32>();
 | 
			
		||||
 | 
			
		||||
    g_interrupt_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[3]);
 | 
			
		||||
    interrupt_event = rp.PopObject<Kernel::Event>();
 | 
			
		||||
    // TODO(mailwl): return right error code instead assert
 | 
			
		||||
    ASSERT_MSG((g_interrupt_event != nullptr), "handle is not valid!");
 | 
			
		||||
    ASSERT_MSG((interrupt_event != nullptr), "handle is not valid!");
 | 
			
		||||
 | 
			
		||||
    g_interrupt_event->name = "GSP_GPU::interrupt_event";
 | 
			
		||||
    interrupt_event->name = "GSP_GSP_GPU::interrupt_event";
 | 
			
		||||
 | 
			
		||||
    IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
 | 
			
		||||
 | 
			
		||||
    if (first_initialization) {
 | 
			
		||||
        // This specific code is required for a successful initialization, rather than 0
 | 
			
		||||
        first_initialization = false;
 | 
			
		||||
        cmd_buff[1] = RESULT_FIRST_INITIALIZATION.raw;
 | 
			
		||||
        rb.Push(RESULT_FIRST_INITIALIZATION);
 | 
			
		||||
    } else {
 | 
			
		||||
        cmd_buff[1] = RESULT_SUCCESS.raw;
 | 
			
		||||
        rb.Push(RESULT_SUCCESS);
 | 
			
		||||
    }
 | 
			
		||||
    cmd_buff[2] = g_thread_id++;                                           // Thread ID
 | 
			
		||||
    cmd_buff[4] = Kernel::g_handle_table.Create(g_shared_memory).Unwrap(); // GSP shared memory
 | 
			
		||||
 | 
			
		||||
    g_interrupt_event->Signal(); // TODO(bunnei): Is this correct?
 | 
			
		||||
    rb.Push(thread_id);
 | 
			
		||||
    rb.PushCopyObjects(shared_memory);
 | 
			
		||||
 | 
			
		||||
    thread_id++;
 | 
			
		||||
    interrupt_event->Signal(); // TODO(bunnei): Is this correct?
 | 
			
		||||
 | 
			
		||||
    LOG_WARNING(Service_GSP, "called, flags=0x%08X", flags);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * GSP_GPU::UnregisterInterruptRelayQueue service function
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
 */
 | 
			
		||||
static void UnregisterInterruptRelayQueue(Interface* self) {
 | 
			
		||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
			
		||||
void GSP_GPU::UnregisterInterruptRelayQueue(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    IPC::RequestParser rp(ctx, 0x14, 0, 0);
 | 
			
		||||
 | 
			
		||||
    g_thread_id = 0;
 | 
			
		||||
    g_interrupt_event = nullptr;
 | 
			
		||||
    thread_id = 0;
 | 
			
		||||
    interrupt_event = nullptr;
 | 
			
		||||
 | 
			
		||||
    cmd_buff[1] = RESULT_SUCCESS.raw;
 | 
			
		||||
    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
 | 
			
		||||
    rb.Push(RESULT_SUCCESS);
 | 
			
		||||
 | 
			
		||||
    LOG_WARNING(Service_GSP, "(STUBBED) called");
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -419,20 +362,21 @@ static void UnregisterInterruptRelayQueue(Interface* self) {
 | 
			
		|||
 * @todo This should probably take a thread_id parameter and only signal this thread?
 | 
			
		||||
 * @todo This probably does not belong in the GSP module, instead move to video_core
 | 
			
		||||
 */
 | 
			
		||||
void SignalInterrupt(InterruptId interrupt_id) {
 | 
			
		||||
void GSP_GPU::SignalInterrupt(InterruptId interrupt_id) {
 | 
			
		||||
    if (!gpu_right_acquired) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
    if (nullptr == g_interrupt_event) {
 | 
			
		||||
    if (nullptr == interrupt_event) {
 | 
			
		||||
        LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!");
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
    if (nullptr == g_shared_memory) {
 | 
			
		||||
    if (nullptr == shared_memory) {
 | 
			
		||||
        LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!");
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
    for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
 | 
			
		||||
        InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id);
 | 
			
		||||
        InterruptRelayQueue* interrupt_relay_queue =
 | 
			
		||||
            GetInterruptRelayQueue(shared_memory, thread_id);
 | 
			
		||||
        u8 next = interrupt_relay_queue->index;
 | 
			
		||||
        next += interrupt_relay_queue->number_interrupts;
 | 
			
		||||
        next = next % 0x34; // 0x34 is the number of interrupt slots
 | 
			
		||||
| 
						 | 
				
			
			@ -450,12 +394,12 @@ void SignalInterrupt(InterruptId interrupt_id) {
 | 
			
		|||
        if (screen_id != -1) {
 | 
			
		||||
            FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
 | 
			
		||||
            if (info->is_dirty) {
 | 
			
		||||
                SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
 | 
			
		||||
                GSP::SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
 | 
			
		||||
                info->is_dirty.Assign(false);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    g_interrupt_event->Signal();
 | 
			
		||||
    interrupt_event->Signal();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
MICROPROFILE_DEFINE(GPU_GSP_DMA, "GPU", "GSP DMA", MP_RGB(100, 0, 255));
 | 
			
		||||
| 
						 | 
				
			
			@ -592,20 +536,10 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
 | 
			
		|||
                                       (void*)&command);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * GSP_GPU::SetLcdForceBlack service function
 | 
			
		||||
 *
 | 
			
		||||
 * Enable or disable REG_LCDCOLORFILL with the color black.
 | 
			
		||||
 *
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      1: Black color fill flag (0 = don't fill, !0 = fill)
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1: Result code
 | 
			
		||||
 */
 | 
			
		||||
static void SetLcdForceBlack(Interface* self) {
 | 
			
		||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
			
		||||
void GSP_GPU::SetLcdForceBlack(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    IPC::RequestParser rp(ctx, 0xB, 1, 0);
 | 
			
		||||
 | 
			
		||||
    bool enable_black = cmd_buff[1] != 0;
 | 
			
		||||
    bool enable_black = rp.Pop<bool>();
 | 
			
		||||
    LCD::Regs::ColorFill data = {0};
 | 
			
		||||
 | 
			
		||||
    // Since data is already zeroed, there is no need to explicitly set
 | 
			
		||||
| 
						 | 
				
			
			@ -615,14 +549,16 @@ static void SetLcdForceBlack(Interface* self) {
 | 
			
		|||
    LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw);    // Top LCD
 | 
			
		||||
    LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD
 | 
			
		||||
 | 
			
		||||
    cmd_buff[1] = RESULT_SUCCESS.raw;
 | 
			
		||||
    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
 | 
			
		||||
    rb.Push(RESULT_SUCCESS);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// This triggers handling of the GX command written to the command buffer in shared memory.
 | 
			
		||||
static void TriggerCmdReqQueue(Interface* self) {
 | 
			
		||||
void GSP_GPU::TriggerCmdReqQueue(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    IPC::RequestParser rp(ctx, 0xC, 0, 0);
 | 
			
		||||
 | 
			
		||||
    // Iterate through each thread's command queue...
 | 
			
		||||
    for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) {
 | 
			
		||||
        CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id);
 | 
			
		||||
        CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(shared_memory, thread_id);
 | 
			
		||||
 | 
			
		||||
        // Iterate through each command...
 | 
			
		||||
        for (unsigned i = 0; i < command_buffer->number_commands; ++i) {
 | 
			
		||||
| 
						 | 
				
			
			@ -636,31 +572,12 @@ static void TriggerCmdReqQueue(Interface* self) {
 | 
			
		|||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
			
		||||
    cmd_buff[1] = 0; // No error
 | 
			
		||||
    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
 | 
			
		||||
    rb.Push(RESULT_SUCCESS);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * GSP_GPU::ImportDisplayCaptureInfo service function
 | 
			
		||||
 *
 | 
			
		||||
 * Returns information about the current framebuffer state
 | 
			
		||||
 *
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      0: Header 0x00180000
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      0: Header Code[0x00180240]
 | 
			
		||||
 *      1: Result code
 | 
			
		||||
 *      2: Left framebuffer virtual address for the main screen
 | 
			
		||||
 *      3: Right framebuffer virtual address for the main screen
 | 
			
		||||
 *      4: Main screen framebuffer format
 | 
			
		||||
 *      5: Main screen framebuffer width
 | 
			
		||||
 *      6: Left framebuffer virtual address for the bottom screen
 | 
			
		||||
 *      7: Right framebuffer virtual address for the bottom screen
 | 
			
		||||
 *      8: Bottom screen framebuffer format
 | 
			
		||||
 *      9: Bottom screen framebuffer width
 | 
			
		||||
 */
 | 
			
		||||
static void ImportDisplayCaptureInfo(Interface* self) {
 | 
			
		||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
			
		||||
void GSP_GPU::ImportDisplayCaptureInfo(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    IPC::RequestParser rp(ctx, 0x18, 0, 0);
 | 
			
		||||
 | 
			
		||||
    // TODO(Subv): We're always returning the framebuffer structures for thread_id = 0,
 | 
			
		||||
    // because we only support a single running application at a time.
 | 
			
		||||
| 
						 | 
				
			
			@ -671,133 +588,120 @@ static void ImportDisplayCaptureInfo(Interface* self) {
 | 
			
		|||
    FrameBufferUpdate* top_screen = GetFrameBufferInfo(thread_id, 0);
 | 
			
		||||
    FrameBufferUpdate* bottom_screen = GetFrameBufferInfo(thread_id, 1);
 | 
			
		||||
 | 
			
		||||
    cmd_buff[0] = IPC::MakeHeader(0x18, 0x9, 0);
 | 
			
		||||
    cmd_buff[1] = RESULT_SUCCESS.raw;
 | 
			
		||||
    struct CaptureInfoEntry {
 | 
			
		||||
        u32_le address_left;
 | 
			
		||||
        u32_le address_right;
 | 
			
		||||
        u32_le format;
 | 
			
		||||
        u32_le stride;
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    CaptureInfoEntry top_entry, bottom_entry;
 | 
			
		||||
    // Top Screen
 | 
			
		||||
    cmd_buff[2] = top_screen->framebuffer_info[top_screen->index].address_left;
 | 
			
		||||
    cmd_buff[3] = top_screen->framebuffer_info[top_screen->index].address_right;
 | 
			
		||||
    cmd_buff[4] = top_screen->framebuffer_info[top_screen->index].format;
 | 
			
		||||
    cmd_buff[5] = top_screen->framebuffer_info[top_screen->index].stride;
 | 
			
		||||
    top_entry.address_left = top_screen->framebuffer_info[top_screen->index].address_left;
 | 
			
		||||
    top_entry.address_right = top_screen->framebuffer_info[top_screen->index].address_right;
 | 
			
		||||
    top_entry.format = top_screen->framebuffer_info[top_screen->index].format;
 | 
			
		||||
    top_entry.stride = top_screen->framebuffer_info[top_screen->index].stride;
 | 
			
		||||
    // Bottom Screen
 | 
			
		||||
    cmd_buff[6] = bottom_screen->framebuffer_info[bottom_screen->index].address_left;
 | 
			
		||||
    cmd_buff[7] = bottom_screen->framebuffer_info[bottom_screen->index].address_right;
 | 
			
		||||
    cmd_buff[8] = bottom_screen->framebuffer_info[bottom_screen->index].format;
 | 
			
		||||
    cmd_buff[9] = bottom_screen->framebuffer_info[bottom_screen->index].stride;
 | 
			
		||||
    bottom_entry.address_left = bottom_screen->framebuffer_info[bottom_screen->index].address_left;
 | 
			
		||||
    bottom_entry.address_right =
 | 
			
		||||
        bottom_screen->framebuffer_info[bottom_screen->index].address_right;
 | 
			
		||||
    bottom_entry.format = bottom_screen->framebuffer_info[bottom_screen->index].format;
 | 
			
		||||
    bottom_entry.stride = bottom_screen->framebuffer_info[bottom_screen->index].stride;
 | 
			
		||||
 | 
			
		||||
    IPC::RequestBuilder rb = rp.MakeBuilder(9, 0);
 | 
			
		||||
    rb.Push(RESULT_SUCCESS);
 | 
			
		||||
    rb.PushRaw(top_entry);
 | 
			
		||||
    rb.PushRaw(bottom_entry);
 | 
			
		||||
 | 
			
		||||
    LOG_WARNING(Service_GSP, "called");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * GSP_GPU::AcquireRight service function
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1: Result code
 | 
			
		||||
 */
 | 
			
		||||
static void AcquireRight(Interface* self) {
 | 
			
		||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
			
		||||
void GSP_GPU::AcquireRight(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    IPC::RequestParser rp(ctx, 0x16, 1, 2);
 | 
			
		||||
 | 
			
		||||
    u32 flag = rp.Pop<u32>();
 | 
			
		||||
    auto process = rp.PopObject<Kernel::Process>();
 | 
			
		||||
 | 
			
		||||
    gpu_right_acquired = true;
 | 
			
		||||
 | 
			
		||||
    cmd_buff[1] = RESULT_SUCCESS.raw;
 | 
			
		||||
    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
 | 
			
		||||
    rb.Push(RESULT_SUCCESS);
 | 
			
		||||
 | 
			
		||||
    LOG_WARNING(Service_GSP, "called");
 | 
			
		||||
    LOG_WARNING(Service_GSP, "called flag=%08X process=%u", flag, process->process_id);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * GSP_GPU::ReleaseRight service function
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1: Result code
 | 
			
		||||
 */
 | 
			
		||||
static void ReleaseRight(Interface* self) {
 | 
			
		||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
			
		||||
void GSP_GPU::ReleaseRight(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    IPC::RequestParser rp(ctx, 0x17, 0, 0);
 | 
			
		||||
 | 
			
		||||
    gpu_right_acquired = false;
 | 
			
		||||
 | 
			
		||||
    cmd_buff[1] = RESULT_SUCCESS.raw;
 | 
			
		||||
    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
 | 
			
		||||
    rb.Push(RESULT_SUCCESS);
 | 
			
		||||
 | 
			
		||||
    LOG_WARNING(Service_GSP, "called");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * GSP_GPU::StoreDataCache service function
 | 
			
		||||
 *
 | 
			
		||||
 * This Function is a no-op, We aren't emulating the CPU cache any time soon.
 | 
			
		||||
 *
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      0 : Header code [0x001F0082]
 | 
			
		||||
 *      1 : Address
 | 
			
		||||
 *      2 : Size
 | 
			
		||||
 *      3 : Value 0, some descriptor for the KProcess Handle
 | 
			
		||||
 *      4 : KProcess handle
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
 */
 | 
			
		||||
static void StoreDataCache(Interface* self) {
 | 
			
		||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
			
		||||
    u32 address = cmd_buff[1];
 | 
			
		||||
    u32 size = cmd_buff[2];
 | 
			
		||||
    u32 process = cmd_buff[4];
 | 
			
		||||
void GSP_GPU::StoreDataCache(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    IPC::RequestParser rp(ctx, 0x1F, 2, 2);
 | 
			
		||||
 | 
			
		||||
    cmd_buff[0] = IPC::MakeHeader(0x1F, 0x1, 0);
 | 
			
		||||
    cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 | 
			
		||||
    u32 address = rp.Pop<u32>();
 | 
			
		||||
    u32 size = rp.Pop<u32>();
 | 
			
		||||
    auto process = rp.PopObject<Kernel::Process>();
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address,
 | 
			
		||||
              size, process);
 | 
			
		||||
    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
 | 
			
		||||
    rb.Push(RESULT_SUCCESS);
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=%u", address,
 | 
			
		||||
              size, process->process_id);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const Interface::FunctionInfo FunctionTable[] = {
 | 
			
		||||
    {0x00010082, WriteHWRegs, "WriteHWRegs"},
 | 
			
		||||
    {0x00020084, WriteHWRegsWithMask, "WriteHWRegsWithMask"},
 | 
			
		||||
    {0x00030082, nullptr, "WriteHWRegRepeat"},
 | 
			
		||||
    {0x00040080, ReadHWRegs, "ReadHWRegs"},
 | 
			
		||||
    {0x00050200, SetBufferSwap, "SetBufferSwap"},
 | 
			
		||||
    {0x00060082, nullptr, "SetCommandList"},
 | 
			
		||||
    {0x000700C2, nullptr, "RequestDma"},
 | 
			
		||||
    {0x00080082, FlushDataCache, "FlushDataCache"},
 | 
			
		||||
    {0x00090082, nullptr, "InvalidateDataCache"},
 | 
			
		||||
    {0x000A0044, nullptr, "RegisterInterruptEvents"},
 | 
			
		||||
    {0x000B0040, SetLcdForceBlack, "SetLcdForceBlack"},
 | 
			
		||||
    {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
 | 
			
		||||
    {0x000D0140, nullptr, "SetDisplayTransfer"},
 | 
			
		||||
    {0x000E0180, nullptr, "SetTextureCopy"},
 | 
			
		||||
    {0x000F0200, nullptr, "SetMemoryFill"},
 | 
			
		||||
    {0x00100040, SetAxiConfigQoSMode, "SetAxiConfigQoSMode"},
 | 
			
		||||
    {0x00110040, nullptr, "SetPerfLogMode"},
 | 
			
		||||
    {0x00120000, nullptr, "GetPerfLog"},
 | 
			
		||||
    {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
 | 
			
		||||
    {0x00140000, UnregisterInterruptRelayQueue, "UnregisterInterruptRelayQueue"},
 | 
			
		||||
    {0x00150002, nullptr, "TryAcquireRight"},
 | 
			
		||||
    {0x00160042, AcquireRight, "AcquireRight"},
 | 
			
		||||
    {0x00170000, ReleaseRight, "ReleaseRight"},
 | 
			
		||||
    {0x00180000, ImportDisplayCaptureInfo, "ImportDisplayCaptureInfo"},
 | 
			
		||||
    {0x00190000, nullptr, "SaveVramSysArea"},
 | 
			
		||||
    {0x001A0000, nullptr, "RestoreVramSysArea"},
 | 
			
		||||
    {0x001B0000, nullptr, "ResetGpuCore"},
 | 
			
		||||
    {0x001C0040, nullptr, "SetLedForceOff"},
 | 
			
		||||
    {0x001D0040, nullptr, "SetTestCommand"},
 | 
			
		||||
    {0x001E0080, nullptr, "SetInternalPriorities"},
 | 
			
		||||
    {0x001F0082, StoreDataCache, "StoreDataCache"},
 | 
			
		||||
};
 | 
			
		||||
GSP_GPU::GSP_GPU() : ServiceFramework("gsp::Gpu", 2) {
 | 
			
		||||
    static const FunctionInfo functions[] = {
 | 
			
		||||
        {0x00010082, &GSP_GPU::WriteHWRegs, "WriteHWRegs"},
 | 
			
		||||
        {0x00020084, &GSP_GPU::WriteHWRegsWithMask, "WriteHWRegsWithMask"},
 | 
			
		||||
        {0x00030082, nullptr, "WriteHWRegRepeat"},
 | 
			
		||||
        {0x00040080, &GSP_GPU::ReadHWRegs, "ReadHWRegs"},
 | 
			
		||||
        {0x00050200, &GSP_GPU::SetBufferSwap, "SetBufferSwap"},
 | 
			
		||||
        {0x00060082, nullptr, "SetCommandList"},
 | 
			
		||||
        {0x000700C2, nullptr, "RequestDma"},
 | 
			
		||||
        {0x00080082, &GSP_GPU::FlushDataCache, "FlushDataCache"},
 | 
			
		||||
        {0x00090082, nullptr, "InvalidateDataCache"},
 | 
			
		||||
        {0x000A0044, nullptr, "RegisterInterruptEvents"},
 | 
			
		||||
        {0x000B0040, &GSP_GPU::SetLcdForceBlack, "SetLcdForceBlack"},
 | 
			
		||||
        {0x000C0000, &GSP_GPU::TriggerCmdReqQueue, "TriggerCmdReqQueue"},
 | 
			
		||||
        {0x000D0140, nullptr, "SetDisplayTransfer"},
 | 
			
		||||
        {0x000E0180, nullptr, "SetTextureCopy"},
 | 
			
		||||
        {0x000F0200, nullptr, "SetMemoryFill"},
 | 
			
		||||
        {0x00100040, &GSP_GPU::SetAxiConfigQoSMode, "SetAxiConfigQoSMode"},
 | 
			
		||||
        {0x00110040, nullptr, "SetPerfLogMode"},
 | 
			
		||||
        {0x00120000, nullptr, "GetPerfLog"},
 | 
			
		||||
        {0x00130042, &GSP_GPU::RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
 | 
			
		||||
        {0x00140000, &GSP_GPU::UnregisterInterruptRelayQueue, "UnregisterInterruptRelayQueue"},
 | 
			
		||||
        {0x00150002, nullptr, "TryAcquireRight"},
 | 
			
		||||
        {0x00160042, &GSP_GPU::AcquireRight, "AcquireRight"},
 | 
			
		||||
        {0x00170000, &GSP_GPU::ReleaseRight, "ReleaseRight"},
 | 
			
		||||
        {0x00180000, &GSP_GPU::ImportDisplayCaptureInfo, "ImportDisplayCaptureInfo"},
 | 
			
		||||
        {0x00190000, nullptr, "SaveVramSysArea"},
 | 
			
		||||
        {0x001A0000, nullptr, "RestoreVramSysArea"},
 | 
			
		||||
        {0x001B0000, nullptr, "ResetGpuCore"},
 | 
			
		||||
        {0x001C0040, nullptr, "SetLedForceOff"},
 | 
			
		||||
        {0x001D0040, nullptr, "SetTestCommand"},
 | 
			
		||||
        {0x001E0080, nullptr, "SetInternalPriorities"},
 | 
			
		||||
        {0x001F0082, &GSP_GPU::StoreDataCache, "StoreDataCache"},
 | 
			
		||||
    };
 | 
			
		||||
    RegisterHandlers(functions);
 | 
			
		||||
 | 
			
		||||
GSP_GPU::GSP_GPU() {
 | 
			
		||||
    Register(FunctionTable);
 | 
			
		||||
 | 
			
		||||
    g_interrupt_event = nullptr;
 | 
			
		||||
    interrupt_event = nullptr;
 | 
			
		||||
 | 
			
		||||
    using Kernel::MemoryPermission;
 | 
			
		||||
    g_shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite,
 | 
			
		||||
                                                   MemoryPermission::ReadWrite, 0,
 | 
			
		||||
                                                   Kernel::MemoryRegion::BASE, "GSP:SharedMemory");
 | 
			
		||||
    shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite,
 | 
			
		||||
                                                 MemoryPermission::ReadWrite, 0,
 | 
			
		||||
                                                 Kernel::MemoryRegion::BASE, "GSP:SharedMemory");
 | 
			
		||||
 | 
			
		||||
    g_thread_id = 0;
 | 
			
		||||
    thread_id = 0;
 | 
			
		||||
    gpu_right_acquired = false;
 | 
			
		||||
    first_initialization = true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GSP_GPU::~GSP_GPU() {
 | 
			
		||||
    g_interrupt_event = nullptr;
 | 
			
		||||
    g_shared_memory = nullptr;
 | 
			
		||||
    gpu_right_acquired = false;
 | 
			
		||||
}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace GSP
 | 
			
		||||
} // namespace Service
 | 
			
		||||
							
								
								
									
										368
									
								
								src/core/hle/service/gsp/gsp_gpu.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										368
									
								
								src/core/hle/service/gsp/gsp_gpu.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,368 @@
 | 
			
		|||
// Copyright 2014 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <cstddef>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include "common/bit_field.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "core/hle/kernel/hle_ipc.h"
 | 
			
		||||
#include "core/hle/result.h"
 | 
			
		||||
#include "core/hle/service/service.h"
 | 
			
		||||
 | 
			
		||||
namespace Kernel {
 | 
			
		||||
class Event;
 | 
			
		||||
class SharedMemory;
 | 
			
		||||
} // namespace Kernel
 | 
			
		||||
 | 
			
		||||
namespace Service {
 | 
			
		||||
namespace GSP {
 | 
			
		||||
 | 
			
		||||
/// GSP interrupt ID
 | 
			
		||||
enum class InterruptId : u8 {
 | 
			
		||||
    PSC0 = 0x00,
 | 
			
		||||
    PSC1 = 0x01,
 | 
			
		||||
    PDC0 = 0x02, // Seems called every vertical screen line
 | 
			
		||||
    PDC1 = 0x03, // Seems called every frame
 | 
			
		||||
    PPF = 0x04,
 | 
			
		||||
    P3D = 0x05,
 | 
			
		||||
    DMA = 0x06,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// GSP command ID
 | 
			
		||||
enum class CommandId : u32 {
 | 
			
		||||
    REQUEST_DMA = 0x00,
 | 
			
		||||
    /// Submits a commandlist for execution by the GPU.
 | 
			
		||||
    SUBMIT_GPU_CMDLIST = 0x01,
 | 
			
		||||
 | 
			
		||||
    // Fills a given memory range with a particular value
 | 
			
		||||
    SET_MEMORY_FILL = 0x02,
 | 
			
		||||
 | 
			
		||||
    // Copies an image and optionally performs color-conversion or scaling.
 | 
			
		||||
    // This is highly similar to the GameCube's EFB copy feature
 | 
			
		||||
    SET_DISPLAY_TRANSFER = 0x03,
 | 
			
		||||
 | 
			
		||||
    // Conceptionally similar to SET_DISPLAY_TRANSFER and presumable uses the same hardware path
 | 
			
		||||
    SET_TEXTURE_COPY = 0x04,
 | 
			
		||||
    /// Flushes up to 3 cache regions in a single command.
 | 
			
		||||
    CACHE_FLUSH = 0x05,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// GSP thread interrupt relay queue
 | 
			
		||||
struct InterruptRelayQueue {
 | 
			
		||||
    // Index of last interrupt in the queue
 | 
			
		||||
    u8 index;
 | 
			
		||||
    // Number of interrupts remaining to be processed by the userland code
 | 
			
		||||
    u8 number_interrupts;
 | 
			
		||||
    // Error code - zero on success, otherwise an error has occurred
 | 
			
		||||
    u8 error_code;
 | 
			
		||||
    u8 padding1;
 | 
			
		||||
 | 
			
		||||
    u32 missed_PDC0;
 | 
			
		||||
    u32 missed_PDC1;
 | 
			
		||||
 | 
			
		||||
    InterruptId slot[0x34]; ///< Interrupt ID slots
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(InterruptRelayQueue) == 0x40, "InterruptRelayQueue struct has incorrect size");
 | 
			
		||||
 | 
			
		||||
struct FrameBufferInfo {
 | 
			
		||||
    u32 active_fb; // 0 = first, 1 = second
 | 
			
		||||
    u32 address_left;
 | 
			
		||||
    u32 address_right;
 | 
			
		||||
    u32 stride;   // maps to 0x1EF00X90 ?
 | 
			
		||||
    u32 format;   // maps to 0x1EF00X70 ?
 | 
			
		||||
    u32 shown_fb; // maps to 0x1EF00X78 ?
 | 
			
		||||
    u32 unknown;
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(FrameBufferInfo) == 0x1c, "Struct has incorrect size");
 | 
			
		||||
 | 
			
		||||
struct FrameBufferUpdate {
 | 
			
		||||
    BitField<0, 1, u8> index;    // Index used for GSP::SetBufferSwap
 | 
			
		||||
    BitField<0, 1, u8> is_dirty; // true if GSP should update GPU framebuffer registers
 | 
			
		||||
    u16 pad1;
 | 
			
		||||
 | 
			
		||||
    FrameBufferInfo framebuffer_info[2];
 | 
			
		||||
 | 
			
		||||
    u32 pad2;
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(FrameBufferUpdate) == 0x40, "Struct has incorrect size");
 | 
			
		||||
// TODO: Not sure if this padding is correct.
 | 
			
		||||
// Chances are the second block is stored at offset 0x24 rather than 0x20.
 | 
			
		||||
#ifndef _MSC_VER
 | 
			
		||||
static_assert(offsetof(FrameBufferUpdate, framebuffer_info[1]) == 0x20,
 | 
			
		||||
              "FrameBufferInfo element has incorrect alignment");
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
/// GSP command
 | 
			
		||||
struct Command {
 | 
			
		||||
    BitField<0, 8, CommandId> id;
 | 
			
		||||
 | 
			
		||||
    union {
 | 
			
		||||
        struct {
 | 
			
		||||
            u32 source_address;
 | 
			
		||||
            u32 dest_address;
 | 
			
		||||
            u32 size;
 | 
			
		||||
        } dma_request;
 | 
			
		||||
 | 
			
		||||
        struct {
 | 
			
		||||
            u32 address;
 | 
			
		||||
            u32 size;
 | 
			
		||||
            u32 flags;
 | 
			
		||||
            u32 unused[3];
 | 
			
		||||
            u32 do_flush;
 | 
			
		||||
        } submit_gpu_cmdlist;
 | 
			
		||||
 | 
			
		||||
        struct {
 | 
			
		||||
            u32 start1;
 | 
			
		||||
            u32 value1;
 | 
			
		||||
            u32 end1;
 | 
			
		||||
 | 
			
		||||
            u32 start2;
 | 
			
		||||
            u32 value2;
 | 
			
		||||
            u32 end2;
 | 
			
		||||
 | 
			
		||||
            u16 control1;
 | 
			
		||||
            u16 control2;
 | 
			
		||||
        } memory_fill;
 | 
			
		||||
 | 
			
		||||
        struct {
 | 
			
		||||
            u32 in_buffer_address;
 | 
			
		||||
            u32 out_buffer_address;
 | 
			
		||||
            u32 in_buffer_size;
 | 
			
		||||
            u32 out_buffer_size;
 | 
			
		||||
            u32 flags;
 | 
			
		||||
        } display_transfer;
 | 
			
		||||
 | 
			
		||||
        struct {
 | 
			
		||||
            u32 in_buffer_address;
 | 
			
		||||
            u32 out_buffer_address;
 | 
			
		||||
            u32 size;
 | 
			
		||||
            u32 in_width_gap;
 | 
			
		||||
            u32 out_width_gap;
 | 
			
		||||
            u32 flags;
 | 
			
		||||
        } texture_copy;
 | 
			
		||||
 | 
			
		||||
        struct {
 | 
			
		||||
            struct {
 | 
			
		||||
                u32 address;
 | 
			
		||||
                u32 size;
 | 
			
		||||
            } regions[3];
 | 
			
		||||
        } cache_flush;
 | 
			
		||||
 | 
			
		||||
        u8 raw_data[0x1C];
 | 
			
		||||
    };
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(Command) == 0x20, "Command struct has incorrect size");
 | 
			
		||||
 | 
			
		||||
/// GSP shared memory GX command buffer header
 | 
			
		||||
struct CommandBuffer {
 | 
			
		||||
    union {
 | 
			
		||||
        u32 hex;
 | 
			
		||||
 | 
			
		||||
        // Current command index. This index is updated by GSP module after loading the command
 | 
			
		||||
        // data, right before the command is processed. When this index is updated by GSP module,
 | 
			
		||||
        // the total commands field is decreased by one as well.
 | 
			
		||||
        BitField<0, 8, u32> index;
 | 
			
		||||
 | 
			
		||||
        // Total commands to process, must not be value 0 when GSP module handles commands. This
 | 
			
		||||
        // must be <=15 when writing a command to shared memory. This is incremented by the
 | 
			
		||||
        // application when writing a command to shared memory, after increasing this value
 | 
			
		||||
        // TriggerCmdReqQueue is only used if this field is value 1.
 | 
			
		||||
        BitField<8, 8, u32> number_commands;
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    u32 unk[7];
 | 
			
		||||
 | 
			
		||||
    Command commands[0xF];
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(CommandBuffer) == 0x200, "CommandBuffer struct has incorrect size");
 | 
			
		||||
 | 
			
		||||
class GSP_GPU final : public ServiceFramework<GSP_GPU> {
 | 
			
		||||
public:
 | 
			
		||||
    GSP_GPU();
 | 
			
		||||
    ~GSP_GPU() = default;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Signals that the specified interrupt type has occurred to userland code
 | 
			
		||||
     * @param interrupt_id ID of interrupt that is being signalled
 | 
			
		||||
     */
 | 
			
		||||
    void SignalInterrupt(InterruptId interrupt_id);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Retrieves the framebuffer info stored in the GSP shared memory for the
 | 
			
		||||
     * specified screen index and thread id.
 | 
			
		||||
     * @param thread_id GSP thread id of the process that accesses the structure that we are
 | 
			
		||||
     * requesting.
 | 
			
		||||
     * @param screen_index Index of the screen we are requesting (Top = 0, Bottom = 1).
 | 
			
		||||
     * @returns FramebufferUpdate Information about the specified framebuffer.
 | 
			
		||||
     */
 | 
			
		||||
    FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    /**
 | 
			
		||||
     * GSP_GPU::WriteHWRegs service function
 | 
			
		||||
     *
 | 
			
		||||
     * Writes sequential GSP GPU hardware registers
 | 
			
		||||
     *
 | 
			
		||||
     *  Inputs:
 | 
			
		||||
     *      1 : address of first GPU register
 | 
			
		||||
     *      2 : number of registers to write sequentially
 | 
			
		||||
     *      4 : pointer to source data array
 | 
			
		||||
     */
 | 
			
		||||
    void WriteHWRegs(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * GSP_GPU::WriteHWRegsWithMask service function
 | 
			
		||||
     *
 | 
			
		||||
     * Updates sequential GSP GPU hardware registers using masks
 | 
			
		||||
     *
 | 
			
		||||
     *  Inputs:
 | 
			
		||||
     *      1 : address of first GPU register
 | 
			
		||||
     *      2 : number of registers to update sequentially
 | 
			
		||||
     *      4 : pointer to source data array
 | 
			
		||||
     *      6 : pointer to mask array
 | 
			
		||||
     */
 | 
			
		||||
    void WriteHWRegsWithMask(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /// Read a GSP GPU hardware register
 | 
			
		||||
    void ReadHWRegs(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * GSP_GPU::SetBufferSwap service function
 | 
			
		||||
     *
 | 
			
		||||
     * Updates GPU display framebuffer configuration using the specified parameters.
 | 
			
		||||
     *
 | 
			
		||||
     *  Inputs:
 | 
			
		||||
     *      1 : Screen ID (0 = top screen, 1 = bottom screen)
 | 
			
		||||
     *      2-7 : FrameBufferInfo structure
 | 
			
		||||
     *  Outputs:
 | 
			
		||||
     *      1: Result code
 | 
			
		||||
     */
 | 
			
		||||
    void SetBufferSwap(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * GSP_GPU::FlushDataCache service function
 | 
			
		||||
     *
 | 
			
		||||
     * This Function is a no-op, We aren't emulating the CPU cache any time soon.
 | 
			
		||||
     *
 | 
			
		||||
     *  Inputs:
 | 
			
		||||
     *      1 : Address
 | 
			
		||||
     *      2 : Size
 | 
			
		||||
     *      3 : Value 0, some descriptor for the KProcess Handle
 | 
			
		||||
     *      4 : KProcess handle
 | 
			
		||||
     *  Outputs:
 | 
			
		||||
     *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
     */
 | 
			
		||||
    void FlushDataCache(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * GSP_GPU::SetLcdForceBlack service function
 | 
			
		||||
     *
 | 
			
		||||
     * Enable or disable REG_LCDCOLORFILL with the color black.
 | 
			
		||||
     *
 | 
			
		||||
     *  Inputs:
 | 
			
		||||
     *      1: Black color fill flag (0 = don't fill, !0 = fill)
 | 
			
		||||
     *  Outputs:
 | 
			
		||||
     *      1: Result code
 | 
			
		||||
     */
 | 
			
		||||
    void SetLcdForceBlack(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /// This triggers handling of the GX command written to the command buffer in shared memory.
 | 
			
		||||
    void TriggerCmdReqQueue(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * GSP_GPU::SetAxiConfigQoSMode service function
 | 
			
		||||
     *  Inputs:
 | 
			
		||||
     *      1 : Mode, unused in emulator
 | 
			
		||||
     *  Outputs:
 | 
			
		||||
     *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
     */
 | 
			
		||||
    void SetAxiConfigQoSMode(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * GSP_GPU::RegisterInterruptRelayQueue service function
 | 
			
		||||
     *  Inputs:
 | 
			
		||||
     *      1 : "Flags" field, purpose is unknown
 | 
			
		||||
     *      3 : Handle to GSP synchronization event
 | 
			
		||||
     *  Outputs:
 | 
			
		||||
     *      1 : Result of function, 0x2A07 on success, otherwise error code
 | 
			
		||||
     *      2 : Thread index into GSP command buffer
 | 
			
		||||
     *      4 : Handle to GSP shared memory
 | 
			
		||||
     */
 | 
			
		||||
    void RegisterInterruptRelayQueue(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * GSP_GPU::UnregisterInterruptRelayQueue service function
 | 
			
		||||
     *  Outputs:
 | 
			
		||||
     *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
     */
 | 
			
		||||
    void UnregisterInterruptRelayQueue(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * GSP_GPU::AcquireRight service function
 | 
			
		||||
     *  Outputs:
 | 
			
		||||
     *      1: Result code
 | 
			
		||||
     */
 | 
			
		||||
    void AcquireRight(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * GSP_GPU::ReleaseRight service function
 | 
			
		||||
     *  Outputs:
 | 
			
		||||
     *      1: Result code
 | 
			
		||||
     */
 | 
			
		||||
    void ReleaseRight(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * GSP_GPU::ImportDisplayCaptureInfo service function
 | 
			
		||||
     *
 | 
			
		||||
     * Returns information about the current framebuffer state
 | 
			
		||||
     *
 | 
			
		||||
     *  Inputs:
 | 
			
		||||
     *      0: Header 0x00180000
 | 
			
		||||
     *  Outputs:
 | 
			
		||||
     *      0: Header Code[0x00180240]
 | 
			
		||||
     *      1: Result code
 | 
			
		||||
     *      2: Left framebuffer virtual address for the main screen
 | 
			
		||||
     *      3: Right framebuffer virtual address for the main screen
 | 
			
		||||
     *      4: Main screen framebuffer format
 | 
			
		||||
     *      5: Main screen framebuffer width
 | 
			
		||||
     *      6: Left framebuffer virtual address for the bottom screen
 | 
			
		||||
     *      7: Right framebuffer virtual address for the bottom screen
 | 
			
		||||
     *      8: Bottom screen framebuffer format
 | 
			
		||||
     *      9: Bottom screen framebuffer width
 | 
			
		||||
     */
 | 
			
		||||
    void ImportDisplayCaptureInfo(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * GSP_GPU::StoreDataCache service function
 | 
			
		||||
     *
 | 
			
		||||
     * This Function is a no-op, We aren't emulating the CPU cache any time soon.
 | 
			
		||||
     *
 | 
			
		||||
     *  Inputs:
 | 
			
		||||
     *      0 : Header code [0x001F0082]
 | 
			
		||||
     *      1 : Address
 | 
			
		||||
     *      2 : Size
 | 
			
		||||
     *      3 : Value 0, some descriptor for the KProcess Handle
 | 
			
		||||
     *      4 : KProcess handle
 | 
			
		||||
     *  Outputs:
 | 
			
		||||
     *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
     */
 | 
			
		||||
    void StoreDataCache(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    /// Event triggered when GSP interrupt has been signalled
 | 
			
		||||
    Kernel::SharedPtr<Kernel::Event> interrupt_event;
 | 
			
		||||
    /// GSP shared memoryings
 | 
			
		||||
    Kernel::SharedPtr<Kernel::SharedMemory> shared_memory;
 | 
			
		||||
    /// Thread index into interrupt relay queue
 | 
			
		||||
    u32 thread_id = 0;
 | 
			
		||||
 | 
			
		||||
    bool gpu_right_acquired = false;
 | 
			
		||||
    bool first_initialization = true;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info);
 | 
			
		||||
 | 
			
		||||
} // namespace GSP
 | 
			
		||||
} // namespace Service
 | 
			
		||||
| 
						 | 
				
			
			@ -1,205 +0,0 @@
 | 
			
		|||
// Copyright 2014 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <cstddef>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include "common/bit_field.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "core/hle/result.h"
 | 
			
		||||
#include "core/hle/service/service.h"
 | 
			
		||||
 | 
			
		||||
namespace Service {
 | 
			
		||||
namespace GSP {
 | 
			
		||||
 | 
			
		||||
/// GSP interrupt ID
 | 
			
		||||
enum class InterruptId : u8 {
 | 
			
		||||
    PSC0 = 0x00,
 | 
			
		||||
    PSC1 = 0x01,
 | 
			
		||||
    PDC0 = 0x02, // Seems called every vertical screen line
 | 
			
		||||
    PDC1 = 0x03, // Seems called every frame
 | 
			
		||||
    PPF = 0x04,
 | 
			
		||||
    P3D = 0x05,
 | 
			
		||||
    DMA = 0x06,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// GSP command ID
 | 
			
		||||
enum class CommandId : u32 {
 | 
			
		||||
    REQUEST_DMA = 0x00,
 | 
			
		||||
    /// Submits a commandlist for execution by the GPU.
 | 
			
		||||
    SUBMIT_GPU_CMDLIST = 0x01,
 | 
			
		||||
 | 
			
		||||
    // Fills a given memory range with a particular value
 | 
			
		||||
    SET_MEMORY_FILL = 0x02,
 | 
			
		||||
 | 
			
		||||
    // Copies an image and optionally performs color-conversion or scaling.
 | 
			
		||||
    // This is highly similar to the GameCube's EFB copy feature
 | 
			
		||||
    SET_DISPLAY_TRANSFER = 0x03,
 | 
			
		||||
 | 
			
		||||
    // Conceptionally similar to SET_DISPLAY_TRANSFER and presumable uses the same hardware path
 | 
			
		||||
    SET_TEXTURE_COPY = 0x04,
 | 
			
		||||
    /// Flushes up to 3 cache regions in a single command.
 | 
			
		||||
    CACHE_FLUSH = 0x05,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// GSP thread interrupt relay queue
 | 
			
		||||
struct InterruptRelayQueue {
 | 
			
		||||
    // Index of last interrupt in the queue
 | 
			
		||||
    u8 index;
 | 
			
		||||
    // Number of interrupts remaining to be processed by the userland code
 | 
			
		||||
    u8 number_interrupts;
 | 
			
		||||
    // Error code - zero on success, otherwise an error has occurred
 | 
			
		||||
    u8 error_code;
 | 
			
		||||
    u8 padding1;
 | 
			
		||||
 | 
			
		||||
    u32 missed_PDC0;
 | 
			
		||||
    u32 missed_PDC1;
 | 
			
		||||
 | 
			
		||||
    InterruptId slot[0x34]; ///< Interrupt ID slots
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(InterruptRelayQueue) == 0x40, "InterruptRelayQueue struct has incorrect size");
 | 
			
		||||
 | 
			
		||||
struct FrameBufferInfo {
 | 
			
		||||
    BitField<0, 1, u32> active_fb; // 0 = first, 1 = second
 | 
			
		||||
 | 
			
		||||
    u32 address_left;
 | 
			
		||||
    u32 address_right;
 | 
			
		||||
    u32 stride;   // maps to 0x1EF00X90 ?
 | 
			
		||||
    u32 format;   // maps to 0x1EF00X70 ?
 | 
			
		||||
    u32 shown_fb; // maps to 0x1EF00X78 ?
 | 
			
		||||
    u32 unknown;
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(FrameBufferInfo) == 0x1c, "Struct has incorrect size");
 | 
			
		||||
 | 
			
		||||
struct FrameBufferUpdate {
 | 
			
		||||
    BitField<0, 1, u8> index;    // Index used for GSP::SetBufferSwap
 | 
			
		||||
    BitField<0, 1, u8> is_dirty; // true if GSP should update GPU framebuffer registers
 | 
			
		||||
    u16 pad1;
 | 
			
		||||
 | 
			
		||||
    FrameBufferInfo framebuffer_info[2];
 | 
			
		||||
 | 
			
		||||
    u32 pad2;
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(FrameBufferUpdate) == 0x40, "Struct has incorrect size");
 | 
			
		||||
// TODO: Not sure if this padding is correct.
 | 
			
		||||
// Chances are the second block is stored at offset 0x24 rather than 0x20.
 | 
			
		||||
#ifndef _MSC_VER
 | 
			
		||||
static_assert(offsetof(FrameBufferUpdate, framebuffer_info[1]) == 0x20,
 | 
			
		||||
              "FrameBufferInfo element has incorrect alignment");
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
/// GSP command
 | 
			
		||||
struct Command {
 | 
			
		||||
    BitField<0, 8, CommandId> id;
 | 
			
		||||
 | 
			
		||||
    union {
 | 
			
		||||
        struct {
 | 
			
		||||
            u32 source_address;
 | 
			
		||||
            u32 dest_address;
 | 
			
		||||
            u32 size;
 | 
			
		||||
        } dma_request;
 | 
			
		||||
 | 
			
		||||
        struct {
 | 
			
		||||
            u32 address;
 | 
			
		||||
            u32 size;
 | 
			
		||||
            u32 flags;
 | 
			
		||||
            u32 unused[3];
 | 
			
		||||
            u32 do_flush;
 | 
			
		||||
        } submit_gpu_cmdlist;
 | 
			
		||||
 | 
			
		||||
        struct {
 | 
			
		||||
            u32 start1;
 | 
			
		||||
            u32 value1;
 | 
			
		||||
            u32 end1;
 | 
			
		||||
 | 
			
		||||
            u32 start2;
 | 
			
		||||
            u32 value2;
 | 
			
		||||
            u32 end2;
 | 
			
		||||
 | 
			
		||||
            u16 control1;
 | 
			
		||||
            u16 control2;
 | 
			
		||||
        } memory_fill;
 | 
			
		||||
 | 
			
		||||
        struct {
 | 
			
		||||
            u32 in_buffer_address;
 | 
			
		||||
            u32 out_buffer_address;
 | 
			
		||||
            u32 in_buffer_size;
 | 
			
		||||
            u32 out_buffer_size;
 | 
			
		||||
            u32 flags;
 | 
			
		||||
        } display_transfer;
 | 
			
		||||
 | 
			
		||||
        struct {
 | 
			
		||||
            u32 in_buffer_address;
 | 
			
		||||
            u32 out_buffer_address;
 | 
			
		||||
            u32 size;
 | 
			
		||||
            u32 in_width_gap;
 | 
			
		||||
            u32 out_width_gap;
 | 
			
		||||
            u32 flags;
 | 
			
		||||
        } texture_copy;
 | 
			
		||||
 | 
			
		||||
        struct {
 | 
			
		||||
            struct {
 | 
			
		||||
                u32 address;
 | 
			
		||||
                u32 size;
 | 
			
		||||
            } regions[3];
 | 
			
		||||
        } cache_flush;
 | 
			
		||||
 | 
			
		||||
        u8 raw_data[0x1C];
 | 
			
		||||
    };
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(Command) == 0x20, "Command struct has incorrect size");
 | 
			
		||||
 | 
			
		||||
/// GSP shared memory GX command buffer header
 | 
			
		||||
struct CommandBuffer {
 | 
			
		||||
    union {
 | 
			
		||||
        u32 hex;
 | 
			
		||||
 | 
			
		||||
        // Current command index. This index is updated by GSP module after loading the command
 | 
			
		||||
        // data, right before the command is processed. When this index is updated by GSP module,
 | 
			
		||||
        // the total commands field is decreased by one as well.
 | 
			
		||||
        BitField<0, 8, u32> index;
 | 
			
		||||
 | 
			
		||||
        // Total commands to process, must not be value 0 when GSP module handles commands. This
 | 
			
		||||
        // must be <=15 when writing a command to shared memory. This is incremented by the
 | 
			
		||||
        // application when writing a command to shared memory, after increasing this value
 | 
			
		||||
        // TriggerCmdReqQueue is only used if this field is value 1.
 | 
			
		||||
        BitField<8, 8, u32> number_commands;
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    u32 unk[7];
 | 
			
		||||
 | 
			
		||||
    Command commands[0xF];
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(CommandBuffer) == 0x200, "CommandBuffer struct has incorrect size");
 | 
			
		||||
 | 
			
		||||
class GSP_GPU final : public Interface {
 | 
			
		||||
public:
 | 
			
		||||
    GSP_GPU();
 | 
			
		||||
    ~GSP_GPU() override;
 | 
			
		||||
 | 
			
		||||
    std::string GetPortName() const override {
 | 
			
		||||
        return "gsp::Gpu";
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Signals that the specified interrupt type has occurred to userland code
 | 
			
		||||
 * @param interrupt_id ID of interrupt that is being signalled
 | 
			
		||||
 */
 | 
			
		||||
void SignalInterrupt(InterruptId interrupt_id);
 | 
			
		||||
 | 
			
		||||
ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Retrieves the framebuffer info stored in the GSP shared memory for the
 | 
			
		||||
 * specified screen index and thread id.
 | 
			
		||||
 * @param thread_id GSP thread id of the process that accesses the structure that we are requesting.
 | 
			
		||||
 * @param screen_index Index of the screen we are requesting (Top = 0, Bottom = 1).
 | 
			
		||||
 * @returns FramebufferUpdate Information about the specified framebuffer.
 | 
			
		||||
 */
 | 
			
		||||
FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index);
 | 
			
		||||
 | 
			
		||||
} // namespace GSP
 | 
			
		||||
} // namespace Service
 | 
			
		||||
| 
						 | 
				
			
			@ -27,7 +27,7 @@
 | 
			
		|||
#include "core/hle/service/err_f.h"
 | 
			
		||||
#include "core/hle/service/frd/frd.h"
 | 
			
		||||
#include "core/hle/service/fs/archive.h"
 | 
			
		||||
#include "core/hle/service/gsp_gpu.h"
 | 
			
		||||
#include "core/hle/service/gsp/gsp.h"
 | 
			
		||||
#include "core/hle/service/gsp_lcd.h"
 | 
			
		||||
#include "core/hle/service/hid/hid.h"
 | 
			
		||||
#include "core/hle/service/http_c.h"
 | 
			
		||||
| 
						 | 
				
			
			@ -276,6 +276,7 @@ void Init() {
 | 
			
		|||
    CFG::Init();
 | 
			
		||||
    DLP::Init();
 | 
			
		||||
    FRD::Init();
 | 
			
		||||
    GSP::InstallInterfaces(*SM::g_service_manager);
 | 
			
		||||
    HID::Init();
 | 
			
		||||
    IR::InstallInterfaces(*SM::g_service_manager);
 | 
			
		||||
    MVD::Init();
 | 
			
		||||
| 
						 | 
				
			
			@ -289,7 +290,6 @@ void Init() {
 | 
			
		|||
 | 
			
		||||
    AddService(new CSND::CSND_SND);
 | 
			
		||||
    AddService(new DSP_DSP::Interface);
 | 
			
		||||
    AddService(new GSP::GSP_GPU);
 | 
			
		||||
    AddService(new GSP::GSP_LCD);
 | 
			
		||||
    AddService(new HTTP::HTTP_C);
 | 
			
		||||
    AddService(new PM::PM_APP);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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